Dirty multiplayer tactics

Recommended Videos

Johnn Johnston

New member
May 4, 2008
2,519
0
0
daedrick said:
Wow, people in here are pathetic. Especialy people whining about engi in TF2. Its their purpose to defend. Not camp, but DEFEND! Just like the demoman and their win bombs, its their purpose to defend and wait for you to walk over their bombs like the dumb ass you are. Snipers can be very annoying but once again, its their purpose to defend its how they are designed.
I hate it when people call you a camper when you are doing what the gametype requires. The flag/headquarters/base won't defend itself, and if you weren't there they would waltz on in. Sheesh.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
daedrick said:
And when they advance they do it very carefuly. Slowly, do you guys play paintballs? Well you should, and I bet you will camp more than you will rush.
Or try laser tag, though i suppose that wouldn't work because whenever I play laser tag, i usually go and look for a fight and get cover when I need to. I usually end up in the top 10 or even top 3 because of that and the people who stay in one place get shot at repeatedly with no chance of recovery. Hate it when that happens, damn kids, they're mean...
 

ultra_v_89

New member
Feb 7, 2008
221
0
0
Not a fan of the 'nade spamming on COD4. I don't mind snipers, its not very easy or rewarding anyway. I hate people who sit in corners and watch a doorway the entire game. When you go through you have no hope. I dislike Juggernaut and martyrdom, think the m16 is overpowered but I most hate people who use Juggernaut with Last Stand. When will you die?!? FYI, my fav class is the ninja- smg+ silencer+uav jammer+dead silence. If you can sneak behind an enemy group with this, you will get a load of kills, no-one really talks tactics to eachother over live anyway.
 

Johnn Johnston

New member
May 4, 2008
2,519
0
0
ultra_v_89 said:
No-one really talks tactics to eachother over live anyway.
I find that more people talk tactics on Halo 3 (which is a rare occurance) than they do on Call of Duty 4 (which I haven't encountered once).
 

Woe Is You

New member
Jul 5, 2008
1,444
0
0
Jumplion said:
However, if you have a shotgun and you stay in the same place the whole entire damn match, THAT is camping and that is not a strategy.
So it's fine if you're using a sniper rifle but not fine if you're using anything else? What the hell kind of logic is that?

My take on this is that if you're falling for something like camping, the other player is simply exploiting a mistake you're doing repeatedly. Spawn camping is a whole different story, though, but that's something the game designers should take into account while designing an FPS.
 

Johnn Johnston

New member
May 4, 2008
2,519
0
0
Woe Is You said:
My take on this is that if you're falling for something like camping, the other player is simply exploiting a mistake you're doing repeatedly. Spawn camping is a whole different story, though, but that's something the game designers should take into account while designing an FPS.
I like the Halo and Call of Duty spawn systems. With them, you don't have one set spawn location, you have many. It is also weighted so you'll spawn closer to friends than you do enemies, and you are less likely to spawn in a spot where a friendly just died.
 

WeevilStew

New member
Nov 29, 2007
86
0
0
This only works when you are playing with your friends in the same room. I suppose you could do it with people who are not your friends, but how often do you spend time in your living room with people you don't know.

What I do is when I'm losing, or trying to keep my lead a big one, I throw a hip check into my opponent. Or I reach over and steal their controller. The only thing is you have to make sure you don't screw up yourself while attacking your friend. Nothing is more embarrassing than trying to throw your friends game and in turn, throwing your own.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
Xiado said:
Camping near a spawn point.
about this complaint... what else are they supposed to do?

if my team is rushing your team and we push your team all the way back to your spawn? now what?

are we supposed to back off and give you leverage to get back into the fight? of course not, we're here to play a game so we'll stand around and shoot anything that moves. from you're perspective we're spawn camping but from our perspective we're just rushing to the front line and fighting.

ultimately, if excessive spawn camping occurs it is usually due to bad map design and poor level balancing. blame the level designer not the noob with the carbine rifle.

and how can you ambush people if you don't camp?
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
Unknower said:
Because most multiplayer games aren't combat simulators intended to be as realistic as possible. Most MP games are meant to be entertaining and real tactics in real wars aren't usually that.
well, considering game designers designed their games and not you, we would have to assume that they planned for all usable tactics that are... well, usable within their game. simulator or not, waiting behind concealed cover at a typical entryway is a valid defensive tactic.

this whole argument is similar to how senior citizens think it's unethical to check raise in poker.
 

ReepNeep

New member
Jan 21, 2008
461
0
0
BallPtPenTheif said:
Xiado said:
Camping near a spawn point.
about this complaint... what else are they supposed to do?

if my team is rushing your team and we push your team all the way back to your spawn? now what?

are we supposed to back off and give you leverage to get back into the fight? of course not, we're here to play a game so we'll stand around and shoot anything that moves. from you're perspective we're spawn camping but from our perspective we're just rushing to the front line and fighting.

ultimately, if excessive spawn camping occurs it is usually due to bad map design and poor level balancing. blame the level designer not the noob with the carbine rifle.

and how can you ambush people if you don't camp?
People who stickybomb the other team's spawn in TF2 deserve to be anally violated with a chainsaw, then perma-banned. Anything else is fair game.

All these camping arguments boil down to is this: some people are simply too cowardly/weak to meet their opponents face to face. Some people have a problem when people like this are given a means to contribute to a battle.

Is hiding in a corner with a shotgun significantly different than hiding in the grass with a scoped rifle anyway? If you're worth your salt in a multiplayer FPS you will be checking those corners and avoiding likely lines of sight for snipers anyway.

Hell, the spy in TF2 exists specifically to punish people who don't pay attention to their surroundings and the only thing that bothers me about them are the constant facestabs.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
ReepNeep said:
All these camping arguments boil down to is this: some people are simply too cowardly/weak to meet their opponents face to face. Some people have a problem when people like this are given a means to contribute to a battle.
LOL

Since when was playing online videogames via anonymous nicknames an act of bravery?

Not everybody can be the fastest or most accurrate shooter, but thankfully not everybody is a rushing moron either. as in any competitive situation there will always be strategical elments employed by either side in order to offset base skill advantages.

it is even possible to employ strategy to such a degree that it nullifies any inherent base skill advantages possessed by the other side. maybe that is what makes people so upset.

maybe some people are just myopically viewing FPSs as an expression of refined accuracy and mobility and then cry fowl when the rug is pulled out from underneath them revealing that strategy is relevant to their success.
 

ReepNeep

New member
Jan 21, 2008
461
0
0
BallPtPenTheif said:
ReepNeep said:
All these camping arguments boil down to is this: some people are simply too cowardly/weak to meet their opponents face to face. Some people have a problem when people like this are given a means to contribute to a battle.
LOL

Since when was playing online videogames via anonymous nicknames an act of bravery?

Not everybody can be the fastest or most accurrate shooter, but thankfully not everybody is a rushing moron either. as in any competitive situation there will always be strategical elments employed by either side in order to offset base skill advantages.

it is even possible to employ strategy to such a degree that it nullifies any inherent base skill advantages possessed by the other side. maybe that is what makes people so upset.

maybe some people are just myopically viewing FPSs as an expression of refined accuracy and mobility and then cry fowl when the rug is pulled out from underneath them revealing that strategy is relevant to their success.
*shrugs*
Some people prefer to skulk in corners and shoot people in the back or hide in the grass and one-shot people who have no chance of fighting back. I don't begrudge them their playstyle, dishonorable though it may be. It can be very effective and quite often necessissarry(sp) for the team to succeed.

I do however take great joy in burning them to death with my flamethrower while they have their noses crammed in their scopes. Then I taunt their smoldering corpse. :D
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
ReepNeep said:
I do however take great joy in burning them to death with my flamethrower while they have their noses crammed in their scopes. Then I taunt their smoldering corpse. :D
and they cry, "God i hate those noob flamers!"

it's a vicious cycle i'm sure.
 

BallPtPenTheif

New member
Jun 11, 2008
1,468
0
0
Lord Krunk said:
To quote Terry Pratchet in 'Eric': "The bravest general can say 'CHAAARGE!', but cowards always make the best strategists."
the difference between bravery and stupidity is success and failure.
 

Stan the Great

New member
Aug 6, 2008
18
0
0
People should be banned from COD4 for team killing. I don't mean like when you're too far off to see their friendly tags, but when I'm in a search and destroy match, I want to contribute to the game. Instead, gangstab411Z decides to send me and half the team to Paradise before we're off the starting line. Not dirty but banworthy.
 

Wargamer

New member
Apr 2, 2008
973
0
0
On the subject of Campers, I tend to have the opposite view; I hate people who hate campers.

This is probably because my favourite online game is Metal Gear Online (a Stealth Game), and my favourite game mode is Team Sneaking. For those who don't know about this, the Attacking team has cloaking devices and knock-out weaponry, and must bring the target back to their base. The defending team has live-fire weapons and grenades, and must stop them.

This mode DEMANDS camping. Even cloaked, it is very easy for an experienced (or just a competent) gamer to spot an attacker if he's running around like crazy. Defenders will stay in groups so if one gets hit the other can help him recover, and naturally the base (or the approaches to it) will be crawling with Snipers from the offset.

It really annoys me when people ***** about Campers - I've never found a Camping spot on MGO I couldn't clear. Most of the time, it's a simple case of going around them. Even when Snipers team up, a single well-placed grenade will force an opening, and point-blank the Sniper Rifle is hardly a match for an AK.

Obviously, not all games are going to be quite as balanced in terms of map layout as Metal Gear Online, but if any game would welcome campers, you'd expect it to be a game based on stealth and ambush...

Just as an aside, I favour camping over rushing in all games; I would rather take someone out with a headshot than empty a mag into them. I don't like things overly frantic, and whilst I don't often stay in one spot, I don't run around like a headless chicken either. As was said before, not everyone plays the same way - my friends used to value my "camping" on Perfect Dark when I was defending our case.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
I think we should esablish "rules" for these things, and I feel like doing some right now.

Infact....

CAMPING: The act of staying in one spot for an excessive period of time, often for a whole match. Not to be confused with Defending or Sniping, Camping does not have an objective to justify the act of said Camping. Motivations of Camping include, raising Kill:Death ratio, being a dick, knowing that people usually come in the area of the camper.
EXCEPTIONS: Game modes requiring camping (which would be considered Defending), Games that encourage Camping (Metal Gear Online), a newbie at the game at which until said newbie gets good enough to go out on his or her own, a maximum or 2 kills and if streched 3 kills while camping. An enemy chasing you and you quickly hiding and poping out will be considered escape and defense and not condemn you of camping. Camping in a key building or structure that is essential for winning shall not be considered Camping but be considered Outsource Defending
EXAMPLE: A man staying in one spot with a shotgun the whole entire match in Call of Duty 4. This man popped out every time someone was near and quickly rushed back to his "heaven". His spot was the perfect place to throw back grenades and sheild himself from bullets. As a result, this man ranked up the most kills. This is considered camping as there was neither a mode or objective to justify this behavior.

DEFENDING: Although similar to Camping but not to be confused with it, Defending requires an objective to justify the player staying in one spot often for an entire match. If however, you have a shotgunner far away from the actual objective and staying in one spot, that shall be considered Camping. As a result of this, weapons must be in reasonable fireing range for this to be considered Defending. Examples of this would be, Snipers on high ledges or other appropriate spots facing the objective or entrances (either outside or inside of the objective) of said objective, shotgunners near objective or possibly near entrances of said objective, Assault rifles near shotgunners or near entrances, etc... Defensive spot can be anywhere near or outside while still within reasonable distance of the objective.
EXCEPTIONS: A single or possibly group of people far away from the objective. What constitutes as far away from objective is debatable, but usually accross the map is a bit to far. Men/Women on the other side of the map staying in one spot instead of near the objective shall be considered camping.

SNIPING: While very similar to Camping, it must not be confused with Camping but can be a result of Defending. A Sniper is a person who chooses a Sniper Rifle type weapon for medium to long range attacks. Depending on the type of Sniper Rifle (Semi-Automatic, Bolt-Action) the person weilding said Sniper Rifle cannot move too much for fear of being caught in CQB which is the Sniper Rifles weakness in some cases. A Sniper can stay in one spot for an entire match provided that he or she does not exploit glitches to give the Sniper and unfair advantage.
EXCEPTIONS: Semi-Automatic Sniper Rifles in some cases, staying in one spot not suited for a Sniper Rifle in an attempt of getting "No Scopes" and "One-Shot-Kills" while staying in that one spot shall be considered Camping, an enemy coming up behind the Sniper and the Sniper using his Rifle for CQB for defense.

OUTSOURCE DEFENDING: Outsource Defending, while also similar to camping, is staying in one spot which is not near the objective but staying in a key spot for victory such as a Building or a Spawn Point. However, once you gain control of said Key Point, depending on the Key Point taken, staying in there can be considered Camping. If there are other Key Points (bases to be caputred) then staying at one can be considered both Camping and Defending which is why spotting Outsource Defending so difficult.

I love doing this! Anyone else have more?
 

Wargamer

New member
Apr 2, 2008
973
0
0
In my experience (on MGO), the worst places to Defend are the objective, and where the objective has to be taken.

Maximum body-count tends to be wracked up somewhere in the middle; for example, lying in an alleyway covering the most likely escape route, or a bottleneck in the middle of the field.

Generally speaking, in an attacker-defender mission, either extreme will be met with heavy resistance; you know the enemy will guard the objective, and you know they will guard the base. As such, you will be prepared to face attack in these regions. In between, there's a lot of confusion, second-guessing and dumb luck involved.

The best example of this on MGO is Midtown Madness; there is a large building almost exactly in the middle of the field, and on Team Sneaking it's a deathtrap; the attackers will hide in there to lure the defenders into an ambush, whilst the defenders know if they don't clear the place out it will punish them heavily later on. As such, both sides ambush and counter-ambush in that building, resulting in the heaviest levels of "camping" on the map. Given its strategic value as the "High Ground" on the level, I would consider this Defending rather than Camping; you should never give up the high ground!
 

Lord Krunk

New member
Mar 3, 2008
4,809
0
0
Johnn Johnston said:
daedrick said:
Wow, people in here are pathetic. Especialy people whining about engi in TF2. Its their purpose to defend. Not camp, but DEFEND! Just like the demoman and their win bombs, its their purpose to defend and wait for you to walk over their bombs like the dumb ass you are. Snipers can be very annoying but once again, its their purpose to defend its how they are designed.
I hate it when people call you a camper when you are doing what the gametype requires. The flag/headquarters/base won't defend itself, and if you weren't there they would waltz on in. Sheesh.
The problem is when the entire team goes engy.