Ubiquitous Duck said:
MrDumpkins said:
Yeah I was pretty excited when they kept referring to the reboot as a coming of age and development story. But it just didn't work out with the gameplay they had in mind. I remember one of the coolest scenes was towards the end with the stormguard, you finally get to meet them after running through the game scared of them. So when you start sneaking through their ritual party, I was pretty immersed again and was really hoping they wouldn't see me. Then after that scene you run outside and it goes to a cutscene where like 10000 of them line up and laura just yells "COME AND GET ME" and you fight them all. Why was I sneaking past them at the start then if I could just plow through them with no problem...
I had lost interest in laura's story a long time before them, but the mystical nature of the stormguard had me intrigued until you actually had to fight them. That game disappointed me in so many ways.
The 'reveal' or whatever you'd like to call it of the stormguard in the story, I thought was genius.
I was like: Yes! this game is not what I thought at all and has taken a completely dark route now, but it just didn't continue on the vein that I wanted.
It was definitely the best aspect, but the execution of it, by you then taking them all on, I agree, was a bit mental and left me annoyed.