Fine, more graphic novels. Because right now I'm into junkfood rather than proper meals.
Sonic the Hedgehog: Volume 3: The Battle for Angel Island (3/5)
Of the IDW series, vol. 3 is better than volume 1, but it's no volume 2. What we get is basically three issues worth of fight scenes, plus one issue that exists solely to prop up the next arc.
But, okay, sure. Fight scenes, I can live with. I'll take Sonic fight scenes than...other fight scenes, that I'll get to later. But the problem is that the fight scene in question is cribbling heavily from Sonic Heroes, and makes no effort to hide the fact. So, basically, if we think of Dreamcast-era Sonic, we get the least compelling final battle (narratively-speaking) used as the basis for a near rehash of said battle. Only without the rock music. And blackjack. And hookers. And...well, least Amy's far better in this version than the Segaverse, but even in that realm, Boomverse!Amy beat her to the whole "character improvement so you're no longer insufferable" thing. On the flipside, y'know when people complain about there being too many Sonic characters? This kind of exemplifies that, because when you've got this many characters involved in 3 issues of near-constant action, there's only so much available time to flesh out their personalities. Some fare better (e.g. Tangle), others don't (e.g. Whisper).
Then there's the setup. Dr. Starline. Some guy who idolizes Eggman, who restores his memories (if you're asking for even a hint of the ethics involves in erasing Eggman's false personality here, you're not going to get them), and is basically "why yes, I will start working for you, and give you the Chaos Emeralds, and we'll be BFFs." Oh, and Sonic lets Metal Sonic go, and it's because of that that Eggman's memories are restored at all. I...like...what?
So, the arc is okay. But still not good. Volume 2 was close to being "good," but even that didn't manage it. And yet, people love the IDW series from what I can tell, while throwing shade on the Archie series. And all I can say is that whatever its flaws, the Archie series was far more compelling than anything IDW has produced thus far.
Halo: Collateral Damage (2/5)
Remember what I said about fight scenes up above? This is one of them.
The artwork is bad. Canon-compliacne is wonky, because the Spartans are using tech that feels way too advanced for the time period they're in. The plot is basically every Halo trope thrown together (Covies attack, Covies after something, stop Covies, something about sacrifice, blah blah blah) into a three issue series that thinks it's more insightful than it is. Like "collateral damage" is the theme, as in, collateral damage will be incurred as the cost of war and oh God, gag me. Comic, you're not deep for referencing potentially deep themes. Either engage with them or don't.
So, what we have is three issues of fighting, and fighting, and fighting (bored), and speeches (bored), and fighting, and fighting, and BORED! Dear god, there's entire pages where we've got nothing but non-stop action and it's just...so...boring. It doesn't help that the Covenant is portrayed as an unthinking horde that attacks through weight of numbers, which...isn't what the Covenant is. Even in the games, the Covies at least understand the value of cover FFS. But no. We get our fights, we get our speeches, and BORED!
Next...
Halo: Lone Wolf (3/5)
Lone Wolf shares some of the sins of Collateral Damage, but it's not nearly as egergious with them. The art style isn't ugly for one thing. And while the characters aren't really compelling, Linda's at least...somewhat engaging, but that's mainly because she's an established character. Why she goes alone is something the comic never even properly explains, but yay, survivours, Covenant, AI, mcGuffin, etc. It's Halo tropes recycled again, but not so egregiously as Collateral Damage. I really don't know why at this point why the Halo EU is so set on telling stories in the past rather than the present - certainly I've focused on that with the Halo stuff I've written, what with Cortana and the Created - but when I consider the divisive reaction to Halo 5, and that Infinite apparently wants to move away from it, then it does make sense. Granted, that does indicate that the Halo fanbase wants the same stuff recycled over and over and...oh God, I've become an old man. But still, there was no reason for Halo to continue after Reach, and the one interesting thing it did with H5 has been left out in the rain, so if the EU won't touch that, all it's got is old ground to go over.
On the other hand, we do get to see kid!Linda. And kid!Linda is cute!Linda. So, there's that I guess. But I have to admit that if not for a pre-existing character being a protagonsit, Lone Wolf would be even further down in my estimation.
Oh, and Outpost Discovery exists in-universe, and it's totally propaganda. Like, seriously, am I the only one who notices that every time there's a "Museum of Humanity" or something similar in the Halo universe it's basically the UNSC promoting itself? Anyone?