Dishonored: Operation Layarteb

Darth_Payn

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Aug 5, 2009
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Wow. First off, spoiler warning, guys? Secondly, this kind of betrayal twist sounded crammed in at the last second of production of the game. Doesn't this make Corvo look like a chump? Think of how different things would be of he could talk and question what's going on around him. We can't all be Link or Gordon Freeman, pal.
 

Draconalis

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Sep 11, 2008
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I suppose this game might have given you the option to not drink... but in Heavy Rain, my friend and I drank the "clearly drugged" glass of whatever the hell it was. It amused us when the guy gloated over our stupidity and we were like "Nah chief... we knew... we just didn't care cause this ***** is annoying."
 

Dondonalien44

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Dec 10, 2009
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Now, including a Justin Bieber reference in the bottom text, THAT was a legitimately shocking twist.
Swag, swag, swag on, you!
 

Arslan Aladeen

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Oct 9, 2012
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SirBryghtside said:
Arslan Aladeen said:
Whenever a game character says stuff like "I'm the only one you can trust," and try to make everyone else I meet seem like they're going to stab me in the back, they're the people I know are going are going to betray me.

**Spoileresh Warning* The games that come to mind for me in that regard are BioShock and Dead Space.**
I didn't get Dead Space. I wasn't paying complete attention to the story, so when it did happen in front of my face I just sort of though 'Black guy is cool, and I'm having hallucinations about my girlfriend or something because Necromorphs'. When it was revealed she was a hallucination in a shocking twist, I was really confused. Wasn't that supposed to be obvious? :p
I was referring to the other woman in the game. Forgot her name. But apparently she was working with the government, and she gave you most of your objectives in the first one. She was the one usually arguing with the black guy, usually accusing him of stuff.
 

Mr.Squishy

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Apr 14, 2009
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Oh, I could rave on about the shit plot and characters of Dishonored, but I'll save my energy and just say that the instant I saw the spymaster, I instantly muttered 'Hello, obvious villain!'. Hell, same with Havelock and Pendleton, really. They were so fucking transparent - not too shocking, I guess, when they had no goddamn discernible character whatsoever. Most of the characters didn't, and felt like hollow cardboard cutouts.
Gameplay was alright though.
 

BrotherSurplice

ENEMY MAN
Apr 17, 2011
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Well, now I feel like a moron. I never saw the betrayal coming. And I listened to the audio diaries and read their logs!

The_Darkness said:
I was expecting a betrayal. I wasn't expecting them all to be in on it.

Actually, that isn't quite true. I wasn't expecting a betrayal. I was, however, expecting a twist - I knew we weren't at the end yet, and I knew there was still the Empress' Assassin to take care of. I was expecting an attack on the house, or something like that.

Anyway, put me down as one of those legitimately surprised - or at least, someone who only cottoned on after I'd drunk the drink and experienced a few of those weird blurring moments...
Same here. I knew that it couldn't quite be the end after I dealt with the Lord Regent, but never saw a betrayal coming. To be honest I thought that my vision blurring was the Outsider coming to receive payment for my powers; I was more suspicious of him and all the free help that he gave me.


Can someone please explain to me how the betrayal was so obvious? Because I'm feeling pretty stupid right now.
 

Thedutchjelle

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Mar 31, 2009
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Somebloke said:
The ever pleasing cutscene railroad. :7

"Oh, Jensen; you men so stupid, teehee."
Oh I know what you're referring to.

I played Pacifist but if the game would've allowed me I would've riddled that ***** full of bullets. Especially the second time when she gets away AGAIN.
 

Darth_Payn

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Aug 5, 2009
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The devs of Dishonored should have read Yahtzee's Extra Punctuation column about in-game betrayal to see how to doit RIGHT. In fact, I'm gonna read it again, justto laught at more bad examples.
 

ZippyDSMlee

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Sep 1, 2007
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Dishonored sucks because it has no story,little character and haphazard mechanics. It would make a perfect Prototype or Just cause 2 style game but its a bit on the piss ass easy side of things.....
 

Mr Companion

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Jul 27, 2009
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Dead Space spoiler

An obvious twist is when you start receiving transmissions from your girlfriend with her saying incredibly odd phrases like "Make us who again Issac". OH come on lady, am I supposed to believe everybody on this f**king ship died but my weakling girlfriend, PL-EASE. This woman is obviously a concoction of my brains self denial.

Then the game did bullshit where she opened a door for me and im like 'Oh wait, she can interact with real things and the Necromorphs attack her? Well either this is a very complicated hallucination or somehow she is still alive, or evil, or something...' and I became confused.

Then the game ends by laughing in my face because it thinks I didn't figure out she wasn't real.
YES I DID YOU F*** C**MPET but you made it physically impossible for that to be the case! I hate developers pulling that nonsense.
 

Dfskelleton

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Apr 6, 2010
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Yeah, I was thinking about this yesterday on my second playthrough of Dishonored.
It's like they had everything perfect in the game (the setting, the atmosphere, the gameplay) right up until the time of actually writing it. Heck, I only read about half of the little backstory logs and journals (the text is painfully small on consoles, and I'd usually rather listen to an audio log rather than read a book in-game anyways), and I still smelled that betrayal from miles away. Now, if it was Corvo the character being tricked into doing something stupid (like drinking the obviously poisoned drink) rather than me, it wouldn't have bothered me nearly as much. In fact, the whole game would've benefeited if Corvo had been an actual character rather than a lame "blank slate". I mean, he was aesthetically interesting and fairly unique, he had a name, a definite history and previous relationship with other characters, yet he never says or does anything to define a personality of any kind. He's not to the point where he's a "fill in the blanks" kind of thing, but he doesn't get to the point of being an actual character at all.

Also, as I also realized on my second playthrough, I suck at being nice in that game. I was going for the low chaos, but NOPE, I ended up killing people.
 

Arcanist

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Feb 24, 2010
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Yea, Dishonored fell into the usual trap of the incoming betrayal being so heavily telegraphed it wasn't a plot twist at all - a real disappointment, considering how well the rest of the narrative held together. I mean, as soon as I met Havelock and especially Pendleton, I immediately thought "Yea, I'm gonna have to hunt these guys down after they stab me in the back, aren't I?"

Not exactly the reaction you want to provoke from a person you want to surprise with a big twist.
 

Halvhir

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Oct 25, 2009
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The real sin the game committed here (for me) is they let you snoop around and figure out exactly what was coming, but then didn't let you use the information to your advantage at all. They're going to kill me? They just invited me to a party for drinks? Gimme a minute to swing by Piero's workshop and see if he's got any antidote in stock...
 

Arakasi

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Jun 14, 2011
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Yeah, I was pretty much screaming "NO DON'T DRINK THAT DRINK, YOU SON OF A *****".
Then, when I was all drugged and wobbly, I was like 'Okay, lets kill the bitches who poisoned me', try to kill one and BAM failed, had to reaload.

Kinda cheap really.
 

TheCaptain

A Guy In A Hat
Feb 7, 2012
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Meh, I didn't mind that so much. Remember, Corvo wasn't much of a spy or assassin before the events of the game, but rather the Lord Protector of Empress Jessamine - the guy who could take on dozends of opponents in a fight single-handedly, but the assassin/spy thing is something he became only after joining the loyalists and being imbued with the powers of the void. Until then, he was a fighter, not a politician, so for me it wasn't such a stretch that he would fall victim to their betrayal, even though as the player you could see it coming miles away.

The comic made me laugh anyway :)