The
Grand Theft Auto series is marketed towards adult males, who want to play as other adult males they can identify with while playing the role of gangsters, a ?career? mainly inhabited by males.
That?s why we?ve never seen a female
GTA protagonist, but we
have seen more than non-white
GTA protagonist.
kilenem said:
Eve Charm said:
Why would a company that only puts out a game about every year take that risk of putting a female character in a game they market and make for adult males?
You'll probably never see a female lead in an GTA game, maybe a DLC, if they wanted to it'll get shot down by the investors for gambling or just not trying to give them the biggest return on their investments.
That is a bad argument because we wouldn't have charterers like samaus For the most part Meteoroid games sell well. Mrs Pac Man was made for women but I think everyone knows how to play Mrs.Pac Man.
No-one even knew who or what Samus Aran
was (either an android, cyborg, or a man in armour) until the end of
Metroid. Not to mention, even after the "big reveal" that Samus was a girl, it was undeniable that
Metroid was a popular game. Plus, in most of the
Metroid games, Samus is essentially a running sprite in armour, with no real signs of femininity other than, perhaps, voice (in the 3D games) or certain padding on the armour.
And
Ms. Pacman is the same as
Pacman, just with the added gimmick of making Pacman wear lipstick with a bow on his head. I doubt gender was ever important in a simple, story-less arcade game where you control a yellow sphere to eat dots and run away from ghosts, unlike the hyper-realistic, plot-driven, almost film-like sandbox games of
GTA.