I don't understand this. Dead money was the best of their DLCs. It has a very interesting theme that was nonstandard for videogames; which it presented remarkably well. It has the most interesting characters with the most colorful back stories by far; and it lets you interact with them on a level that none of the other DLCs approached.Daystar Clarion said:I consider Dead Money the weakest of the bunch and it's still a solid bit of DLC compared to most.
I will minus off the first two Borderlands 1 DLC's before agreeing with you. They just weren't all that special and rather short overall.aguspal said:Borderlands 1 + 2 DLC all are at the very least decent, most are in the very good side, one or two are even arguably even better than the original game.
Its a pretty good record IMO. Actually the best in DLC so far...
I thought it was let down by the tedious gameplay.Mycroft Holmes said:Lair of the Shadow Broker(In fact most every major DLC from Mass Effect, Kasumi's mission was awesome.)
Shivering Isles
Most of the New Vegas DLC
CDPR's free expansion of the Witcher 2.
Valves releasing new n4d campaigns for free and retrofitting old ones.
I don't understand this. Dead money was the best of their DLCs. It has a very interesting theme that was nonstandard for videogames; which it presented remarkably well. It has the most interesting characters with the most colorful back stories by far; and it lets you interact with them on a level that none of the other DLCs approached.Daystar Clarion said:I consider Dead Money the weakest of the bunch and it's still a solid bit of DLC compared to most.
wow is subscrioption mode MMO. subscirption model mmos should make thier expensions free, thats why we pay subscriptions after all. wow doesnot do that, ergo its idiocity and everyone that buys them are encouraging idiocity. please stop.WOW (no1 mentioned this! lol)
back in the "good ol' days" DLCs were the size of what we call "Expansions" and patches were the size of what we call "DLC" now. they are basicalyl selling us patches save for a few developers. so yeah it was hard back thne to have enough content to warrant an expansion. now you just make 2 extra armors, hey pay us 15 dolalrs for that. it does not matter that a modder can do that in a day. because modders are banned. hurr autocratic monopoly.Remember that prior to DLC and widespread high speed Internet access, there were two outcomes to the cut content: stayed on the floor, or MAYBE there was enough purchases to warrant and expansion pack. But devs generally don't find out if they can do that til a year.
MiriaJiyuu said:I will minus off the first two Borderlands 1 DLC's before agreeing with you. They just weren't all that special and rather short overall.aguspal said:Borderlands 1 + 2 DLC all are at the very least decent, most are in the very good side, one or two are even arguably even better than the original game.
Its a pretty good record IMO. Actually the best in DLC so far...
The Secret Armory of General Knoxx is easily my most highly-rated DLCs alongside Mass Effect 2's Lair of the Shadow Broker. Those two would be the first DLC's I ever tell anyone to buy if they have the games, they were easily worth the money I spent on them; at least twice over for General Knoxx.
I guess it matters when you played through them, because the enemies scale to level, and for me by far OWB was the most tedious. OWBs scaling is insane and it comes to the point where you will run out of ammo and stim packs if you didn't play like a packrat. If you don't know to immediately switch to one of those proton axes then you're pretty boned; because you can't buy more than like 2 or 3 stimpacks. So if you run out you have to constantly run back to the autodoc. And even if you don't completely screw yourself in that regard, the roboscorpions still take so many hits to kill it feels like they escaped from Bethesda's Oblivion.Daystar Clarion said:I thought it was let down by the tedious gameplay.
The setting and atmosphere were brilliant, as well as the characters.
I still really liked it, I just thought it was the weakest of the bunch by virtue of being the one that's tedious to play through.