I liked the article - I'd say I'm about half way through (Chapter 5, presuming the others are of similar length then pretty much mid-point) and I've spent around 4-5 hours so far, though currently I'm at my first point of being stuck having solved a fair few puzzles off the bat.
I don't mind charging for gestures or clothes - yeah I'm used to Resident Evil style games where the alternative costumes were rewards for completing the game (usually with some caveat) but it's just pointless shit I don't need. As mentioned in the article it doesn't affect my solo game and if I want it I can get it as a nice extra.
What I do dislike is been hit over the head Fable three style - virtually every time I go to that damn room I have John Cleese telling me there's new shite to buy in the shop - now I've completed it the quest with the most reward points (which A) put it to the top of the quest list so it's always default next after finishing a quest and B) the reward points are needed for improving the character on the "road to rule") is "go buy dlc". Now I finished the game within a month of it coming out (I don't get that much chance to play games these days) but extra content to the volume of whole new quests shouldn't be out so quickly - if they were why aren't they part of the game - especially as the hole game feels unfinished without me forking out more money.
This is why it's now sat on a shelf and will never come back out, unlike Fable 2 which I still have the odd run around in (even though they're trying to do the same by introducing the travelling salesman and aquanaught where you have to buy the DLC to do their quests).
So in short - as the article says, there's much worse examples of badly done dlc if you need a bandwagon to jump on, I don't mind Valve trying to make a few extra quid on things people still seems to spend money on (like horse armour) - it also appears it helps keep the price down, first day £30 PC (£23 pre-ordered) & £40 PS3/Xbox is a lot less than the £45, £50 or even £60 asked for the latest FPS which is no where near as good a game (but that's a different argument).
I don't mind charging for gestures or clothes - yeah I'm used to Resident Evil style games where the alternative costumes were rewards for completing the game (usually with some caveat) but it's just pointless shit I don't need. As mentioned in the article it doesn't affect my solo game and if I want it I can get it as a nice extra.
What I do dislike is been hit over the head Fable three style - virtually every time I go to that damn room I have John Cleese telling me there's new shite to buy in the shop - now I've completed it the quest with the most reward points (which A) put it to the top of the quest list so it's always default next after finishing a quest and B) the reward points are needed for improving the character on the "road to rule") is "go buy dlc". Now I finished the game within a month of it coming out (I don't get that much chance to play games these days) but extra content to the volume of whole new quests shouldn't be out so quickly - if they were why aren't they part of the game - especially as the hole game feels unfinished without me forking out more money.
This is why it's now sat on a shelf and will never come back out, unlike Fable 2 which I still have the odd run around in (even though they're trying to do the same by introducing the travelling salesman and aquanaught where you have to buy the DLC to do their quests).
So in short - as the article says, there's much worse examples of badly done dlc if you need a bandwagon to jump on, I don't mind Valve trying to make a few extra quid on things people still seems to spend money on (like horse armour) - it also appears it helps keep the price down, first day £30 PC (£23 pre-ordered) & £40 PS3/Xbox is a lot less than the £45, £50 or even £60 asked for the latest FPS which is no where near as good a game (but that's a different argument).