ok i got one
a dlc the size and scope of the Shivering Isles
as for what it could be about
thalmor is the obvious one
something involving one of the dadric princes. like the Shivering Isles but not involving sheogorath and his plane of Oblivion because i want to see something new.
<color=magenta>Personally, I want to see more of Mehrunes Dagon. Especially his realm. I just don't feel like I saw enough of it in Oblivion, and would really like to see it appear in Skyrim again.
In all seriousness I'd like a questline involving Talos. Would be interesting to hear his take on the Thalmor situation and the '8 Divines.' As long as they could wrap up the story properly anyway, wouldn't want a half arsed job.
Really? Perhaps I've been playing the wrong Skyrim. The Skyrim I play has many a time had me running in circles in mountains and valleys waiting for dragons to land as the dramatic music drums away, and just as I get to where the dragon has flown off to it turns right around and goes back to where I started. Perhaps the ones that attack cities land quickly, but the ones that occur in forests and mountains? Those fuckers will circle a HUGE area and take half a hour to land.
Really? Perhaps I've been playing the wrong Skyrim. The Skyrim I play has many a time had me running in circles in mountains and valleys waiting for dragons to land as the dramatic music drums away, and just as I get to where the dragon has flown off to it turns right around and goes back to where I started. Perhaps the ones that attack cities land quickly, but the ones that occur in forests and mountains? Those fuckers will circle a HUGE area and take half a hour to land.
Modders can, and would, outclass ANY game developer if more game devs released modding tools.
The lack of time and monetary constraints gives modders a chance that game devs could only dream of.
Lilani said:
Really? Perhaps I've been playing the wrong Skyrim. The Skyrim I play has many a time had me running in circles in mountains and valleys waiting for dragons to land as the dramatic music drums away, and just as I get to where the dragon has flown off to it turns right around and goes back to where I started. Perhaps the ones that attack cities land quickly, but the ones that occur in forests and mountains? Those fuckers will circle a HUGE area and take half a hour to land.
Modders can, and would, outclass ANY game developer if more game devs released modding tools.
The lack of time and monetary constraints gives modders a chance that game devs could only dream of.
Lilani said:
Really? Perhaps I've been playing the wrong Skyrim. The Skyrim I play has many a time had me running in circles in mountains and valleys waiting for dragons to land as the dramatic music drums away, and just as I get to where the dragon has flown off to it turns right around and goes back to where I started. Perhaps the ones that attack cities land quickly, but the ones that occur in forests and mountains? Those fuckers will circle a HUGE area and take half a hour to land.
well considering you can't walk straight for 30 seconds outside of towns without smacking into a cave or a mountain, you must be very strategic in your adventuring.
I was thinking that Valenwood could be more suited to a large expansion, being the smallest province in Tamriel. Also, plenty is going on there that ties in extremely well with Skyrim's story.
The Thalmor have set up bases along the coastline. I think we could see a plot about seeking out the wild elves deeper into the jungle in order to bring about the next Wild Hunt and drive out the invaders.
As for secondary plots, maormer pirates or Sload have yet to make in-game appearances and it is about high time. The maormer (sea elves) are creepy piratical elves with serpent-based magic that could perhaps be involved in the whole Mer thing that's going on.
The province itself is described as a beautiful and dangerous jungle. I think that, as another elven province, a lot of unique architectural styles and weird creatures could appear in a similar fashion to Morrowind.
Perhaps this would all be best suited to a full game though.
I would be tickled if they brought back medium armor but I really want them to bring back spears. Even more than using them myself, I want to see the guards and soldiers carrying them. It always bothers me that I never see a guard or soldier leaning on their spear.
Maybe a visit to Black Marsh or Elswyre. I was always interested in the bestial races, its the only thing that even remotely separates the elder scrolls from any other fantasy setting. Also something with a main quest line that isn't complete ass.
Something to do with the Falmer, as Gelebor said they're becoming more intelligent, who knows they could plan an invasion to the surface or perhaps the return of the Dwemer
If they do a DLC about the Altmer invading then Skyrim's pretty screwed, considering you've empowered all of the Daedric Lords, overthrown the Empire, assassinated the Emperor, installed organised crime all over the country, etc
If they do a DLC about the Altmer invading then Skyrim's pretty screwed, considering you've empowered all of the Daedric Lords, overthrown the Empire, assassinated the Emperor, installed organised crime all over the country, etc
Ok first, welcome to the escapist, congrats on your first post, second, yeah your right about the daedra and organized crime things, but keep in mind that if the war happened, Cyrodiil would take the brunt of the attack, the ocean is a natural barrier and if the Thalmor attack any other way they'd have to go through High Rock or Neutral Morrowind and Hammerfell, also the Organizations you've helped well, your in charge of them so they'll be working towards your interests (mostly), and don't forget that the Daedra will never be able to use their powers to their fullest on Nirn because of what happened at the end of Oblivion.
How about some DLC that makes the dragons land when they're so close to you, rather than flying around for 20 minutes like a pussy >:-( And a flying mount. Perhaps a shout that summons a slain dragon soul to act as your mount. Flying dragon battles would be so intense.
Get on your knees and thank the divines for blessing your game. Mine only land 2/3s of the time, otherwise they just fly around and then leave. Even Dragonrend is not perfect - I have to hit them with it several times in a row and maybe it works.
The ones that don't land are just passive random encounters... they may land after a while (usually if you are near a large population of NPCs or Mobs), but otherwise they are just going to circle around for a few minutes then Buzz off.
Its meant to give the world a little more life, rather then Dragons just zoning in on you all the time. Though that's still technically what they are doing, the fact they are just stalking you then deciding to go elsewhere gives the illusion that Dragons are just roaming around the skies...
Same basic principle behind wandering Giants and Thalmor/Imperial/Stormcloak patrols.
EDIT: I should also note, the fly by dragons are not always leveled to the player. I was level 20 once and a god damn Ancient Dragon flew by. I slow-mo shot his ass with some arrows and he turned on me. Literally one fly by flaming and I was roasted.
EDIT EDIT: Oh yeah, I forgot to add some input.
Personally I would like to get out of Skyrim. Maybe a full DLC in an Oblivion plane? They do it with all their games at some point: Fallout 3 had the Pitt, Anchorage and Point Lookout, Morrowind had Solstheim and as I said already, Oblivion had Shivering Isle.
As to where we could go... I don't know. Not another area in Tamriel, leave that to the numerical sequels please. There are plenty of potentially traversible planes of Oblivion that can be travelled to, giving the right circumstances.
They did a sort of Time travel bit in the Main quest
... maybe some time travelling back to some Dwemer Conflict in a bid to fix some history altering event? Yeah, screw the logical paradoxes associated with that, I want to see the Dwemer at their Peek.
Plus! Possible Automaton Followers? Who wouldn't want a Centurion backing their puny ass up.
Everybody is going to clamor for Thalmor DLC, but I feel that the Thalmor plotline has such potential to be awesome that it deserves to be an entire game.
I'd like to see the Blades get fleshed out, or maybe the Falmer revolution that's been hinted at so frequently. Then again, Bethesda did a good job with vampires, and nobody saw that one coming, so I'm willing to accept a surprise above all.
Still, I'd like a pirate kind of DLC. It sounds stupid at first, but it would be awesome. You sign up with some crew and end up on some huge island nobody knows about, but it's filled wit savage natives and Dwemer ruins, and you fight and pillage your way through to find treasure. Or you can betray your crew to side with the natives because they have some kind of mastery over the magical artifact your crew was after in the first place.
God dammit you thougth of my idea! lol
but still the idea too expand the war is intresting and I was actully going to suggest
with the second dragonborn idea was that because the elder scroll can manipulate time and space was to introduce a dragonborn from far in past (or even FUTURE) to be transported to present skyrim where you do a few quests together and in the end you could ether have him as an ally to summon like the three heros and dragons or fight to the death to gain his powers and possibley his future or past legendary equitment
That would be cool. The Dragonborn being summoned to Sovngarde to have a lively conversation with the warrior-turned-god. Think of all the missions! Though knowing Bethesda they won't be as lively as I'd still but still. ._.
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