I want to run a game sometime in the future, never run a game before. Never played a pen & paper game. I bought the nWoD sourcebook and a copy of Mage: The Awakening, because I like the concept, and I want to do something different than Tolkenesque goblins, dwarves and orcs.
Anyway, I'm still reading the books - and I'm forming ideas on how to run a game. I'll probably start with a vanilla WoD campaign, since the rules are simpler, and introduce Mage elements as I wrap my brain around the whole storytelling medium. I'm thinking I'll center a story around an evil tricker mage, who I will keep in the background - I'll just drop hints about him.
Anyway, has anyone played a nWoD game (Vampire, Werewolf, Mage, etc) who can give me some advice. I have no experience, aside from reading webcomics, listening to Penny Arcade's DnD podcasts, and being a nerd in general - which, really, isn't much experience at all. Any advice is appreciated.
Anyway, I'm still reading the books - and I'm forming ideas on how to run a game. I'll probably start with a vanilla WoD campaign, since the rules are simpler, and introduce Mage elements as I wrap my brain around the whole storytelling medium. I'm thinking I'll center a story around an evil tricker mage, who I will keep in the background - I'll just drop hints about him.
Anyway, has anyone played a nWoD game (Vampire, Werewolf, Mage, etc) who can give me some advice. I have no experience, aside from reading webcomics, listening to Penny Arcade's DnD podcasts, and being a nerd in general - which, really, isn't much experience at all. Any advice is appreciated.