Looks at posts...
Okay, I really can't be bothered to debate a lot of this, and since I know next to nothing about DnD lore (unless you include the cartoon), I'm not in a position to anyway, but:
How is the concept of fantasy races "inherently racist," considering that in most cases, "race" is synonomous with "species?"
Yes, I know exceptions exist (e.g. the definition of "race" in Warcraft is different from the definition in Shannara for instance, and neither of them match how species are actually distinguished in reality), but saying elves, dwarfs, humans, orcs, etc. are separate races shouldn't be a controversial statement.
I think it's mostly just a case of different definitions in some cases, like your mention of the synonymous nature of race/species when talking about fictional beings. Personally I think that's a semantic difference, and it really shouldn't be something gets in a twist over, but that's me.
No the point that is usually actually at issue, is the common trope of things like "Orcs look distinctly like X real world race" or "Trolls are culturally designed to be X real world culture. They even sound like they are all Jamaicans" and THAT is usually the point that people take issue with. And it's a fair criticism, when you distill down a fictional race, to one overwhelmingly distinctive trait, and that trait is clearly inspired by a real world culture, it's hard to say they aren't being a stereotype of that culture. And considering that the developers often are doing exactly that, taking real world traits to provide some variety and distinction to the various species they create, it's hardly wild speculation. I do think that they often aren't trying to be insensitive, and very likely chose particular cultures because they LIKED them, thought they were cool/interesting, and wanted to include them in their creative works, as a form of homage at the very least.
And personally I have to say that it often works. To continue to use WoW as an example, I LOVE the trolls. I love their clothing design, their culture (as it's designed in WoW), their voice patterns and speech, being so distinctive to everyone else talking normal. I love how vibrant their colors often are, how they had this massive, ancient, powerful culture, and they are the remnants of that culture, but also different, in that they have different goals and ideals than their previous cultural ancestors. I think they are GREAT, and the majority of my Horde characters, were trolls as a result of this.
I also appreciate the fact, that some people might not take so nice of a view of the trolls, especially if it's THEIR culture that is being borrowed from, in a way that they feel isn't respectful. And that's fair in my opinion. I can't deny that I get annoyed when I see various entertainment mediums out there, misrepresent things that are important to ME, like how they stereotype atheists in such an insulting and damaging way, or your generic nerds. It pisses me off, so I can't really fault others for being upset when they see their heritage being used in a way that isn't accurate, and paints the wrong picture. If I can feel justified in my personal anger at being misrepresented, they should be too.
Personally, I don't think the answer is to just remove the cultural flavoring entirely, but basically just open it up. Like I said above, I personally don't see an issue with something like an Aztec race/species in D&D, but if they are ALL one note, and it's a negative note (like them all being cannibals or something), then yeah it's a problem. But if you just say "This culture developed like this, yes it's inspired by the Aztecs for the cultural and aesthetics, but they are as diverse and varied in their behavior as any other culture" well, then I don't see how that's any worse, or different from saying "Human culture is roughly based on european/norse culture, and they are just as likely to be assholes as good guys, just like everyone else." I don't think using cultural touchstones to denote different nations/societies is inherently bad, but I do think that making them all homogeneous is where we run into problems.
But if you simply show that SOME of any nation can be bad...well that's just historically accurate in my opinion. We've all come from cultures/races that have examples of Major League Deuchebags, so saying that they existed isn't a problem to me. Saying that EVERYONE of this culture/species is like that, that's where we run into issues.
So I still think the best solution is to just allow any and all species/races to have a varied representation. Have Orcs that are just as civilized and chill as any human culture, but also show there are some savage Orcs that are a menace to society. But also show the same with the humans. Show that yeah sure, they've got their cities and their decent people, but they've also got this one faction of necromancer assholes, who have the sole purpose of turning the entire planet into an undead playground.