Do actual NONviolent videogames exist?

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Robert632

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All of those Brain age games , or whatever the hell they are called. I don't see much violence inmath .
 

JEBWrench

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Grimplewurst said:
Now, I know this is a murky topic and all that, but I'm looking for some opinions from all of you out there. Is there such a thing as a truly nonviolent video game. And before anyone comes up with something like "Deal or no deal (now on PC)" I'd like to point out that I'm talking violence in quite a broad sense... And besides, that's not a game.
Myst. Though there is a ton of implied violence in the games. (And occasionally some actual violence.)

Brad Dourif taking out Atrus with a hammer is pretty awesome.

SimuLord said:
Been ninja'd on some of these, but...

- The entire city-building genre (except the ones with wargame elements like Caesar)
- The realistic simulation genre, games like Flight Simulator and RailWorks (including The Sims, which acts the part)
- Sports games...well, unless you think sports are violent. I suppose football and hockey dance around the line, but baseball, soccer, and basketball aren't violent sports.
- Puzzle games, as a general rule. Exceptions include Puzzle Quest and Portal.
- The tycoon genre, again, most of the time. Some tycoon-type games have light wargame elements (the Patrician/Port Royale series).

The above constitutes about 95% of my game collection. Really, except for Grand Theft Auto and Bethesda Game Studios' body of work, I don't play many traditionally-violent games.
May I please steal your game collection?
 

Vinculi

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There are plenty of examples, and not just puzzle or sport games. Things like Flower, Endless Ocean, or many independent offerings fit the bill.

But the whole argument is pointless; once you start looking for violence in something like Phoenix Wright or Tetris I just get confused. You can argue that Pong is violent, but one if that definition of violence is applied to real life, how many people live non-violent lives?
 

Tony2077

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i don't know that many since 80 or so percent of my collection is T-rated and M-rated games and the e-rated games have some violence in them
 

Halceon

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Grimplewurst said:
But isn't the idea of a competition like pong, where you're grinding your opponent into ping pong related dust and Tetris, which awards you for making blocks simply disappear still a form of violence?

And Machinarium has instances of violence in it. The player just doesn't necessarily perpetrate them...
With so broad a definition, there is no action in the world, which isn't a form of violence.
 

Borntolose

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Mackheath said:
Mana Fiend said:
Tetris. Very simple game, nothing gets killed. Also, Pong.

Damn, ninja'd.
What about the blocks that disappear?

OT: Well, uh, Bejeweled?
What about the gems that disappear?

Rhythm games are non-violent.
 

JEBWrench

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Borntolose said:
What about the gems that disappear?

Rhythm games are non-violent.
Depends on 1) How competitive you are and 2) How drunk you are when swinging around plastic guitars and/or drumsticks.
 

SimuLord

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JEBWrench said:
SimuLord said:
Been ninja'd on some of these, but...

- The entire city-building genre (except the ones with wargame elements like Caesar)
- The realistic simulation genre, games like Flight Simulator and RailWorks (including The Sims, which acts the part)
- Sports games...well, unless you think sports are violent. I suppose football and hockey dance around the line, but baseball, soccer, and basketball aren't violent sports.
- Puzzle games, as a general rule. Exceptions include Puzzle Quest and Portal.
- The tycoon genre, again, most of the time. Some tycoon-type games have light wargame elements (the Patrician/Port Royale series).

The above constitutes about 95% of my game collection. Really, except for Grand Theft Auto and Bethesda Game Studios' body of work, I don't play many traditionally-violent games.
May I please steal your game collection?
You could hack my Steam account, but then I'd have to hunt you down and brutally murder you in your sleep, and it's probably better if you just spend the five or ten bucks a pop and buy those classic games yourself.
 

JEBWrench

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Erja_Perttu said:
I once played an entirely puzzle solving game called Schizm. I think that counts.
Schizm: Poland's revenge? That Schizm? The Sci-fi Mary Celeste story?

That game could be considered violent. From the rage of the puzzles in that bad boy.

SimuLord said:
You could hack my Steam account, but then I'd have to hunt you down and brutally murder you in your sleep, and it's probably better if you just spend the five or ten bucks a pop and buy those classic games yourself.
You keep your intelligent, well-reasoned suggestions out of this!
 

JEBWrench

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JimmyBassatti said:
If you are a good enough player, you shouldn't be shot, therefor removing the violence :D
But you still have to use those rockets on a genetic life form.
 

Billion Backs

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Depends on how far you're willing to go with that whole "broad definition of violence" thing.

Because at some point, simply living is a very very violent act. You kill microorganisms and don't even know it!

Even if your own body didn't aggressively defend itself from various microorganisms by itself, the act of breathing would inevitably suck some in and leave them in less then comfortable situation.

Every action is violent using a very broad definition of violence. Complete inaction - and not just individual inaction, just complete time stop for everyone and everything, would produce completely non-violent environment. Unless you consider taking away any form of motion and time a form of violence, which it is, but if time stops, there's no difference because...
 

omega 616

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Grimplewurst said:
Moriarty said:
Grimplewurst said:
But isn't the idea of a competition like pong, where you're grinding your opponent into ping pong related dust and Tetris, which awards you for making blocks simply disappear still a form of violence?

And Machinarium has instances of violence in it. The player just doesn't necessarily perpetrate them...
with a definition of violence that broad, you can't even get to breakfast without violence. Hell you couldn't even brush your teeth
That was pretty much my point...
which leads me to wonder (and I know it's true for me) that we all play games for that rush we get from the 'violence' whether it be in competition or in suffocating people with plastic bags. And for the lols.
Your definition of violence is a little deluded, unless the squared in tetris are screaming and bleeding then it isn't violent.

Theres no aggression or anger involved, I doubt many people get angry then think "I know how I can unwind, I will make blocks disappear", it's usually "I will kill a butt load of people".

So while most games have violence in, puzzle games (among others) definitely don't.
 

XJ-0461

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Tetris
The Sims
Gran Tourismo
Football games (the English sort of football)
Solitaire (I know it's a card game, but I reckon most people have only played it on a computer)

They're all non-violent.
 

Riobux

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The first thing that sprung to mind was Ilomilo. It's got absolutely dead zero violence. There's plenty more as mentioned above, but that was my initial thought just because of how cute it is.