So I've taken it upon myself to become a 3D modeler and some tutorials I've seen, they start their object off with only a plane (2d surface (square/rectangle/etc)).
Is that how they ALL start?
Or jut particular ones?
Or is it just a method?
Knowing this would greatly put my mind at ease
Is that how they ALL start?
Or jut particular ones?
Or is it just a method?
Knowing this would greatly put my mind at ease