Every now and again I'll get a story in my head and before writing it down I like to think about what form it would be best in. So as I started planning out a story set entirely in one room I wondered if it would even be possible for a game like this to work.
Take for example the film Phonebooth, a film which I personally found to be a really enjoyable tense thriller (others may disagree). Would a game manage this type of tension if the player was limited to one location? Even when considering usual gaming mechanics, like the ever popular "shoot this guy in the face", it's hard to imagine a game managing to keep a player engaged if they can't go to new places.
What do you think? Would a game with limited movement, or none at all, that is also fun to play, be possible? What genre would it be? Or is moving through an environment an essential factor in keeping a game entertaining?
Take for example the film Phonebooth, a film which I personally found to be a really enjoyable tense thriller (others may disagree). Would a game manage this type of tension if the player was limited to one location? Even when considering usual gaming mechanics, like the ever popular "shoot this guy in the face", it's hard to imagine a game managing to keep a player engaged if they can't go to new places.
What do you think? Would a game with limited movement, or none at all, that is also fun to play, be possible? What genre would it be? Or is moving through an environment an essential factor in keeping a game entertaining?