Agreed, I hate it when people call Nintendo's games the same because well, they're fucking well not. The difference between Super Mario Sunshine and Galaxy is IMMENSE, one's based around cleaning up things with a water hose whilst the other's based around platforming through a ton of amazingly made planets. The people who do this just see the same basic elements being used again and automatically think "it's the same". The same thing happens with COD, Black Ops 2 is introduing a TON of new things and changing up all of multiplayer, but people will still call it the same because you still shoot people with guns. What do they expect them to do, make it into a fucking RTS (oh wait, they're adding in RTS levels).Anoni Mus said:Nintendo inovates in all Marios and Zeldas but still keeps the series familiar to old gamers.Dendio said:Nintendo needs innovation. Badly.
I'm done with the recycled iterations of mario kart and mario party. I haven't even played the latest zelda and im a fan. I've also given up on pokemon, until they finally add a bonifide triple A rendition of the games that put them on the map.
Why people still think Nintendo is so bad and repetitive? The others are faulty too, look at Sony with lots of Gran Turismo and Tekken, Microsoft made 3 gears of war in one generation and it has lots of Halo also. The thing is, one Mario game and one Zelda game take years to develop, Sunshine came in 2002 and Galaxy in 2007, Zelda Twilight Princess came in 2006 and Skyward Sword in 2011. No one ever did this so well as Nintendo, keeping making games from really old franchises but still really fresh and great games.
Agreed Mario Party tough.
Is it a medal for my sexual prowess?PoweD said:Give this man a fucking medal.Supertegwyn said:Innovation for the sake of innovation is pointless.
There should be a reason for it.
If you think COD is just a expansion pack+new campaign, you haven't played COD.There's a bunch new game-modes and a new class system to make the game seem different yet familiar.