Disclaimer: First off, I'm aware a thread like this can easily explode. I'd like to ask everyone who contributes to keep it reasonable, and if for those reasons this thread gets removed, I understand.
So.. Basically, I'm simply curious. I'm a big follower of ZeroPunctuation, and the genre is one of Yahztee's regular punchbags. I don't hold it against him, I love his rants, even if they're against stuff I like. I don't take anything he says very personally.
The thing is, I start to get a feeling that this is a bigger trend, and that not all people who speak ill of JRPGs do it because they rant for a living. I don't know if this hunch is correct, but if it is, I'm curious why. It just seems a bit weird that a niche genre would be target of so much negativity, when no one is forced to play or care about it.
To put this into perspective.. I absolutely don't enjoy sports games. They don't reflect my real life interests, they don't provide me with interesting story or gameplay, in short I don't play them. But that isn't a reason for me to dislike them, to say they're bad games, or to insult their playerbase. They're just not my taste, that's all.
What's different for JRPGs? They very obviously aren't games that are meant to appeal to just anyone. Being born out of japanese culture, they have their own history, style and mentality, which happens to fit the taste of some people, and not fit the taste of others. I don't see anything wrong with this, heck, I wouldn't see anything wrong with this if I didn't enjoy them.
Yet I'm picking up this vibe, and it irks me somewhat to not understand where it's coming from. One theory, which I can't confirm as I haven't played a JRPG more recent than Kingdom Hearts, is that as production costs rose beyond the value of a small town, they tried to appease larger audiences. Kinda obvious how that would fail though, so if this happened, I won't even try to grasp the stupidity of it.
I can see a lot of things players might not enjoy in JRPGs.. Turn based combat, lengthy dialogs, no requirements of skill save a teensy bit of planning.. The thing is, I truly enjoy all these aspects, and I know a lot of people who feel the same. I could describe why these things can actually improve your experience, but I won't, because the best way to find out is to grab a JRPG and experience for yourself whether you like it.
Then of course, there's the story telling. Now, I can't speak for all JRPGs, because I haven't played many of them, but yes, all the ones I played had pretty much the same underlying ideas and plot elements, particularly the Final Fantasy series. I don't think that's bad writing, nor do I think it's something unique to JRPGs. I mean, Tropes Are Tools [http://tvtropes.org/pmwiki/pmwiki.php/Main/TropesAreTools] (Good luck finding out again)
So all in all.. I can't see anything fundamentally wrong with the concept of JRPGs. They're merely that, a concept, a collection of ideas, implemented in a variety of games. Maybe you don't enjoy any of those games, and that's fine. If there's a real reason to shudder at the mention of the word JRPG, I'd really love to know.
So.. Basically, I'm simply curious. I'm a big follower of ZeroPunctuation, and the genre is one of Yahztee's regular punchbags. I don't hold it against him, I love his rants, even if they're against stuff I like. I don't take anything he says very personally.
The thing is, I start to get a feeling that this is a bigger trend, and that not all people who speak ill of JRPGs do it because they rant for a living. I don't know if this hunch is correct, but if it is, I'm curious why. It just seems a bit weird that a niche genre would be target of so much negativity, when no one is forced to play or care about it.
To put this into perspective.. I absolutely don't enjoy sports games. They don't reflect my real life interests, they don't provide me with interesting story or gameplay, in short I don't play them. But that isn't a reason for me to dislike them, to say they're bad games, or to insult their playerbase. They're just not my taste, that's all.
What's different for JRPGs? They very obviously aren't games that are meant to appeal to just anyone. Being born out of japanese culture, they have their own history, style and mentality, which happens to fit the taste of some people, and not fit the taste of others. I don't see anything wrong with this, heck, I wouldn't see anything wrong with this if I didn't enjoy them.
Yet I'm picking up this vibe, and it irks me somewhat to not understand where it's coming from. One theory, which I can't confirm as I haven't played a JRPG more recent than Kingdom Hearts, is that as production costs rose beyond the value of a small town, they tried to appease larger audiences. Kinda obvious how that would fail though, so if this happened, I won't even try to grasp the stupidity of it.
I can see a lot of things players might not enjoy in JRPGs.. Turn based combat, lengthy dialogs, no requirements of skill save a teensy bit of planning.. The thing is, I truly enjoy all these aspects, and I know a lot of people who feel the same. I could describe why these things can actually improve your experience, but I won't, because the best way to find out is to grab a JRPG and experience for yourself whether you like it.
Then of course, there's the story telling. Now, I can't speak for all JRPGs, because I haven't played many of them, but yes, all the ones I played had pretty much the same underlying ideas and plot elements, particularly the Final Fantasy series. I don't think that's bad writing, nor do I think it's something unique to JRPGs. I mean, Tropes Are Tools [http://tvtropes.org/pmwiki/pmwiki.php/Main/TropesAreTools] (Good luck finding out again)
So all in all.. I can't see anything fundamentally wrong with the concept of JRPGs. They're merely that, a concept, a collection of ideas, implemented in a variety of games. Maybe you don't enjoy any of those games, and that's fine. If there's a real reason to shudder at the mention of the word JRPG, I'd really love to know.