I'm playing "Enter the Gungeon" currently, and I was thinking about what my general strategy should be when it comes to kill order. For simplicity's sake, let's assume you walk into a room - this can be in any game, regardless of POV or genre - and you are faced with many weak enemies and between one and a handful of large ones. Assume the small enemies don't present a threat in small numbers, have low HP, and don't attack particularly fast. Assume the large enemies are pretty tanky and can deal out a considerable amount of damage. Do you thin out the numbers or go immediately for the big guys?
Normally, I find myself thinning the herd. In games which have lots of enemies on screen e.g. Nuclear Throne, I can't keep my eyes on the whole screen at once, and tons of enemies seem to create their own singular hazard in the form of shots coming at irregular intervals at irregular directions. In addition, I tend to have problems focusing on dodging and aiming at the same time, meaning that I can spray and pray while focusing primarily on dodges.
The exception is when the large enemies are so dangerous per special abilities: tough to dodge AoE, mob buffs, mob spawning/necro, that I can't allow them to live for long.
What are your all's thoughts and reflexive actions?
Normally, I find myself thinning the herd. In games which have lots of enemies on screen e.g. Nuclear Throne, I can't keep my eyes on the whole screen at once, and tons of enemies seem to create their own singular hazard in the form of shots coming at irregular intervals at irregular directions. In addition, I tend to have problems focusing on dodging and aiming at the same time, meaning that I can spray and pray while focusing primarily on dodges.
The exception is when the large enemies are so dangerous per special abilities: tough to dodge AoE, mob buffs, mob spawning/necro, that I can't allow them to live for long.
What are your all's thoughts and reflexive actions?