An update, though I'm not full of myself enough to think anyone cares: I think I figured out my issue with DA:I. Way too much talking. When I'm out on a combat heavy quest, time slips by and all of a sudden I realize I'm 2 hours past when I should have gone to bed. But because I'm a completionist, I will still talk to everybody and try to optimize my moral choices. Which is weird because I typically enjoy the talky bits of games.
There is one game that I play off and on and will eventually finish, but don't have that strong urge to power through it as soon as possible: Fallout New Vegas. I will go a couple months without touching it and then jump right back in and know exactly where I am and what I'm trying to do as if I played it yesterday. I credit it with having elegantly simple yet engaging story lines that are easy to pick up and put down.
There is one game that I play off and on and will eventually finish, but don't have that strong urge to power through it as soon as possible: Fallout New Vegas. I will go a couple months without touching it and then jump right back in and know exactly where I am and what I'm trying to do as if I played it yesterday. I credit it with having elegantly simple yet engaging story lines that are easy to pick up and put down.