If the right group of people attempted to make a Zelda film, it could be amazing, but the likelihood of that happening is slim, at most
such a fitting role for him lolDaveman said:Aww, but he could cameo as the douchebag who wont let you go see the deku tree until you get a sword and shield!Furburt said:I'll just say that under NO circumstances should Elijah Wood be involved.
i like that idea of the three movies and i completely agree with where they should end.toriver said:This is the way I see it, I do also agree with Furburt that Ocarina of Time could be done as a movie plot. I would split OoT into 3 movies. First movie would star young Link up until he reaches the Temple of Time and obtains the Master Sword. Second movie would go probably up to just after the Water Temple. I could see the ending of the second movie featuring Link getting knocked out after the chaos in Kakariko village. Then the third movie would finish the story in epic fashion. I would actually see Guillermo del Toro doing better with this than Peter Jackson, though, especially concerning art styles, as pointed out by Zippy. The real hard part would be actually giving Link dialogue. When it's only ever been implied that he speaks without actually seeing what he's saying, it could be tricky. The writers would essentially have to give Link a big part of his personality that seems absent from the Zelda games.Lullabye said:Maybe an Epic trilogy, with the director of Lord of the Rings. And keep Uwe Bol far faaaaaar away.
Oh, and use "Hey, Listen!" once and ONLY once. Any more than that and the movie can die in a fire.
LOTR and Star wars is rather formalistic(as in every other movie ever made)...and yet...they are not so bad to watch..... its all in how you weave the story, art direction and pacing.AjimboB said:While I love the Legend of Zelda series, the plot is so formulaic that it would not translate well to the big screen, and the result would be that whatever bullshit director they got to create this movie would be left scratching his head as to how to flesh it out, and in the end would probably put in a bunch of useless crap, utterly ruining the movie, and my love for the series.
There does not need to be a Zelda movie, a Halo movie, or a movie of ANY videogame. Videogames should be left as a free standing media.
Just like no one tries to take a 3 minute song, and make a 2 hour movie out of it, no one should take a 15 hour game, and try to make a 2 hour movie out of it.
i agree entirely on the issue of the soundtrack.Lullabye said:Ah, I like the way you think.toriver said:This is the way I see it, I do also agree with Furburt that Ocarina of Time could be done as a movie plot. I would split OoT into 3 movies. First movie would star young Link up until he reaches the Temple of Time and obtains the Master Sword. Second movie would go probably up to just after the Water Temple. I could see the ending of the second movie featuring Link getting knocked out after the chaos in Kakariko village. Then the third movie would finish the story in epic fashion. I would actually see Guillermo del Toro doing better with this than Peter Jackson, though, especially concerning art styles, as pointed out by Zippy. The real hard part would be actually giving Link dialogue. When it's only ever been implied that he speaks without actually seeing what he's saying, it could be tricky. The writers would essentially have to give Link a big part of his personality that seems absent from the Zelda games.Lullabye said:Maybe an Epic trilogy, with the director of Lord of the Rings. And keep Uwe Bol far faaaaaar away.
Oh, and use "Hey, Listen!" once and ONLY once. Any more than that and the movie can die in a fire.
Though the dialogue for link shouldn't be terribly had to do. I've always thought of him as a "to the ends of the earth" type of guy. Kinda like Kamina from Gurren Lagann........I could totally see Hollywood doing just that too.
Though, do we really need navi in there at all? I mean, she was there solely for the purpose ofannoyinghelping the player. I mean, unless they turn this into an interactive movie, I don't think Navi should be in there at all, or maybe just make one cameo in the end credits or something.
Also, they'll need to keep the original soundtrack. Of course spice it up a little, but that music made for half the experience.
yea sorry bout the punctuation i was typing really fast ^_^u and i would hope that it doesnt turn into a direct to dvd and i sure as hell dont wanna see a kids movie of it...Divine Miss Bee said:i would be happy to reply to this topic if i could even begin to understand what you're saying. punctuation saves lives, man-use it!Hazufrazen said:ok so we have all seen that april fools trailer by IGN and at least heard of "the hero of time" a fan film done a while back but what about a REAL movie. like in theatres. could it work? and if so what game should they use as a base for it? who would you wanna see produce it? direct it? star? any extra thoughts i left out? if you have any input on the subject i would be more than happy to hear it.
personally i think that it could work if done carefully, i would want shigeru miyamoto working directly with it to ensure a legend of zelda feel. i dont know about directors and actors and the like but i think universal (of their movies i have seen none have been truely bad), Dreamworks (have a good standing with nintendo's target audience but have also done films for an older crowd), or paramount (solid choice and a good collection of experienced producers). of course i would want all of the people involved to have at least play one or two of the games, because if you dont play it you dont know what you are talking about. naturally there will have to be CGI but the technology has come far enough not to worry about it.
OP: anything but wind waker! unless we turn link into a pirate, sailing around on the ocean forever and ever is not going to make a good movie. i agree with you about miyamoto, and possibly dreamworks. but it's one of those things that would probably go straight to DVD, or be made into a kids' movie.
Very true, but lately a huge number of video games have been put into big budget production (not like the old VG movies) the soonest of which to come out will be Prince of PersiaLdude893 said:89% of movies based on video games are not successful.
they tried that...and failed...epic epic fail....Gbadude3 said:I don't think it would work as a live action movie, cause if they try to fit all that gameplay into one 2hour movie they're bound to mess it up. I always thought it might work as an animated TV series, similar to how the Pokemon series worked.
I hope he wouldn't be like Kamina. I thought he was an annoying perverted douche that tried to sound as manly as possible. I smiled when he died. When it mentioned that the story was about HIS destiny my mind went to WTF. I'd prefer if Link was more of a humble kind guy that kicks ass, something like Rurouni Kenshin, I guess.Lullabye said:Ah, I like the way you think.toriver said:This is the way I see it, I do also agree with Furburt that Ocarina of Time could be done as a movie plot. I would split OoT into 3 movies. First movie would star young Link up until he reaches the Temple of Time and obtains the Master Sword. Second movie would go probably up to just after the Water Temple. I could see the ending of the second movie featuring Link getting knocked out after the chaos in Kakariko village. Then the third movie would finish the story in epic fashion. I would actually see Guillermo del Toro doing better with this than Peter Jackson, though, especially concerning art styles, as pointed out by Zippy. The real hard part would be actually giving Link dialogue. When it's only ever been implied that he speaks without actually seeing what he's saying, it could be tricky. The writers would essentially have to give Link a big part of his personality that seems absent from the Zelda games.Lullabye said:Maybe an Epic trilogy, with the director of Lord of the Rings. And keep Uwe Bol far faaaaaar away.
Oh, and use "Hey, Listen!" once and ONLY once. Any more than that and the movie can die in a fire.
Though the dialogue for link shouldn't be terribly had to do. I've always thought of him as a "to the ends of the earth" type of guy. Kinda like Kamina from Gurren Lagann........I could totally see Hollywood doing just that too.
Though, do we really need navi in there at all? I mean, she was there solely for the purpose ofannoyinghelping the player. I mean, unless they turn this into an interactive movie, I don't think Navi should be in there at all, or maybe just make one cameo in the end credits or something.
Also, they'll need to keep the original soundtrack. Of course spice it up a little, but that music made for half the experience.
I would like to see where you get these percentages from, anyway i will agree maybe if even saturate the idea that video games were intended to be an interactive medium and since film is a non interactive medium it is hard to make it work.Ldude893 said:89% of movies based on video games are not successful.
Incorrect.AjimboB said:Formula of any Zelda game:ZippyDSMlee said:LOTR and Star wars is rather formalistic(as in every other movie ever made)...and yet...they are not so bad to watch..... its all in how you weave the story, art direction and pacing.AjimboB said:While I love the Legend of Zelda series, the plot is so formulaic that it would not translate well to the big screen, and the result would be that whatever bullshit director they got to create this movie would be left scratching his head as to how to flesh it out, and in the end would probably put in a bunch of useless crap, utterly ruining the movie, and my love for the series.
There does not need to be a Zelda movie, a Halo movie, or a movie of ANY videogame. Videogames should be left as a free standing media.
Just like no one tries to take a 3 minute song, and make a 2 hour movie out of it, no one should take a 15 hour game, and try to make a 2 hour movie out of it.
Go to dungeon, get item to help you get through this dungeon, and through part of next dungeon, beat big boss.
Rinse and repeat 15 times.
While this is quite fun in a game, where you actually have to figure out the puzzles, and the dungeons yourself, if this unfolded before you on a screen, you'd find yourself quite bored.
This is why the director and writer would have to make up a bunch of ideas to stick in there, so that there would only be 1 or 2 dungeons in the entire movie, and everything else would just be kind of filler. This would not translate the epic scope of the Zelda games to the big screen. It would not make a good movie, because it would be held together by the constraints of Zelda, and it if it was changed to be a good movie, it would no longer be Zelda.
In either case, this is a no win situation.