A certain amount of graphics is required for a great game, but amazing graphics are more of a luxury. They are there to deliver the game mechanics. If you have a sweet set up people will be coming back for the mechanics. Games based on graphics are just going to stagnate in whatever time they were in. When you go back to play one of your favorite games from younger years, people are going to play the games that were compelling enough to leave an impression on what you find entertaining.
It's not that games with good graphics have to be bad. It's just that it is financially tempting for a company to make a game that looks real nice to try to rake in a larger market. Playing games from years back doesn't make money, they need us buying new games. Not as much effort needs to go into the essential elements of programming, storytelling, and difficulty. The problem is the market has become so over flooded with similarity because effort has not gone into exploring research to see what it is people like and what keeps them playing. So whenever a method is found it gets exploited and overdone. That's why I can be in a party with people playing MW3, Black Ops, and Battlefield.
It's not that games with good graphics have to be bad. It's just that it is financially tempting for a company to make a game that looks real nice to try to rake in a larger market. Playing games from years back doesn't make money, they need us buying new games. Not as much effort needs to go into the essential elements of programming, storytelling, and difficulty. The problem is the market has become so over flooded with similarity because effort has not gone into exploring research to see what it is people like and what keeps them playing. So whenever a method is found it gets exploited and overdone. That's why I can be in a party with people playing MW3, Black Ops, and Battlefield.