Does Mass Effect 3 NEED multiplayer?

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Lord Revan 117

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Oct 4, 2011
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Daystar Clarion said:
D0WNT0WN said:
Mass Effect does not need multiplayer, but I know what it does need.

KINECT SUPPORT!

Thats what the fans want.
This guy knows what he's talking about, I'm sick and tired of being able to accurately call for my teammates to to assist me with the touch of a button.

I want voice recognition that may or may not work.
I lol'd.
 

Epictank of Wintown

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spartandude said:
pulling away valuable time and money away from the single player especially when bioware is on thin ice? brilliant move
No. Shut up. Stop talking right now. They are not pulling "time and money" away from the single-player to work on the multiplayer. If you'd take ten seconds, just TEN, to do some looking into it for yourself, you'd know that the multiplayer portion of the game is being handled by BioWare Montreal. The main body for the single-player portion is being handled by BioWare Austin, which is where the company is headquartered.

At any rate, that right there is absolute bullshit and anyone that spouts it off has no idea how the gaming industry actually works.

askdfjfl

/endrage
 

Mr. Underson

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Mar 28, 2011
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Of course it doesn't need multiplayer. But it does sound like it'll be fun. And on top of that, I think Bioware might be using this as a test to gauge interest for a Mass Effect MMO.
 

Lord Revan 117

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Snotnarok said:
Okay I'm gonna be rude here and tell you what I see in your post.

"Do we really want Bioware giving us more ways to play our game and more content? No one asked for it and I don't think we should have this extra stuff. I'm not using it so it's stupid. I just want the one thing that they promised and this extra stuff is just needless."
Just saying that I don't see the point in developing a redundant mode, a horde mode style multiplayer mode. I have Gears 3 for that.
 

Gregg Lonsdale

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Bioware have stressed that the multiplayer and social aspects of ME3 are entirely optional, and that you can still get the best ending in the game from playing singleplayer exclusively. The multiplayer games do tie into the story, but are not key to the progression of the narrative (basically as shepherd in singleplayer you capture strongholds at certain points in the story, and in the multiplayer you play as other soldiers defending said strongholds). So yeah, It wont detract from the story, so why shouldn't they add it in. Bioware's writing and narraative is their claim to fame (Birds fly, fish swim, the ESA fuck cows and bioware games have good writing) so of course they would never make any move to jeopardize their best selling point.
 

The Pinray

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Do you need Mass Effect 3? No. But you'd like it. And so would many other people. It's optional, so there's really no reason to worry about it.
 

Blizzard36

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Much like Bethesda games, my one consistant wish for Bioware games is the ability to play them with a friend and experience them at the same time instead of talk about things our respective characters did after the fact. I'm happy they are including a multiplayer compenent in ME3.

But to answer the OP's question, no it wasn't necessary. I still had a ton of fun and enjoyment playing them by myself. They're story driven games and in particular a story you shape yourself and make your own. As much as I like the idea of playing them co-op, I was still happy with what they were before and if you play the game co-op you lose some of the exclusive ownership of the story you had before.
 

Hal10k

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Ordinaryundone said:
MailOrderClone said:
Ordinaryundone said:
Obviously, because someone asked for it? Really, if the single player portion is enough for you, then don't worry about it. Multiplayer has no impact on the single player, and vice versa, so you won't be missing out on anything you would be interested in.
That's not quite accurate. Including multiplayer does have an impact on the single player campaign in the form of diverted man-hours and diverted funds. A game without a multiplayer component is generally going to be better off than a game with a tacked-on multiplayer component.
That's paranoia and a leading argument. You assume the multiplayer is "tacked on" without having played it, and you also assume that Bioware did not budget to have both. Its not like they are sitting back and saying "Hmm, we could make a good game, or we can have mutliplayer!" They've already addressed that (fallacious) argument. Many companies use different studios for their multiplayer, including Bioware, so I doubt any of the single player programmers or writers have been diverted.

Dead Space 2 and Assassin's Creed Brotherhood were both fantastic even with "tacked on" multiplayer. Ditto Condemned 2, Dead Rising 2, Bioshock 2 (whose multi I actually really liked), GTA 4, and Red Dead Redemption. Just because you do not like multiplayer doesn't mean it drags a game down.
It's a matter of opportunity cost. Bioware has a finite amount of manpower and resources, as far as I know. Ergo, they have to make decisions in what they use that manpower and resources to do. If we boil it down to a simple choice, given a portion of their budget, they could either use it to A) fund multiplayer development, or B) do something else. Now, "something else" can be anything- adding content to Mass Effect 3, refining existing content, working on a new project, retirement plan for Ed in the janitorial department, I don't know. What is is irrelevant. The resources that have gone into the multiplayer could have gone into something else. As the shrill voices on this thread will attest, this has not been a horribly popular decision.

Now don't get me wrong, it could still be a good game, and the multiplayer could be good as well, though I really wouldn't know about the latter. It's not going to deter me from waiting out in the cold on release day. I'm just trying to provide the best reason as I see it that people are getting their various undergarments contorted about this.
 

Conza

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Lord Revan 117 said:
I don't recall the Bioware forums for the ME series screaming for multiplayer as well as the single player experience. Typically Bioware makes the sort of games focused on the single player aspect alone, (see KOTOR, Jade Empire etc) this move to include multiplayer seems strange for them. Especially since the single player in the previous games was more than enough for most people, including myself. Why exactly are they including multiplayer no-one asked for?
Its the last game in the series so possibly for longevity, maybe if they let people have multiplayer over lan and internet it could become a great shooter outside of the rpg-shooter of the main game.

I don't want it to be in here, but I don't think the game date will be moved back any further, so I'm kind of content with the situation now, so long as the single player comes first, and delivers, then yeah its all good.
 

ImmortalDrifter

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The people who think themselves clairvoyant enough to determine a feature's quality before it is released make me rather sad. I'm saving judgement for release day.

Does it NEED it? No.
Will it imporve the experience if done well? Yes.

I'm looking forward to testing it.
 

synulia

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Ordinaryundone said:
MailOrderClone said:
Ordinaryundone said:
Obviously, because someone asked for it? Really, if the single player portion is enough for you, then don't worry about it. Multiplayer has no impact on the single player, and vice versa, so you won't be missing out on anything you would be interested in.
That's not quite accurate. Including multiplayer does have an impact on the single player campaign in the form of diverted man-hours and diverted funds. A game without a multiplayer component is generally going to be better off than a game with a tacked-on multiplayer component.
That's paranoia and a leading argument. You assume the multiplayer is "tacked on" without having played it, and you also assume that Bioware did not budget to have both. Its not like they are sitting back and saying "Hmm, we could make a good game, or we can have mutliplayer!" They've already addressed that (fallacious) argument. Many companies use different studios for their multiplayer, including Bioware, so I doubt any of the single player programmers or writers have been diverted.

Dead Space 2 and Assassin's Creed Brotherhood were both fantastic even with "tacked on" multiplayer. Ditto Condemned 2, Dead Rising 2, Bioshock 2 (whose multi I actually really liked), GTA 4, and Red Dead Redemption. Just because you do not like multiplayer doesn't mean it drags a game down.
Assassin's Creed, GTA 4, and Red Dead most certainly did not have "tacked on" multiplayer. Assassin's Creed was unique, GTA 4 had free mode, come on, and Red Dead was really fun just simply because of the mass of stuff to do, poker, horse racing, raiding bandit hideouts, finding treasure, etc.
 

TD_Knight

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Xpheyel said:
I can't wait for the Dead Space flight simulator!
DO WANT.

It'd be like playing Asteroids... in SPA-, uh, I mean, DEAD SPACE!



Anyways, from what I've read about how the ME3 multiplayer ties in with the single player campaign, it seems like the team put some thought into it rather than just shoehorning something in.

And in any case, if you can play as a Krogan Vanguard in multiplayer, I'd be quite happy.
 

Snotnarok

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Lord Revan 117 said:
Snotnarok said:
Okay I'm gonna be rude here and tell you what I see in your post.

"Do we really want Bioware giving us more ways to play our game and more content? No one asked for it and I don't think we should have this extra stuff. I'm not using it so it's stupid. I just want the one thing that they promised and this extra stuff is just needless."
Just saying that I don't see the point in developing a redundant mode, a horde mode style multiplayer mode. I have Gears 3 for that.
It could be another division of bioware or EA doing it, or one team could be finished with their part of ME3 and they decided to put them to work on this. It's not so cut and dry like that all the time. Just think of it as a needless extra, it's there, it could be fun (don't know yet), let's just hope for the best eh? Eh? EH!? :U
 

SageRuffin

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Dec 19, 2009
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So long as it's not imperative for me to play in order for my FemShep to save the galaxy, I could care less (and yes, I really could care less). Otherwise, in the words of Yahtzee, it can "fuck right off".
 

SageRuffin

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Dec 19, 2009
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Snotnarok said:
Lord Revan 117 said:
Snotnarok said:
Okay I'm gonna be rude here and tell you what I see in your post.

"Do we really want Bioware giving us more ways to play our game and more content? No one asked for it and I don't think we should have this extra stuff. I'm not using it so it's stupid. I just want the one thing that they promised and this extra stuff is just needless."
Just saying that I don't see the point in developing a redundant mode, a horde mode style multiplayer mode. I have Gears 3 for that.
It could be another division of bioware or EA doing it, or one team could be finished with their part of ME3 and they decided to put them to work on this. It's not so cut and dry like that all the time. Just think of it as a needless extra, it's there, it could be fun (don't know yet), let's just hope for the best eh? Eh? EH!? :U
If I may play devil's advocate for a moment, according to Xbox 360 Achievements [http://www.xbox360achievements.org/news/news-9954-Mass-Effect-3-Co-Op-Hands-On-Preview-%E2%80%93-For-the-Good-of-the-Galaxy-.html], the multiplayer segment(s) of ME3 are EXACTLY like Gears 3's Horde mode.

A better analogy, perhaps, is that they say it plays like an updated, multiplayer version of the first ME's Pinnacle Station. But you don't have to take my word for it; read the article yourself. Although it is possible that x360a played an alpha version and the end result is nothing like what they played.