Does Modern Warfare 3's plot help MW2's make sense?

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KILGAZOR

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Dec 27, 2010
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So, anyone who's played MW2's singleplayer knows what an incomprehensible clusterfuck of a plot it had. I don't plan on buying MW3, but I was curious to see how the plot wrapped up, so I read a plot summary of it. Apparently there's a part where
there's a flashback about some guy that was apparently present at the events in the previous MW games
and I'm just wondering if any of that or anything else fills in any of the plot holes and other unclear plot points of MW2, and if so, please explain it to me so I don't have to waste another $60 like I did with Black Ops.
 

SL33TBL1ND

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Nov 9, 2008
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KILGAZOR said:
So, anyone who's played MW2's singleplayer knows what an incomprehensible clusterfuck of a plot it had.
I don't get where people get this notion from. It was pretty fucking obvious what General Shepherd was trying to do. He's trying to make a world where soldiers are always valued and have a place.

If you want the long version read this [http://callofduty.wikia.com/wiki/Shepherd].

I thought that would be pretty obvious by the conflict that he tries to ignite.
 

KILGAZOR

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Dec 27, 2010
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SL33TBL1ND said:
KILGAZOR said:
So, anyone who's played MW2's singleplayer knows what an incomprehensible clusterfuck of a plot it had.
I don't get where people get this notion from. It was pretty fucking obvious what General Shepherd was trying to do. He's trying to make a world where soldiers are always valued and have a place.

If you want the long version read this [http://callofduty.wikia.com/wiki/Shepherd].

I thought that would be pretty obvious by the conflict that he tries to ignite.
That's not that game's biggest plot hole, although it's still never clear whether or not Sheperd is in direct contact with Makarov and whether they together set up the attack on the Russian airport. What didn't make sense to me is why Russia immediately goes to war with the US. I mean, what would be the US's motivation for killing a bunch of Russian civies?
 

SL33TBL1ND

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Nov 9, 2008
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KILGAZOR said:
SL33TBL1ND said:
KILGAZOR said:
So, anyone who's played MW2's singleplayer knows what an incomprehensible clusterfuck of a plot it had.
I don't get where people get this notion from. It was pretty fucking obvious what General Shepherd was trying to do. He's trying to make a world where soldiers are always valued and have a place.

If you want the long version read this [http://callofduty.wikia.com/wiki/Shepherd].

I thought that would be pretty obvious by the conflict that he tries to ignite.
That's not that game's biggest plot hole, although it's still never clear whether or not Sheperd is in direct contact with Makarov and whether they together set up the attack on the Russian airport. What didn't make sense to me is why Russia immediately goes to war with the US. I mean, what would be the US's motivation for killing a bunch of Russian civies?
Tensions were already running high at the time. I mean, who were you attacking at the end of COD4?
 

That_Sneaky_Camper

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Aug 19, 2011
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The only things that Yuri's participation in the story reveals about Makarov is that he had a larger role in the global war then originally thought. From Yuri's perspective we see that:
Makarov was the one who rescued Zakahev when Price blew his arm off meaning he had been planning the events of the series since at least 20 years ago. Makarov detonated the nuclear bomb that killed the Americans in COD4. Throughout it all Yuri was noble to Makarov for the sake of restoring Russia to its former glory but he began to see how insane Makarov was in a crisis of conscience and tried to stop him during No Russian. Obviously he failed.
 

Esotera

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May 5, 2011
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KILGAZOR said:
That's not that game's biggest plot hole, although it's still never clear whether or not Sheperd is in direct contact with Makarov and whether they together set up the attack on the Russian airport. What didn't make sense to me is why Russia immediately goes to war with the US. I mean, what would be the US's motivation for killing a bunch of Russian civies?
I'm pretty certain it doesn't really matter if he was in direct contact or not, they either planned it together, or Sheperd used him. The US killed civilians to try and get closer to Makarov, for some reason, so that they could actually stop him from killing more people. But Sheperd just wanted to ignite a global conflict.

After trying to verbalise that my brain is also pretty scrambled.
 

Sarah Kerrigan

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Jan 17, 2010
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The guy in the flashbacks are supposed to answer everything, yeah XD It's supposed to show how Makorov went batshit insane C:

But yeah MW2's story was clusterfucky o_O