Don't blame Princess Peach for being kidnapped. Blame Bowser for kidnapping her

Sarge034

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thejboy88 said:
Why are we blaming Peach for this? She didn't want this. She's the victim here, and yet we're constantly putting her down because of somebody ELSE's crime, namely Bowsers. HE'S the villain here. HE'S the one kidnapping this woman and dragging her from her home, so why isn't HE the one who gets the criticism.
Because perhaps he's not the villain...?

In all seriousness this hits on a real life topic and I hold an unpopular view on it, victim blaming. Yes, the one who commits the act is responsible for it, but if the victim made the act easier in some way then they too hold some blame. IE drinking and walking home alone. Think of it like this, if I stuck my hand in a blender to get something and it turned on, mangling me, it's the blenders fault right? It turned on. It chewed me up. But do I not hold some blame for putting my hand in a blender while it was plugged in? Same thing with Peach, Bowser may be the one kidnapping her (if it is in fact kidnapping...) but she's been kidnapped so many times why hasn't she raised an army and fortified her castle? Why hasn't she taken steps to negate this obvious threat to her?
 

kitsunefather

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There was an excellent theory put forward that only the first time she got kidnapped by Bowser is real (canon-wise). The rest of the Nintendo era (starting with SM3) all have an aesthetic choice where hills are bolted to the background, suggested a stage-set. Mario 64 has a camera-man actually in play, possibly suggesting a movie or something similar.

Basically, the theory goes that the first abduction is getting retold over and over, with embellishments each time. It would also account for why Bowser is invited to all the other things Mario and Peach do; they made peace after the abduction.
 

Emanuele Ciriachi

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If I had a dime for every time someone complained about the realism of an Excuse Plot [http://tvtropes.org/pmwiki/pmwiki.php/Main/ExcusePlot]...
 

Casual Shinji

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Chester Rabbit said:
*Bangs head against a wall repeatedly* "I blame Nintendo for not writing a better story" "Don't blame peach blame Bowser" "She's not a weak female character" Just....IT'S A GOD DAMN CARTOON PEOPLE!
How is that an excuse for constant, incessant regurgitation? (Which ironically actually happens in a lot of cartoons.)

People say 'The plot in a Mario game doesn't matter'. Well then why have it at all? Just dump Mario in a level right from the start and be done with it. You put plot in a game -however little it is- you'd better make it somewhat fun and/or engaging. Don't just go through the same exact motions over and over and over again. That's how these characters became so flaccid and bland over the years.

Yes, it's just a cartoon, but cartoons are meant to entertain us, not make us slump down disinterested.
 

DOOM GUY

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Ayen Matthews said:
I don't think anyone is really going to lose sleep over this. We're just having the discussion because we're nerds.
That's fine, there's no harm in discussing this.

I didn't mean this specific thread anyway, I was just sorta talking about the discussion in general, which, sure, some change from time to time is nice, but it's silly that some people get hung up on it.
 

Chester Rabbit

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Casual Shinji said:
Chester Rabbit said:
*Bangs head against a wall repeatedly* "I blame Nintendo for not writing a better story" "Don't blame peach blame Bowser" "She's not a weak female character" Just....IT'S A GOD DAMN CARTOON PEOPLE!
How is that an excuse for constant, incessant regurgitation? (Which ironically actually happens in a lot of cartoons.)

People say 'The plot in a Mario game doesn't matter'. Well then why have it at all? Just dump Mario in a level right from the start and be done with it. You put plot in a game -however little it is- you'd better make it somewhat fun and/or engaging. Don't just go through the same exact motions over and over and over again. That's how these characters became so flaccid and bland over the years.

Yes, it's just a cartoon, but cartoons are meant to entertain us, not make us slump down disinterested.
You know what...I?m not gonna bite. You know what excuses it? It?s a simple framing device for a fun, nonsensical cartoon platformer! If this were bioshock or the last of us or silent hill or something I could see a thread or conversation like this having merit. But you guys are picking at the bones of a silly cartoon. This is idiotic! I swear to god, you people could make a sunset impossible to enjoy!
 

Michael Legault

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Shoggoth2588 said:
I'm going to blame Nintendo here. Nintendo has other villains who can kidnap other Princesses but more importantly, Nintendo has shown a capability of doing more interesting things than having Peach get kidnapped by the same King again and again. What ever happened to Wart? Shy Guys escaped from Dreamland but Wart hasn't come up with a way to invade the real world? What of Tatanga? Did the purple alien guy die in Super Mario Land? Most importantly of all...What of Wario and Waluigi? How awesome would it be to play a Wario and Luigi platformer where you try saving Wapeach and Wadaisy only to discover in the end that there is no Wapeach or Wadaisy and that you're really kidnapping Peach and Daisy? Final fight against Mario and Luigi, it's a supposed-to-lose fight when Peach and Daisy tag-team Wa and WaLu, end of game, Waah.
You need to work for nintendo, I would play the shit out of this wario and waluigi game.
 

Imperioratorex Caprae

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I'd say who's at fault for Peach getting kidnapped is the least of many plot holes in the Mario canon. Koopa Kids that suddenly aren't Koopa's Kids, SMB 3 presented on a stage with theatrical backdrops, a curtain and platforms bolted to the wall. Why sworn enemies and a known kidnapper and his victim play baseball, soccer, race karts and have parties with each other... Yeah, there's no shortage of issues between the various Mario Universe characters. Not to mention an entire adventure turning out to be a dream sequence except somehow Birdo shows up outside the dream world as does the Shy Guys... And there are many fan theories surrounding the Mario mythos. Personally I think people overthink the whole thing. Its too convoluted to be actually coherent enough to warrant a solid canon. To me each game just represents a retelling of the time Peach was kidnapped by Bowser and Mario rescued her along with his brother. As every story gets retold, embellishments happen. And so on.
Who's at fault and what really happened is lost to the constant retelling of the Mushroom Kingdom's history.
In other words, it doesn't matter. ;)
 

Souther Thorn

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You seem to be suffering under the delusion that she's being kidnapped. The only one that believes this the plumbers brother. M is running interference for Bowzer and Peach to carry on their love affair without the judgment of either of their kingdoms. "Our princess is in another castle" INDEED.
 

go-10

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you know when I was kid I never cared why or how Bowser kidnapped Peach. I just wanted to go on an adventure stomp goombas and kick turtle shells. However now as an adult... I want to play as Peach because she can float a little bit... I still don't care if she gets kidnapped or not, it's a whimsical game and premise I think the last thing we should care about is the "lore" of a Mario game
 

Poetic Nova

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Peach is just in a relationship with Bowser. They don't want to tell mario (yet), so they just deviced a plan that Peack gets "kidnapped" everytime. Which gives them some time alone.
 

Zepherus14

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Lazy Kitty said:
It's all Peach's fault for trying to rule the world with mind control zombie mushrooms.
Don't blame Bowser, he's just trying to protect the royalty of a neighbouring kingdom. It's not his fault he doesn't know it's all part of her evil plan.
I would have to agree completely with that, Matpat has opened my eyes to the evils of Peach after all. Really makes the entire mushroom kingdom that much more rad if you put the universe in that context honestly.

Emanuele Ciriachi said:
If I had a dime for every time someone complained about the realism of an Excuse Plot [http://tvtropes.org/pmwiki/pmwiki.php/Main/ExcusePlot]...
You know, never realized that specifically was a page on tropes, but now that I see it, I wonder why I never knew about this one. Thanks for the good reading material :D

But as to your actual point, would have to completely agree, we just have this because the plot is not a big component in it. Can we have a better premise to go and smash Goombas and nom shrooms? Sure I guess, but it's not necessary for the nostalgic romp and stomp of the original mario games. Since when we actually get better plot, it's one of the RPG games, which should have a more solid plot to deal with.
 

happyninja42

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Zepherus14 said:
Lazy Kitty said:
It's all Peach's fault for trying to rule the world with mind control zombie mushrooms.
Don't blame Bowser, he's just trying to protect the royalty of a neighbouring kingdom. It's not his fault he doesn't know it's all part of her evil plan.
I would have to agree completely with that, Matpat has opened my eyes to the evils of Peach after all. Really makes the entire mushroom kingdom that much more rad if you put the universe in that context honestly.

Emanuele Ciriachi said:
If I had a dime for every time someone complained about the realism of an Excuse Plot [http://tvtropes.org/pmwiki/pmwiki.php/Main/ExcusePlot]...
You know, never realized that specifically was a page on tropes, but now that I see it, I wonder why I never knew about this one. Thanks for the good reading material :D

But as to your actual point, would have to completely agree, we just have this because the plot is not a big component in it. Can we have a better premise to go and smash Goombas and nom shrooms? Sure I guess, but it's not necessary for the nostalgic romp and stomp of the original mario games. Since when we actually get better plot, it's one of the RPG games, which should have a more solid plot to deal with.
I dunno, why can't it have a good plot and be a nostalgic romp and stomp? Just because the original games had zero reason other than "save princess", doesn't mean the plethora of sequels to the game can't improve on that. The fact that there have been 5 bajillion mario games, all with the same lame plot only highlights how lame it is. People have grown tired of it, and would like to see something new. People complain all the time when games like Madden just make the same game over and over without anything new, well the same can be said for Mario in a way. They can't seem to be bothered to actually come up with a decent plot after 30+ years of making these games? Really? I don't think players are asking for Citizen Fucking Kane or anything, but something a little more developed would be nice for the fans.

Now, I am speaking from an outside perspective on this, as I haven't played a Mario game in probably 20 years, but I can appreciate the lameness of the writing when they use the exact same plot device for every game they make. I dunno, I guess some people try to say "that's part of the charm and nostalgia!" ? Just seems like doing the minimal effort needed to make the game to me.
 

Creator002

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inu-kun said:
Dear god, do people really need to go the whole sexism tropes on a game series that is quite literally nostalgia incarnate for a time when large complicated stories were hard to insert to a game?
Yes. It's the law these days. Doesn't even have to be old or a series. Just has to be a game.
 

Lightknight

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Gamers have been blaming princess peach for getting kidnapped? Uh... no gamers don't. At least not in any uniform voice. I've certainly never considered it to be her fault. She is nearly universally seen as the innocent victim, not the person who did anything wrong.

The thing people really don't get about damsel games is that they are essentially a game that is all about returning agency to the individual whose agency was taken away by the villain. It frames stealing agency as the villainous and evil act and places the impetus on the hero who still has their agency to undo that evil at great peril to themselves.

It is (ironically considering current claims to the contrary) very pro-agency and anti-removal of agency. Occasionally you'll see a character doing something dumb that results in their capture. But it's still important to consider this in real life. Is it OK in real life to blame a girl for walking down the street at 2 am for anything that happens to her? You could claim that she did something unwise that she shouldn't have and she is responsible for having taken an unwise action, but that a criminal committed a crime is entirely on the criminal. So at best, the fault of the decision to do something unwise could be attributed to the individual but the crime itself must always be totally attributed to the criminal. As such, when someone makes the claim that the victim is to blame for a crime it is vehemently attacked socially. So why does the same logic not apply in games if an individual does something that results in someone committing a crime against them?

I have a buddy that just got shot a couple weeks ago. The first person I know to have been shot. But he is responsible for having been where he was at that time of night/morning and the gunmen are responsible for all of the criminal activity that ensued. The two things are mutually exclusive incidents.

So these games, the ultimate lesson they teach is that it doesn't matter how they got into that situation, it only matters that it is wrong for them to be there and that if you have the power to resolve that injustice then you are obligated to assist. That's a wonderful lesson to teach people in general and especially young men.
 

Mastemat

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veloper said:
Hey guys, Peach deserves all the blame for never telling Mario he needn't risk his life to interrupt her fake kidnapping play with Bowser. Peach has never been into Mario. Bowser is the man and that's why she's always getting kidnapped. It's a fetish.
The koopa kids came from somewhere.
Bowser said Peach... so.... It's real.
 

Gorrath

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fix-the-spade said:
thejboy88 said:
Why are we blaming Peach for this? She didn't want this.
After over thirty years it should be abundantly clear that it's all a game to them and nobody's kidnapping anybody.

Peach gets herself into a 'vulnerable' position, Bowser 'kidnaps' her and Mario get to jump in to the 'rescue,'

A good laugh is had by all and they go karting or play tennis on the weekends. That in itself should be the give away that the whole thing's play acting...
Exactly this! Tennis, go-karting, party games? How could anyone not realize what good friends they all are? That's some damned fine LARPing they do too, getting the whole kingdom involved. Bowser's even got his kids involved in the hobby, which makes him a fine parent too!
 

Zepherus14

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Happyninja42 said:
Zepherus14 said:
I dunno, why can't it have a good plot and be a nostalgic romp and stomp? Just because the original games had zero reason other than "save princess", doesn't mean the plethora of sequels to the game can't improve on that. The fact that there have been 5 bajillion mario games, all with the same lame plot only highlights how lame it is. People have grown tired of it, and would like to see something new. People complain all the time when games like Madden just make the same game over and over without anything new, well the same can be said for Mario in a way. They can't seem to be bothered to actually come up with a decent plot after 30+ years of making these games? Really? I don't think players are asking for Citizen Fucking Kane or anything, but something a little more developed would be nice for the fans.

Now, I am speaking from an outside perspective on this, as I haven't played a Mario game in probably 20 years, but I can appreciate the lameness of the writing when they use the exact same plot device for every game they make. I dunno, I guess some people try to say "that's part of the charm and nostalgia!" ? Just seems like doing the minimal effort needed to make the game to me.
To be fair, part of the Madden argument is also because it comes out every single year, and that the only difference can really be who is in it since you still need to play Football in it. People's claims that they should just do a patch to update things if far more valid there since at the end of the day, they are only playing Football, and there's no way to really change the gameplay of one game.

But as I said, I'm not saying we can't. Mario Galaxy for example had that, with all the story with Rosalina and the Lunas and Captain Toad. The game starts off with Peach getting kidnapped once again, but we get all this other stuff to go along with it too. I find it laughable though that you say people have gotten tired of it, when you consider that the second grossing game was the one from 2010 which was the one where they steal Peach in a cake, and everyone goes after the Koopas. If everyone is really that tired of it, I can't understand how this one seemed to do so well.

When we see something 'new' as you put it, we usually get it in some change in gameplay, different powerups or environments, which is the staple of what makes a Mario game, a Mario game. The focus of these games is the gameplay, not the story. That doesn't mean we can't have one, but it means that focusing on the story alone is missing out on why people play the game.
 

happyninja42

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Zepherus14 said:
Happyninja42 said:
Zepherus14 said:
snip
To be fair, part of the Madden argument is also because it comes out every single year, and that the only difference can really be who is in it since you still need to play Football in it. People's claims that they should just do a patch to update things if far more valid there since at the end of the day, they are only playing Football, and there's no way to really change the gameplay of one game.

But as I said, I'm not saying we can't. Mario Galaxy for example had that, with all the story with Rosalina and the Lunas and Captain Toad. The game starts off with Peach getting kidnapped once again, but we get all this other stuff to go along with it too. I find it laughable though that you say people have gotten tired of it, when you consider that the second grossing game was the one from 2010 which was the one where they steal Peach in a cake, and everyone goes after the Koopas. If everyone is really that tired of it, I can't understand how this one seemed to do so well.

When we see something 'new' as you put it, we usually get it in some change in gameplay, different powerups or environments, which is the staple of what makes a Mario game, a Mario game. The focus of these games is the gameplay, not the story. That doesn't mean we can't have one, but it means that focusing on the story alone is missing out on why people play the game.
I don't think it's laughable, as clearly people find the same trope being used in every game very lame. As is evidenced on this very site, with regular threads discussing this very issue. And playing the "it was financially successful" card doesn't make my statement any less valid. That's basically the Michael Bay routine. His movies suck, but yeah, millions of people go to see them all the time. So what? The two things aren't mutually exclusive. Just like Star Wars Episode 7 might suck worse than The Last Airbender, but I guarantee you it's going to make so much money that Disney will be swimming in it. Why? Because we're all going to see it, because we are fans, and feel we're obligated to do so.

Same goes for Mario fans. Their going to buy the game, it's just a given, but that doesn't mean they don't have the right to complain about a bad storyline, and cliche writing. Or that their complaints are somehow invalid. They're tired of the same plot device being used after decades of seeing it, and they want to see something different as to why they are doing what they are doing. That's not asking a lot, and honestly, after 30 years of it, I'd say it's a fairly valid request. Tons of easily used tropes that don't involve turning Peach into a plot object that simply gets moved around the chess board:

1. Bowser has some big nasty device, that he's going to use to steal all the happiness or sunshine from the world. Mario has to go around and hug every flower in the world to increase the smiles to banish the darkness, while also going to Bowser and shutting down the device. (i'm playing a little sarcastic with the smiles and hugs, but hey they made a game about sunshine, so I guess it's thematically fitting).

2. Bowser steals something that Peach had built to help her kingdom, and without it, things are going bad, Mario has to go retrieve it.

3. Bowser does some magical thing, and unleashes waves of grumpy lemons on the kingdom, and they make everything sour by squirting juice on everyone. Mario has to go and stop the ritual keeping the Lemonpocalypse portal open, before everyone becomes grumpy forever.

I could go on, but it's really not that hard to come up with a plot that isn't simply "Peach is kidnapped, Mario saves her". It can still be as paper thin as Nintendo wants it to be, and be nothing more than a thin excuse to introduce new game mechanics, but at least it's different. It's not that unreasonable of a request from the fanbase in my opinion.