Don't Keep It Real

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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TheBluesader said:
The biggest problem is not with the technology of realistic graphics - it's the concept of how realism is portrayed by those tools. Since it's still a relatively new thing, we're getting way too much bloom and brown smears. Over time devs will refine their techniques and come up with something that actually looks realistic, and not just sun-drenched and slimy because it can finally be done.
Sadly, it can already be done. The problem is that if they do it, too many "hardcore" gamers will whine that it doesn't look realistic enough, even though it would look more realistic than any of the grayish-brown shitstorms.
 

TheBluesader

New member
Mar 9, 2008
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Sylocat said:
Sadly, it can already be done. The problem is that if they do it, too many "hardcore" gamers will whine that it doesn't look realistic enough, even though it would look more realistic than any of the grayish-brown shitstorms.
I didn't even think of that. Very astute observation. Of course, you are talking about hardcore gamers here. And from what I've seen, devs try to make games for the most people, not the people who think they're the most.