I actually quite liked the fact that you had to use the flashlight and guns separately.
Yeah, in this cynical age, it's easy to point "Oh, do they not have duck-tape in the future?" But from a gameplay perspective, it was a pretty neat idea on using trade-offs. You could either use the light to see where you're going, at the risk of being weak and unprepared if something suddenly appears. Or you could have your guns at the ready, but struggle much more to see if and where any enemies appear.
I thought it was a pretty decent game. Could have been better, sure, but amidst the predictable zombie-scares, there were some legitimately good scares as well. The first time Pinky appeared I nearly shat myself, if only because the developers completely played with my expectations of what was going to happens. And some of the monsters were just deranged to look at...
Anyways, hope the game benefits from a bit of spit-polish.