Basically...no. And this is the first time I've heard of the condition. Sorry to hear that you suffer from it.
What you are talking about is an effect used to simulate peripheral visio, I think. If you decrease your field of vision, it should eventually flatten out. At least, I think so. I've seen it get worse with an increase in FOV, but never tried to get rid of it myself.rockyoumonkeys said:Absolutely I do. Not really modern FPS's, thank god.
I haven't tried Doom, but two FPS's that definitely make me physically ill are the original Half-Life and Prey.
Half-Life 2 doesn't make me ill though.
My theories on what caused it have changed...at first I thought it was:
Prey: the changing gravity.
Half-Life: the speed at which the camera moves/turns.
After trying Prey again recently, I've realized that it's neither of these, but rather simply the way the room/world moves around you.
In most modern FPS games, the dimensions of a room don't really change in relation to where you're looking, but in Prey (and presumably HL), there's this weird effect where something that seems far when directly in front of you winds up swinging in closer as you turn away from it. It's this weird kind of tunnel vision. I don't know how to explain it better. Just thinking about it makes me queasy.
I get that with a lot of old games with a clunky camera. I remember a number of PS1 games made me dizzy. Also, things with EXTREME MOTION-BLUR tend to make my eyes feel weird.Neverhoodian said:I thought I'd take a moment to find out how many of my fellow Escapists suffer from a problem I have with certain FPS games. You see, I suffer from DIMS, or Doom Induced Motion Sickness (the official name is simulation sickness). Basically, whenever I play early FPS games like Doom, Marathon, Dark Forces, etc. I end up feeling nauseous after about 30 minutes. I have to stop and take a lengthy break soon after or risk purging the contents of my stomach.
I think it has something to do with the "pseudo-3D" effect of these old games for me. Most early FPS titles only simulated 3D by manipulating the 2D pixels and vectors that constituted the game world. My brain can't handle this visual approach, and thus I become sick. I'm fine with newer titles that utilize actual 3D environments (though some sufferers of DIMS can't handle these either).
So how about it? Do you get sick playing certain 3D/3D-esque titles? If not, do you know someone who does?
This, we all had much smaller screens back then, so I would recommend anyone to play on a smaller screen if they can't play around with their settingsBostur said:For the old games sitting farther from the screen or playing on a smaller screen may help. Back then 17" was considered huge, and CRT screens didn't show games as pixelised as modern flat screen monitors do.
I occasionally get motion sickness. For me this is mostly caused by narrow FOV, motion blur or delayed controls/mouse acceleration.