I apologize if I made a mistake, before posting, I checked both Bethesda and Bioware forums, it looked like NWN forum section is pretty much dead while Morrowind section at Bethesda's forums is very active. If NWN community has moved somewhere else, I'm not aware of that.Baby Tea said:Uhh, that's not true.War-hamster said:Actually the same thing happened in 2002. Bioware released Neverwinter Nights in the spring, and in autumn, Bethesda released Morrowind. The result - NWN is basically forgotten, Morrowind still has quite large and very active community with dozens of mods coming out every single day.KAPTAINmORGANnWo4life said:I love how many people just stopped giving a shit about this when Skyrim was announced.
Yes, Morrowind still has a wonderfully vibrant community. But to say that NWN is 'basically forgotten' only shows that it's forgotten by you. The community is still quite active with NWN. Tons of servers are still running, MODs are still being released regularly, and tons of people play it.
It's very far from 'forgotten'.
It's not even 'forgotten' when compared with Morrowind's community!
Both are absolutely still alive and kicking.
Who said anything was a fact (apart from the copy and paste dungeons)? Yeah the rest is opinion - I've got a medal here for you for noticing that. These forums aren't up to much without opinions.animehermit said:ok so here we go:Noshaq said:I really cannot take this review seriously in any way, shape or form. It is laughable. And it also stinks to high heaven.
The pinnacle of RPGs does not have ;
Several cut and paste dungeons
Shallow characters who I you care little for and a protagonist who you care for even less
Far too regular fights that are basically hack'n'slash
Companions who can upgraded only in limited ways
Tons of junk serving no purpose whatsoever
Environments stripped of any character
A storyline that is dull and forgettable after about 5 hours
Dreadful artwork in places
And several other things that I've hopefully forgotten because I stopped playing it after 9 hours.
This game is worth at most a 7 by anyone's standards.
1. its not as bad as you think, it does happen, but thats not a huge detriment to the game
2.this is opinion, i find that i like most of these characters
3. its a video game fights happen, as for "hack n slash" its not like that on the PC
4. they can be upgraded in a bunch of ways, weapons and belts, rings,necks, its the armor that can't be upgraded regularly
5. its loot, the original had this too, useless crap that served no purpose but to fill your bags
6. opinion, i like the look of Kirkwall
7. opinion again, I'm liking the story so far, just got done act 1, about 12 hours into the game.
8. not sure what you mean by artwork, textures? they are a bit buggy, but this is a Bioware game they're all a bit buggy.
and lastly:
"This game is worth at most a 7 by anyone's standards"
you mean the game is worth at most a 7 by YOUR standards, most of what you said was just an opinion, not a fact.
I have almost the same hardware as you except with an ATI 5970. I'm even running on a 30" monitor at full resolution (2500-some pixels). With the high texture pack the game looks awesome and runs really smoothly. So I have to wonder, what the heck is wrong with your system or is a HD5850 really just a piece of crap?antononien said:The game looks like shit even on the highest settings and with the high-texture pack. But it runs like a one legged dog on my computer ( Intel i7 920, 6 gig 1600mhz ram, Win7, HD5850)
Don't worry, at times you forget that the narrative is framed.Swaki said:How heavy is the "future" narration, judging by the demo it seems like the story is told partially through cut scenes from the future just narrating your actions, for me that is probably the worst story telling method in games, and in a rpg thats a make or break for me, i was already bothered by the mass effect dialogue options, it seems like the only thing they didn't take from mass effect was the inventory system or lack thereof, which was the only thing i hoped they would use.
If they go easy on the future narration (there must be a better term for it) its still a must buy for me, otherwise i might get it once it goes on sale.
I agree with you on that, and it's, at least to me, a step in the right direction. I find the radial dialogue trees a really intuitive way to choose your options. As for the other "Masseffectization" symptoms, I think it's actually a pretty clever design choice. I liked how the first game let you choose race and origins, but after the prologue missions (1 hour, 2 tops) all the story was logically funneled through the same storyline, which felt kinda hypocritical to me. Also, it allows the character to actually speak and act, and I think it's something instrumental in making the player feel attached to the main character in some way. It's nice to imagine how your character will speak and his accent, but unless you like to imagine A LOT, this gives DA2 a more cinematical feel, and I can't see how streamlining like that would affect a game with a strong story. Yeah, there isn't as much liberty and it feels less RPG than other, more strict, games. But it's a better told story in my opinion. Some people might like it, some won't. I like it.Baresark said:It literally feels like, Dragon Age Effect.
I'm sorry but... you stopped after 9 hours?... that's not even a third of the games length. The characters get a lot better, it takes it's time with their development and they deepen greatly after you get to know them.Noshaq said:I really cannot take this review seriously in any way, shape or form. It is laughable. And it also stinks to high heaven.
The pinnacle of RPGs does not have ;
Several cut and paste dungeons
Shallow characters who I you care little for and a protagonist who you care for even less
Far too regular fights that are basically hack'n'slash
Companions who can upgraded only in limited ways
Tons of junk serving no purpose whatsoever
Environments stripped of any character
A storyline that is dull and forgettable after about 5 hours
Dreadful artwork in places
And several other things that I've hopefully forgotten because I stopped playing it after 9 hours.
This game is worth at most a 7 by anyone's standards.
Well, I even forgot about Neverwinter.Baby Tea said:Uhh, that's not true.War-hamster said:Actually the same thing happened in 2002. Bioware released Neverwinter Nights in the spring, and in autumn, Bethesda released Morrowind. The result - NWN is basically forgotten, Morrowind still has quite large and very active community with dozens of mods coming out every single day.KAPTAINmORGANnWo4life said:I love how many people just stopped giving a shit about this when Skyrim was announced.
Yes, Morrowind still has a wonderfully vibrant community. But to say that NWN is 'basically forgotten' only shows that it's forgotten by you. The community is still quite active with NWN. Tons of servers are still running, MODs are still being released regularly, and tons of people play it.
It's very far from 'forgotten'.
It's not even 'forgotten' when compared with Morrowind's community!
Both are absolutely still alive and kicking.
Well thank god someone speaks sense!satsugaikaze said:Man I see so many comments on the Internet about how the game craps in the face of all the players who still live in 1998.
Because god forbid Bioware try new things with their IP. If some fans think Baldur's Gate's format was the be-all-end-all of RPG gaming, they need to expand their minds just a little.
antononien said:The game looks like shit even on the highest settings and with the high-texture pack. But it runs like a one legged dog on my computer ( Intel i7 920, 6 gig 1600mhz ram, Win7, HD5850)
The combat is dumbed down, and I really dislike the fact that Hard has no FF. Nightmare is a bit to much for me sometimes, but NO FF on hard just seems silly.
The character, well, I'm only an hour into the game, so they are good so far. But the fucking dialog holy shit it's bad sometimes. "I want to be a dragon".
The facial animations suck. HL2 did them way better six years ago. Overall it feels rushed and like a quick cash-in. (Probably to make up money for the HUGE failure that will be their mmo)
It is worse then the first in every single aspect in my opinion, and is everything that is wrong with RPG's nowdays. Worse combat that feels less rpg and more hack n´ slash,( Also, it looks silly with swinging a 2h sword like a stick. But at lest mages aren't demigods anymore), worse characters, worse dialog, and worse graphics. Also no isometric view.
It is still fun at some times, but yeah. I want a series to improve. Hope they make a DA:O 2 or something, more like the original, because this might be the biggest dissapointment of a game in recent years for me.
Ah well, at least shogun 2 looks promising.