It doesn't really show much gameplay does it?
Character/city designis horrendous though, maps look appealing on the other hand, it's almost as if characters and architecture were done by usual BW team that couldn't capitalize on features given to them by tools at their disposal and maps were created by Dice or somebody else
Character/city designis horrendous though, maps look appealing on the other hand, it's almost as if characters and architecture were done by usual BW team that couldn't capitalize on features given to them by tools at their disposal and maps were created by Dice or somebody else
DA combat system is pretty straightforward on PC it's your usual micro management of 4 character party, with tactical pause and skill bar to aid you however it's simple almost primitive compared to NWN2 or Drakensang. DAO was slow-paced and required some strategy to win certain fights but it's very easy to get into. DA2 combat was similar but more flashy and tedious, Orsino fight is the epitome of what is wrong with that system - long fights with bosses that cannot kill you, however you must suffer through them to see all the awesome things developers prepared which end up not being awesome at all. DA3 combat, from what I've gathered, seems to be aiming at something between DAO and Witcher 2, tactical pause and with free camera seems to be retained however you can also easily switch into TPP roll around and just perform some combo attacks with your party members acting as AI controlled supports.Saucycarpdog said:You know I've never played any of the dragon age's but the story and combat here intrigue me. For any of those who've played any of them, what is the combat like? I would hope it's something different than mash all the buttons but not so difficult that it would be hard to get into.