Dragon Shout at Kinect-Powered Skyrim Today

Legion

Were it so easy
Oct 2, 2008
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chadachada123 said:
Legion said:
Wait... so to speak the voice commands for shouts (as the character does) we need to hold down the right bumper and then say it.

As opposed to just holding down the right bumper...?
I think I can answer this much. You should be able to have several shouts mapped, so you can hold RB and say ANY shout (or any of several), not just be limited to one shout. At least, that's what I had read awhile back.
Hmm, good point actually, that would save some time if that is the case.
 

Forgetitnow344

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Jan 8, 2010
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Incomer said:
DVS BSTrD said:
Wait a minute! Did I just watch a Kinect port that was actually functional?
I've seen kinect for ME3 that was actually working pretty well. Though I admit I haven't tried it myself (I'm kind of wondering how it can deal with non-english speaker).


Boy I could use that Quicksave thingy... I always forget to save when I'm playing good games.
It works pretty great. The only problem I had was when you side with NPCs having conversations around the Citadel, my Kinect would occasionally pick up on their dialogue and choose my option for me. Other than that, it's really great. If you're all pumped up and into the game, you can have all kinds of fun shouting commands at your squadmates.

The Kinect motion sensor is ridiculous, but the voice commands are a really great supplement for already fun games.
 
Jul 22, 2009
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Legion said:
Wait... so to speak the voice commands for shouts (as the character does) we need to hold down the right bumper and then say it.

As opposed to just holding down the right bumper...?
Actually you hold down RB to speak the shouts in dragon.

It's to help distinguish from when you're trying to say a normal command and when you're speaking dragon language, it's actually decent.

OT: I tried it out on my brothers console, while it hasn't convinced me to rush out and buy a Kinect it is actually pretty awesome :3 once you've mapped all your weapons and spells it's convenient and pretty badass to just let 'EQUIP SWORD, UNRELENTING FORCE!' at the TV.

But with all this dripping awesomeness, Kinect is still just an extras feature for me, it works for Mass Effect, it works for Skyrim, it's looking good for Ghost Recon, but none of the actual games (Except Steel Battalion) really pique my interest.
 

Chadling

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Oct 8, 2008
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In other news, Bethesda would like to apologize to any significant others, pets, and neighbors.
 

orangeapples

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Aug 1, 2009
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Freechoice said:
Incomer said:
DVS BSTrD said:
Wait a minute! Did I just watch a Kinect port that was actually functional?
I've seen kinect for ME3 that was actually working pretty well. Though I admit I haven't tried it myself (I'm kind of wondering how it can deal with non-english speaker).
Same way Americans deal with non-English speakers.
The Kinect just yells at them in English?
 

bpm195

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May 21, 2008
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Does the kinect provide some amazing functionality to make voice recognition less complex to implement? Microphones have been standard for years, but voice commands never gained popularlity because they, historically speaking, suck massively. I find it disappointing and bizarre that voice recognition has become a Kinect thing instead of an "any person with a mic" thing.
 
Mar 26, 2008
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Oh "sort by weight", how I love thee. Bethesda seem to have done a really good job at Kinect integration; remove the arm flailing and keep it simple.
 

Denamic

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Aug 19, 2009
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Incomer said:
I've seen kinect for ME3 that was actually working pretty well.
Sure, only the commands take time to say, and then take time to register, and then for the animation to play.
Which is completely useless in an intense situation.

Buttons.
They are awesome.
 

Gather

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Apr 9, 2009
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Sadly Thuum'Mic has issues with the latest patch because of a file requirement that hasn't been updated to the latest version :(

...Although I wouldn't mind being able to change the word "ally" to "wench", "slave" or "monkey".
 

Kapol

Watch the spinning tails...
May 2, 2010
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That 'loot limit' sounds like it'd be really, REALLY nice to be honest. I mean, it'd save time in the long run thanks to the fact that you don't have to try figuring out the rough value of every item based on weight, and then picking through all the loot and only taking some of it.
 

Legion

Were it so easy
Oct 2, 2008
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GamesB2 said:
Legion said:
Wait... so to speak the voice commands for shouts (as the character does) we need to hold down the right bumper and then say it.

As opposed to just holding down the right bumper...?
Actually you hold down RB to speak the shouts in dragon.

It's to help distinguish from when you're trying to say a normal command and when you're speaking dragon language, it's actually decent.
Yes, I know. I said as much in my post. "(as the character does)" would be in the dragon language.