s69-5 said:
I found it hard to put away and come back since there are so many places and "times" to explore. Put it away and you can easily lose track. Not ot mention tracking down all of the ? Shards... I think I may be missing one or two still.
But yeah, it's enormous. Aside from the areas, did you notice the sheer amount of job/monster classes that you can be?
As I mentionned in the group, I am at God (bonus content). He mops the floor with me at around turn 7 or 8.
Side-note: Ever play RPG Maker 2 on PS2. It plays exactly like DQ7. You could feasibly make a game similar to DQ7 on it (memory limitations aside).
Yeah thats the only problem I had when coming back to it. But, I scanned through a walkthru and got back on track pretty quickly. Otherwise the story and combat mechanics were easy to remember.
Aye I noticed there's so many classes and takes quite awhile to master them. One of the reasons why I have the drive to play the game. I actually might just play it all day since I don't have anything I have to do.
on a site note about RPG Maker:
Never played RPG Maker 2 other than watching a friend fool around on it. When it comes to RPG makers I prefer the PC ones. I actually made an 8 hourish RPG comparable tech wise to a SNES game on RPG Maker 2000. 8 hours is pretty quick but you can imagine how long it would take one person to create that.
Sadly despite having it saved in 4 places I lost it. My computer basically died on me, my friend had to reformat, a thumb drive got broken, and a file sharing site expired.