i still don't understand how people are so accepting of getting rid of a game which already had a fully finished standalone pregame on the basis of information that we do not know, by a company whose actions have been questionable at best regarding many of their decisions
while it was their right to do so, i do not take that as reason to consider it a proper or justifiable action, especially when they did not even get the real numbers that they wanted from making and releasing that pregame in the first place
they were set to tap a mostly empty (at the time) market aching for some sort of thing to play with on their 3dses and they just blew it big time, and their fanbase wouldn't have been even close to this mad about it if they had gone forward with a terrible product
even a mediocre showing would have at least given them some information, and money back from their substantial initial investment of time, manpower, and assets, which given the short leap it would have taken just to find out relative to everything they've been through up to that point, it was ultimately unsatisfying and never really explained in a straightforward manner (not counting pure speculation by devil's advocates)
ANYWAY
it felt like the first dragons dogma was mostly a proof of concept with a thin story draped over it, and then they used that to gauge how much people would pay for a game with an actual effort behind it
which, given our previous situation with mml3, seems utterly baffling that they went ahead with that game to begin with and inconsistent with previously speculated logic