I've finally got the time - and disposable income - to get into game design. Bought the RPG Maker VX program and getting the basics of what I want done. Unfortunately I ran into a little snag - I can't draw people worth a damn.
So I have some questions for the artists out there.
-Are there any general tricks for drawing facial features? My main problem - aside from getting the general shape to look remotely human - is scaling the features properly. I'm thinking of drawing the equipment first (bandanna, glasses, etc)and basing the features around that, would that be a good idea?
-Would it be better to create the character using software or would it be better to draw on paper and scan onto the PC? Better as in convenience vs quality.
-Lastly, are there any general tips or rules for shading? I've never been able to figure out how to shade equipment, structures properly.
I know this takes practice and am not expecting to create my perfect 2D model tomorrow but any tips to get me off the ground would be appreciated.
So I have some questions for the artists out there.
-Are there any general tricks for drawing facial features? My main problem - aside from getting the general shape to look remotely human - is scaling the features properly. I'm thinking of drawing the equipment first (bandanna, glasses, etc)and basing the features around that, would that be a good idea?
-Would it be better to create the character using software or would it be better to draw on paper and scan onto the PC? Better as in convenience vs quality.
-Lastly, are there any general tips or rules for shading? I've never been able to figure out how to shade equipment, structures properly.
I know this takes practice and am not expecting to create my perfect 2D model tomorrow but any tips to get me off the ground would be appreciated.