Duel

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May 17, 2007
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Have you ever had an epic duel with a nemesis in an online game? Have you ever been totally focused on beating one person, who you've never met? Have you ever read Bow, ****** [http://alwaysblack.com/blackbox/bownigger.html] and thought "I remember a game like that"?

One of the best games of Halo I've ever played was one I had no chance of winning.

It began in the normal way, the Halo 3 online matching system throwing together a few players of disparate skill levels for a game of Slayer on The Pit. As soon as the game began, though, four players dropped out with network problems. That left me and one other guy. (It could have been a girl - we didn't speak - but I'm going to go with statistical probability.) Let's call him The Enemy.

The Enemy was good. Really good. He had an unnerving ability to appear briefly in the distance, disappear and pop up behind me. He could pull off headshots with the sniper rifle from any range on the run. He seemed to be able to spot the blur of active camouflage from across the map. I started to think of him as Darth Vader.

For the first five minutes I didn't get a kill. I would scurry down a corridor, up a ramp, scanning left and right while strafing from cover to cover, only to glimpse The Enemy falling on me from above, guns blazing, not a single bullet going astray. Or I'd step out into the open, hear a single BOOM and fall down, a fresh hole through my virtual brainpan. Once or twice I managed to stage an ambush, thinking I had him this time for sure when I had unloaded half a clip into The Enemy's chest from close range and he hadn't managed to shoot back yet - only to see a brief glimpse of shotgun barrel and hear that familiar single BRUNTCH that meant another round of waiting to respawn. Pwned, n00b.

I couldn't win. It wasn't a possibility. And I realised I didn't need to win: I needed to die trying.

My first kill was lucky. I got the drop on him with the needler; he was holding the sniper rifle at much too close a range. His first shot went wide, his second hit me somewhere non-vital and his third never came. Boom. Fear the pink mist.

I died. I died. I died. I got lucky with a grenade. I died. I died.

My third kill was overkill. After minutes of guerilla warfare - skulking, hiding, striking from cover - I changed up, going from Vietcong to US Forces. The Enemy saw me coming on the radar, but he expected me to dodge around with an assault rifle; he didn't expect me to jump down right in front of him with a heavy machine gun turret. Without the element of surprise I'd still be dead - the gun emplacement makes you too slow to avoid a skilled opponent - but before The Enemy could regroup he was riddled with holes.

After that, he got more cautious and I got more dead. I died and I died and I died. Boom, boom, boom, headshots. The Enemy's sniper rifle seemed to see through walls.

After a few short-lived rounds, I stopped, hid and devised a simple plan. First stop, the sword; second stop, the active camouflage; third stop, The Enemy's latest sniping nest. Knock knock, it's a lightblade enema.

By the end of the game I was almost matching the ruthless bastard kill for kill. I was afraid to show my face in the open, but that fear made me faster, made me more cunning, made me willing to use any tactic that might work.

I killed The Enemy twice in a row with the rocket launcher. Usually I'd feel vaguely guilty, because it's the rocket launcher. This game, I felt exultant. It's not cheap if it evens the playing field, right?

Finally the score sat at 9 to 24. The Enemy needed another kill to win. I needed another kill to make it to double digits. We all needed Bon Jovi lyrics to really capture the mood: I was living on a prayer, going down in a blaze of glory, wanted dead or... well, dead.

The ending was right out of a John Woo film. I was on a high ledge, holding the needler; I saw The Enemy on a slightly lower ledge, with an SMG in each fist, already spewing bullets in my direction. We leapt at each other across the gulf, three guns blazing, my shields melting away like butter in a bushfire, and collided in mid-air, each still firing point-blank into the other's midriff...

And I died. For the 25th time. My body fell flailing three or four metres to the floor. The Enemy landed lightly beside my corpse... and exploded.

I actually yelled aloud: "Yes! Suck my revenge, you evil bastard!" I was going combat-crazy. The round was over and I needed a breather. I went to the kitchen, put the kettle on, got out a cup and a tea bag and returned to the living room. When I got back, there was a message waiting on my Xbox Live dashboard from The Enemy:

"gg man"
 
Mar 26, 2008
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At least you didn't get tea-bagged in the game.

Some weird sh1t happens in Halo 3. There are times when I got the drop on "the enemy" and there is no way they could have killed me... yet they somehow did. The only thing boiling is my blood on those occasions.
 

vede

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Dec 4, 2007
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That was an awesome story.

I did something like that, but it was in SSBB, before I decided not to play it anymore because it was boring. And it was against my friend, who is superior to all in Smash Bros games. And I lost.

I lose a lot in games like that.

The only game like that I didn't phail at was COD1. Ooh! I had a super-awesome sniper battle in that! Except I was the superior sniper in the fight. It was in the map with the two facing gigantic destroyed buildings as the center-piece. My team was mostly about going into the enemy base, and the other team was mostly all snipers. I decided to try my hand at sniping. Being one person made moving unseen throughout my building easy, and after I had figured out the layout (mostly), I was able to pick of most of the other snipers and quickly move to another position and take out another, so while everyone was constantly trying to find where I was, their comrades were dying. After a few minutes, my team was finally able to survive and get into their building, and sniping changed from picking off everyone to watching everyone get slaughtered from behind by my teammates with automatic weapons. It was fun.
 

stompy

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Jan 21, 2008
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... You're very descriptive, you know that. Nice attention to detail.

As for me, I've never had anything that epic, but there was this one time in Halo PC where I was versing this guy. We both had pistols, and we were my base. No one helped me, so it was this guy (who was playing quite well) and me, duking it out. We dodged, we smacked each other, and it was a straight out brawl (well, as much as a brawl in Halo PC). Eventually, I lost to the guy, and since it was close to my base, as soon as I spawned, I got over to the guy and killed him. Too late though, since he had won the first time; me spawning had replenished my health and ammo, while he was still recovering from the last abttle. No hard feelings between us though; we ended up saying 'good game' to each other afterwards.
 

Rob Sharona

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May 29, 2008
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Nope, but I did once play 100 games of Connect 4 in the garden. Not only did I lose 54-46 but I sunburned my back so bad I was having spasms.

Also that was a beautifully written description of an online match. Bravo!
 

ChristianxKrupps

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Jun 11, 2008
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you sir are good at sounded epic when really you had gotten well... nine kills.

i have played a few games as THE ENEMY and quite often i felt so intriqued that this person that i kept slaughtering came back punch for punch.

i grew great respect for him.

and then i sent him a friend request and built the most epic map ever to hit halo 3.

sadly his subsription expired.

sounds like something from an 80's film but its true.

i will always remember you PapaSmurf2169
 

Vortigar

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Nov 8, 2007
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Good write-up, bit of a slow start but picks up pace very well.

I got one from UT3. Team Death Match with ten people. Eight of which didn't matter. Me and one other guy, on opposite teams, far ahead of the rest of the scores racing across the map, fragging left and right to top one another. He was the host, and put the game on a 15 minute timer with no max kill score. Some of the most intense fifteen minutes of my life that was. It was in the middle of summer, I had wanted to go outside and sit in the sun with a book, but I thought, ah, just one game. Fifteen minute later I was sitting wide-eyed, half a meter from my screen with sweat streaming down my face and my heart pouding in my throat. I had won the duel by a two frag margin. But lost the match because the rest of my team scored a total of ten frags less...

In one game of CoD4 a guy dropped into a random server who played the game at world league level. He was in the enemy team. Me and one other guy on my team ended up with 26 kills. The enemy team won, their leader had 89 kills. But man did I savour those two times I managed to gun him down (one with an airstrike, but still, BOOM! YEAH!).
 

Rob Sharona

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May 29, 2008
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I was playing Search And Destroy on COD4 and this golden cross bet us that if we all killed ourselves and watched him he would proceed to kill the whole other team with just his Desert Eagle. For some reason we all agreed (I think it was one of the rare occasions where everyone in the game was intelligent, good natured and fun to talk with, so we all fragged ourselves!)

And he only bloody did it! It was chuffing amazing! Everyone on the other team without exception declared him the enemy, but with the support of his useless teammates they didn't stand a chance. Legend.
 

Wolfwind

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May 28, 2008
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Yo man, nicely written. Makes me feel like playing some Halo right now.

Yeah, I've never had an epic battle or an "enemy" like that. The closest I've ever come was when my brother and I were ditched by two assholes who didn't want to play Shotty Snipers on Valhala and ended up leaving us outnumbered. Forunately it was snipers, so they had less to shoot at. You could say we had an advantage, and we did win in the end.

But hey, good attitude. If you lose your connection, fine, but players who puss out of games cause it's not what they want or they're at a disadvantage are always the easiest kills. At least you got stuck with someone who, even though more skilled than you, recognized that you were gonna put up a fight and go down shooting. Would've sucked if you had gotten stuck with some tea-bagging asshole.
 

Frybird

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Jan 7, 2008
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I know these experiences too.

It is, pretty much called challenge. And while it is really fun to be the king of a match, it's much more satisfying to make a good cut against nearly impossible odds because it is, after all, a higher archievement (for the moment).
Of course, that won't apply if challenge is created by people using cheap tactics, thats just frustrating.

I myself fondly remember a GOW Match in which i defeated an entire team by myself by using evasion tactics and sneaking up on unsuspecting campers. The then-defeated team proceeded to kick my ass after that, but it's the one moment of glory that counts.
 

Copter400

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Sep 14, 2007
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Something like that happened when me and my Dad were playing Battlefront 2. We love Battlefront, heart and soul. I've had some real fun with that game. We often played the Assault game mode, which involved all the Heroes (Luke Skywalker and company) fighting all the Villians (Vader and the guys). You can only play it on Mos Eisely, which happens to be one of our favourite levels.

The game normally descends into some territory war; we'd pick a spot like the roof of the hangar and fight over it. He was frustrating the hell out of me by force-pushing me off the roof whenever I tried to get up there. I kept trying, and he'd keep pushing me off.

Eventually, I made an attempt at jumping. As I soared over the wall, he tried to push me again, but missed. Fatal flaw. I landed, and pushed him back. Vwoom, he goes flying into the ground. Vwoom, he hits the opposite wall. Vwoom, vwoom, vwoom, I pushed him a couple more times into the wall before dicing him with a lightsaber.

It took us both a few minutes to stop laughing.
 

Easykill

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Sep 13, 2007
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That kind of stuff happened way more in Gears than Halo for me, but this is a really nice story. Told well.
 

Gooble

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May 9, 2008
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I love having sniper duels with people, because it really tests your skill, and it's also extremely tense.

However, I try to avoid actual duels in objective games, or when there's a good chance of people killing you in close combat.
 

SargentToughie

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Jun 14, 2008
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I remember when I first played Halo, It was a friend of mine who to this day is one of my greatest foes, We went over to his house and fired up the X-Box for a few rounds of slayer (This was before Halo 3 came out) and he roasted me, 25-1 and that was a mercy kill, But I kept on playing, and I'll never forget the first time I beat him, It was Glorious!!
 

Meshakhad_v1legacy

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Feb 20, 2008
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Never had this happen really. The only games I've played extensively online against other people are EVE Online and Age of Empires III. In both games, 1v1 fights are relatively rare.
 

AlexHarman

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Jun 6, 2008
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I had a fairly similar experience, although the players I was against were far less sportsmanlike than your "enemy". It was in Rainbow Six Vegas - a game that usually has a fairly good community - and in this particular match I had been drawn against a group of players from the same clan - and naturally they were all on the same team whilst me and a couple of other random participants made up the opposition.

In that game, we got absolutely battered by the other team... I think the score must have been something like forty kills for them and a matter of around eight for us. But it wasn't through skill or teamwork that they won (as most clans do), but rather it was a case of them just spawncamping.

Naturally, I wasn't going to let myself get humiliated by these people, and after sufficient trash talking in the pregame lobby, I bought in a couple of my school friends. And in the next game, things were slightly different.

This time, before they could position themselves for spawncamping, we tactically surrounded and killed them. We got a lead of about three kills. Then five. Then ten.

We continued using our determination to beat these people and probably beat them by about fifteen kills. Second game was a repeat of the first but by the third game they were back to spawnkilling and we were overpowered. It was nice though, being able to beat them just those couple of times - showing what real teamwork can do.