GigaHz said:
TL;DR - DNF is not too bad of an experience for $20 if you have an appreciation for old school shooters....
This statement baffles me. How can a person that has an appreciation old school shooters, like a game like DNF?
It has nothing that makes up the idea that brings about the "term old school shooter".
Can I hold every gun in the game? No, so it isn't old school. The console argument doesn't work, played DN3D on my 360, having 10 weapons at once works fine on consoles.
Is health made of health bar and or health percentage image and the only way to replenish health is to frantically and desperately search the level for health packs? No, so it isn't old school. Hide behind a rock and suck my thumb until my health regens is not old school.
Is each level made up of a vast area that can be explored and one can get lost in because it isn't linear? No, not from what I have seen, so it isn't old school. From what I have seen it is as linear as Halo 3 or Call of Duty.
Heck, Halo 3: ODST was more old school than DNF: It had health packs for the health bar part of the health. It had a good bit of non-linear play with the large city exploration bit, and I could end up playing the linear sections out of order.
The only thing I have seen of the game that is remotely like the old school Duke Nukem, is the crass humor, but they even messed that by going way over the top to try and convince people it is Duke Nukem, to try and cover up how they screwed up the rest of the game by modernizing it.
DNF is not old school, I don't even have to touch the thing to know that, there is nothing old school about it, except that it has an old school character. Saying it is old school is like if a company made "Master Chief's Fun Time Family Puzzle Adventure" and saying that it is perfect for Halo shooter fans because it had Master Chief's picture in the left-hand corner of the screen as you solve puzzles.