So sometimes a game will have good puzzles, sometimes a game will have no puzzles, and then sometimes a game has bad puzzles. My question is, what are the worst puzzles you've ever seen in a video-game?
So my example comes from a PS2 game called Siren.
A lot of you may have heard of this one but it involves being a character in an early level, grabbing a towel, getting it wet, and then putting it into a freezer. The reason you do this is so a character in a much later level can take that now frozen towel and... balance it on the space between two desks and then place a piggy bank on top of the towel, move away from it, and then wait for the towel to melt so the piggy bank will fall and smash open, thereby distracting a demonic police officer to come out of a room so you can sneak up from behind and bash him down.
This is P&C Adventure Game levels of obfuscation. You play as multiple characters in this game who are doing things independently so just the idea of someone just deciding to do this for seemingly no reason so it would help someone else is bad enough, but there is nothing that tells you this problem with the police officer can be solved in such a manner. If the puzzle involved just this one stage then it would be a little weird but creative, but the fact that it requires you to do this before this level makes it so this puzzle is a true Guide Dang It moment through and through.
I was reminded of this puzzle today when watching an LP of the game and the frustrating memories it brought back to me compelled me to post this topic.
So my example comes from a PS2 game called Siren.
A lot of you may have heard of this one but it involves being a character in an early level, grabbing a towel, getting it wet, and then putting it into a freezer. The reason you do this is so a character in a much later level can take that now frozen towel and... balance it on the space between two desks and then place a piggy bank on top of the towel, move away from it, and then wait for the towel to melt so the piggy bank will fall and smash open, thereby distracting a demonic police officer to come out of a room so you can sneak up from behind and bash him down.
This is P&C Adventure Game levels of obfuscation. You play as multiple characters in this game who are doing things independently so just the idea of someone just deciding to do this for seemingly no reason so it would help someone else is bad enough, but there is nothing that tells you this problem with the police officer can be solved in such a manner. If the puzzle involved just this one stage then it would be a little weird but creative, but the fact that it requires you to do this before this level makes it so this puzzle is a true Guide Dang It moment through and through.
I was reminded of this puzzle today when watching an LP of the game and the frustrating memories it brought back to me compelled me to post this topic.