As long as the game is... Nothing... Like Planetside at all, it could be fun!!Virgil said:I was actually referring to the "like Planetside" part, not the lag part.Indigo_Dingo said:Because we haven't seen any evidence of lag on any of the other Ps3 games?
Dev #1: You got your technological marvel in my broken mess!Susan Arendt said:...it'll be a technological marvel or a broken mess. Perhaps a bit of both.
I'd assume they would have "Small, Medium, and large" maps, just like most other games. So I'd highly doubt you'd have to deal with the "HOLY CRAP WHERE ARE THEY?" Unless you were cool enough to do 10v10 on a 256 map, lol.Indigo_Dingo said:My guess is that if thats the case, they spawn relatively close.Lvl 64 Klutz said:You have to wonder how they'd handle the world or maps or whatever they do. If they go the map route, then the maps have to be big enough that 256 can play with plenty of room, but not to the point where 24 people spend most of the battle trying to find each other.
Bear in mind its a Squad based game. Those 256 are going to act more like 32. Acting like the well coordinated teams in Metal Gear Online (I've seen them, I've been part of them, we're awesome), they'll cause much less strife and clusterfuckage, moving like packs.
Definitely not bad, just below expectations, and it would just hand more food to those shouting about how the Xbox is the be all and end all of console gaming.So, half it from the un-fucking-believable 256 players, to the still un-fucking-believable 128 players? And you think that will make it bad?
No. In other multiplayer games that only have 16 people per map (Cod4, Halo3, TF2 etc) can have less people whithout not being able to find anyone on a map. And because they don't need 200 people per game they can fill a room quickly. Need proof, people still play halo 2 because they can easily fill rooms, I don't think this game will fill up with players easily and will therefore not do well. They could make smaller maps for 100, 50, 20, 10 etc players but dosen't that kinda defeat the point of the game?Indigo-Dingo said:And thats the exact same case with any other multiplayer.
Yeah... but if another, better, game comes out than wouldn't they much rather play that. And besides, your're going to spend a lot of time looking for players if you have to walk around asking people to play. And why would you want to play one game so you can play another?Indigo_Dingo said:However, look at it this way. When Home comes out, you'll be able to actually go up to people who are online and say "Fancy a game of Massive Action Game?" Some people will react well to the idea, and you'll have your teams. By being able to reach more people, you can reach people and ask them to join you and just play. It'll work like the Looking For Group function on WoW, but be a lot more persuasive.