E3 2010: Adrenalin Misfits for Kinect, Hands Off and Body On

Greg Tito

PR for Dungeons & Dragons
Sep 29, 2005
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E3 2010: Adrenalin Misfits for Kinect, Hands Off and Body On



I'm fairly certain that I looked like a fool jumping up and down playing Adrenalin Misfits [http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=78214] at the Konami booth today.

I was told by the Konami PR representative that Microsoft is only planning to launch Kinect with 15 titles, which will be a mixture of first and third party software. Konami is hoping that some of the titles that it's been developing for the new camera technology will be among those fated 15, including the one that I got to play, Adrenalin Misfits.

Misfits pits a bunch of anthropomorphic animals against each other in racing games such as slalom snowboarding and surfing down a river. The animals have an edge to them with their spiky hair and bad attitudes, they are participating in "extreme" game after all, but it's clear that Konami is tapping into the family-friendly market that Kinect is supposed to draw with this title.

This was my first experience playing with a Kinect game. I was initially unimpressed with navigating the menus, but, like learning how to interface with the Wii remote, I needed to learn which actions were the language of the user interface. Waving means that you're ready, akin to pressing start, while the menus move by sweeping your hand left or right. I selected the minigame that I wanted to play, the river water boarding one, by holding my hand out in front of me.

The race started and I quickly fell behind. The demonstrator told me that I had to lean forward if I wanted to go faster, which I did with little to zero noticeable effect. The other way to gain speed boosts was to perform tricks. I jumped in the air when my character was going over a ramp, and sure enough, he did a 360. If I kicked my leg out, the 360 became a flip. Other gestures performed different tricks, but I honestly couldn't figure out how to do them all.

Nailing a trick was the hard part. If you were in the middle of a turn when you hit the water, you'd get a speed penalty. To stop circular movement in the correct orientation to land the trick, you had to stick your arms out. The first time I did this, I stuck them out sideways, with one arm facing the display and the other pointing behind me, but the Kinect has not perfected the science of x-ray vision. It couldn't tell that my arm was out on the other side of my body. The next jump I stuck my arms out parallel to the display and landed the trick, giving my spiky haired hedgehog, or whatever, a speed boost. I still came in last.

I tried the snowboarding game next. Steering worked the same, by leaning in one direction or another, just like real snowboarding. I could jump and do tricks anywhere on the snow, and you could say that I "spammed" the 360 as that's the only trick that I could perform consistently. This time, I was able to steer pretty well and keep the speed up. I came in first, leaving those other sorry animals in the dust. Or snow or what have you. I looked at the gamers who had stopped to watch me play and was briefly embarrassed at my flailing jumps and kicks.

Adrenalin Misfits is exactly the kind of game that you would expect for use with Kinect. I'll leave that statement up to your interpretation.

As I said, there's no release date as Konami isn't sure that it will be in the launch library for Kinect. Even if it's not, you can expect that many Aunt Sallys will buy this game for their nephew soon after Kinect is released.

Keep track of all our E3 2010 coverage here [http://www.escapistmagazine.com/articles/view/conferences/e32010].

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LawlessSquirrel

New member
Jun 9, 2010
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For some reason reminds me of Snowboard Kids for the N64, and I enjoyed that very much. Would love a modern equivalent.
Then again, this sounds gimicky and tricky to control.

Hmm, mixed signals...
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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It's all wrong! People don't want to have to exercise while gaming!

MICROSOFT! Stop making horrible business decisions! GRAAH!
 

Jared

The British Paladin
Jul 14, 2009
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Again it just feels like gameing for tge family is the focus of this device... It's appeal for hardcore gamers is yet to be apparent
 

imgunagitusucka

New member
Apr 20, 2010
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Tharwen said:
It's all wrong! People don't want to have to exercise while gaming!

MICROSOFT! Stop making horrible business decisions! GRAAH!
GAMERS don't want to exercise while gaming...people in general don't want to learn a 12 button controller config. just to begin stage one only to find hours later (IF they persist) that they can't get the hang of it and suck, and therefore have no fun. Also many people don't want to be stereotyped as being a lazy, couch potato person playing violent games, having a physical interaction removes this stigma and makes the games instantly playable and fun. Gamers need to stop being so self conscious, sometimes it IS fun to jump around and look like a bit of a twit sometimes. Why exactly do you think the wii is so successful?
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
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imgunagitusucka said:
GAMERS don't want to exercise while gaming...people in general don't want to learn a 12 button controller config. just to begin stage one only to find hours later (IF they persist) that they can't get the hang of it and suck, and therefore have no fun. Also many people don't want to be stereotyped as being a lazy, couch potato person playing violent games, having a physical interaction removes this stigma and makes the games instantly playable and fun. Gamers need to stop being so self conscious, sometimes it IS fun to jump around and look like a bit of a twit sometimes. Why exactly do you think the wii is so successful?
Amen and hallelujah!
Exactly. This isn't made for the hard-core crowd, who complains about it the most. It's like me complaining that a shirt sold in woman's clothing store looks stupid and isn't my size. That's because it's not made for me. I'm honestly looking forward to the Kinect's release. I'll wait to read some reviews, and obviously see what the price will be (Directly from Microsoft, thank you very much), but it's looking like I'll grab one! Great for my wife and my nephews and nieces, who it's made for!