RustlessPotato said:
I don't think he was being specific about shooters. He just stated that there aren't that many new IPs, a sentiment I can agree with.
I can also relate to that, I'd like to see a bit more variety in games, but to be honest, even with new I.P's nowadays, all they seem to try and do is copy the ones that already exist, and due to the fact that they are new, they are normally worse.
The reason being is that sequels not only have their predecessors to learn from in terms of what the audience likes, they can also build and improve on other things such as physics and game-play elements.
Just look at Gears of War 1 compared to 3. Ignore the obvious graphical improvements, and look at how much smoother it runs. Over the three games Epic have almost perfected cover-based mechanics.
Then you get Quantum Theory. A new I.P that tries it's very best to be Gears of War as far as visual design and game mechanics goes, but it fails in almost every aspect and comes across as nothing else but a rip-off attempt.
What we need really are more new ides, and settings, as opposed to simply new I.P's. If an I.P can evolve and expand on it's original, then that's still worth looking forward to.