E3 Killjoy

Doug

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Indigo_Dingo said:
Shamus, you are aware that David Cage got up on stage a full year ago, and said they were painfully aware that the last third - "And I will remind you, it was the last third", his words - of Indigo Prophecy were stupid, and have taken every step to make sure it doesn't happen again?
To quote you on the Valve thread, "Talk is cheap."
 

ParkourMcGhee

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What the hell? When did this happen to E3? It was pretty useless, but ALL of these games are something I'd want to play! Well maybe not Milo and Kate, but all the other games I'm actually looking forward to, and what's with the slagging off of heavy rain? To be fair I don't see what was wrong with Fahrenheit. There's no need to keep games along the same storylines constantly since that just gets old, repetitive and boring.

Bah, violence begets violence (stupid 50 cent movie on TV). I'm off to sleep.
 

captain awesome 12

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Maybe, just maybe these games might turn out good?

I mean seriously, why does everyone have to be so damn negative all the time? While I understand the whole "being pessimistic discourages disappointment" I really get tired of it after a while.

Perhaps Bioware has thought about this problem (considering that maybe they aren't complete idiots) and incorporated some way to fix it?

Maybe Quantic Dream has thought about the problems that might arise from the style of game they've designed, and at least they're trying something different. One thing I hate is when everyone bitches about how games have thrown innovation out the window, and how everything is the same as everything else. Yet when a game with actual innovation comes along, they say "That will never work".

How about we wait and see how these games turn out before judging them based on demo's and trailers?
 

bue519

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Shamus Young said:
Ashbax said:
WrongSprite said:
That was...depressing.

The whole point of TOR is that theres a lot of jedi.

Its a freaking Jedi war

Thats what makes it awesome :D

I wasn't fussed about heavy rain anyway, although I'm looking forward to Thi4f because I loved the other 3. Simple as.
Yes. see, this time they gave us an EXCUSE to just make a million jedi/sith characters and ignore all those other classes. Honestly, has anyone here who played SWgalaxies ever used the smuggler class or whatever-that-dancing-musician-one-was.

Of course, when that game was still new they did a random jedi thing true to the series, but it was frustrating and people complained, as half the time total retards or very casual players got the jedi, when hardcore fans were stuck as commandos.

Im SO gonna buy SW:TOR Though. Cant wait to chop up jedi/sith with whatever one I choose. I think im gonna go sith..
I always thought they should have made some "no jedi" servers. Just like many games have PvP / non-PvP servers, they could have featured servers where you couldn't roll a jedi, so the other classes could inhabit a world where Jedi were actually RARE.

Would have solved some bickering over balance as well.
Yeah because don't you remember all those servers Blizzard set up that had no pallys and shammys? Neither do I, because each class is important to the game no matter how op you think they are.
And why didn't you like Indigo Prophecy, atleast it tried something new, and I felt some connection to my characters.
 

SirSchmoopy

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Saying an MMO is going to suck isn't exactly a hard call to make. When 9 outta 10 don't make it past a year on release, it isn't hard to point a finger and call out new ones.

I will give it a chance though considering Bioware has made so many excellent games. Star Wars doesn't fit as an MMO but I have always enjoyed the way SW Battlefront worked something like that on a larger scale would be neat.
 

Chipperz

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far_wanderer said:
I don't disagree with your expectations for The Old Republic, but I do have to disagree with the assumption that Jedi and non-Jedi can't coexist in a balanced game. This assumption stems out of the idea that a Jedi knight is somehow equivalent to a new soldier. This is not correct. A new padawn is the equivalent of a soldier. A major part of what makes Jedi so good is that they train from a ridiculously early age. Start the two characters out at equivalent points in their careers and they will be fairly balanced. You just have to remember that nearly all Jedi are, in an RPG sense, player characters, while only a small portion of the non-force sensitives are. The few non-force-sensitive people that are main characters, people like Boba Fett, Han Solo, or Wedge Antilles, are fairly balanced with Jedi.
I have two thoughts about The Old Republic, one complete guess that would keep everyone happy, one guess about balance.

To keep everyone happy - EVERYONE starts with a Non-Force-Sensitive character. You make it, you name it, you play through the story with it. When you get to max level, you get the option of doing a decent length, fairly exhausting story arc that ends with you character being told they were Force Sensitive all along and the option to become a Force User. As you no longer know anything due to being made more aware of the Force, your character starts at level 1 again, only this time as a Jedi Guardian/Consular/Master or Sith Marauder/Lord/Balanced one. Bioware have KINDA set a precedent for this with Knight of the Old Republic 1. It'd also help to explain why a Soldier is able to take down a Jedi one-on-one - the Player-controlled Soldier can subconsciously use the Force!

This will help control the population of Force Users while keeping them in the same servers - I know I couldn't bear the thought of starting any of my max-level characters again...

Balance - From the video shown, my call is that Force Users will be good against single targets/other Force Users, but non-Force users look to be better at groups. A group will probably need both, if only so the Soldiers and Smugglers can keep the enemies of the Jedi's back while he takes on the main boss...
 

whaleswiththumbs

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Shamus has anyone ever told you you might be genius?

If not let me be the first to tell you that you could possibly if the moon suddenly changes phases while a wolf howls, and a man is struck by a radioactive meteorite and lives, then you will be a genius.

In all honesty you just made sense in this. In some ways you said things about games I had didn't know I knew.
 

HardRockSamurai

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It's like Yahtzee said, it's always best to remain skeptical.

E3 is essentially a hype factory, a carnival of important announcements that makes gamers "ooooh" and "aaaah" in delight. Trying to avoide hype at E3 is like trying to avoid blood stains at a Slipknot concert; try as you may, you simply can't.

So I applaud anyone who claims they're not giving into the hype. As for me, I'm going to cryogenicly freeze myself until Metal Gear Rising comes out on the 360.
 

runtheplacered

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Shamus Young said:
E3 Killjoy

You know that stuff that E3 got you psyched about? It's gonna suck.

Read Full Article
It's almost as if you did 0 research into SW:TOR and just decided to make up some stuff about it. Nothing that was said about it is true.

"Yes, everyone wants to be a Jedi. Because Jedi are special."

Really? Because I want to be a Bounty Hunter, actually. But, that's just me, I guess. Unless you actually go to the forums where people are loving the idea of playing a Smuggler, BH, or trooper.

" You'll either play in a world where the Jedi class is so powerful that nobody wants to play anything else, or one where a Jedi is a sad mockery of the characters we see in the movies. "

This isn't based on the movies. Why are you bringing that up? It takes place about 5,000 years before the movies. Anything goes, right? Which is why it's such a fantastic setting that Bioware carved for themselves with KOTOR.

" In either case, it will be a world where half the people you meet have force powers, most of them are more powerful than you, and they all talk like retards. "

It's an MMO. Correction, it's an online game. What do you want? Actually, I really don't see "retards" in LOTRO to often at all, so I think you're just making shit up again. You could always join a clan of non-retards though, right?

"Sure, the idea of playing a noble and mysterious Jedi might be appealing, but ten minutes after logging in you'll find your self in the Goldshire, but with lightsabers. "

This is where you really take a turn for the worst. Can't anybody be clever enough to not make a WoW reference? This is going to be a heavy story-based game with NPC companions and so far no word on quests, XP, or anything of the like. So why the conjecture? Why try and doom a game before it even has a chance to announce its content? How can progress be made with people like you screaming "WoW" at the top of their lungs anytime somebody makes an online game?

"You're not going to be hanging out with Mace Windu, Yoda, and Luke Skywalker. "

Why would you? This isn't based off of the movies.

"You're going to be in some sewer under Coruscant, killing gonga-rats for 10XP each with fellow party members "Ninjaguydan", "Abcdef", and "Manparts". "

What the hell is a gonga-rat? I get that you were trying to be cute, but with massive amounts of misinformation leading up to the cuteness, it suddenly loses its charm.

I don't know. I guess I don't know why we need yet another doomsayer. That just doesn't seem like good incentive for developers to try and make good quality games.
 

Zephyr892

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Mar 15, 2009
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I sort of... completely agree...

But what I have to ask of you out of this entire thing... is how exactly does Halo (I'm more of an RPG fan myself, but an avid reader of novels of all sorts) a "crazy story". I could name countless amounts of books/movies/games with worse stories than Halo...

I'm referring solely to the original game, not the sequels...
 

Ashbax

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Cheeze_Pavilion said:
Shamus Young said:
Yes, everyone wants to be a Jedi.

Everyone is not going to want to be a Jedi; everyone is going to want to be a female Twi'lek.

Female Twi'lek is the new female Night Elf.
.
Damn! Ninja'd!

But remember, they can be a JEDI Female Twi'lek. Thats what I was planning :p
 

mattttherman3

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Obviously you have never heard of HK-47, a droid that killed Jedi with ease, bounty hunters were good as well. Boy are you a pessemist!
 

Ashbax

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SirSchmoopy said:
Saying an MMO is going to suck isn't exactly a hard call to make. When 9 outta 10 don't make it past a year on release, it isn't hard to point a finger and call out new ones.

I will give it a chance though considering Bioware has made so many excellent games. Star Wars doesn't fit as an MMO but I have always enjoyed the way SW Battlefront worked something like that on a larger scale would be neat.
Wohoo! Another battlefront fan. I always thought mentioning it on the internet was a death wish. Dont ask why. :p
 

KDR_11k

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Strange, I was under the impression that Tales of Monkey Island would indeed be a new game/episodic series in ADDITION to the HD makeover for the original game. In part because Tales was announced for the PC and Wii while the HD makeover was PC and PS360.
 

shintakie10

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runtheplacered said:
Really? Because I want to be a Bounty Hunter, actually. But, that's just me, I guess. Unless you actually go to the forums where people are loving the idea of playing a Smuggler, BH, or trooper.
I feel the need to point out that the vast majority of people who play MMOs do not frequent said games forums. For every one person on the forums, theres 10+ who dont go...and thats prolly bein way too generous in the forum goers favor. Plus, if it really were indicative of all the people who would be playin ToR then the game would bomb horrendously because it wouldn't have the amount of subscribers needed to maintain an MMO.

runtheplacered said:
This isn't based on the movies. Why are you bringing that up? It takes place about 5,000 years before the movies. Anything goes, right? Which is why it's such a fantastic setting that Bioware carved for themselves with KOTOR.
The movies are the most recognized part of the Star Wars franchise. Yes this game is based off of KOTOR, but there wouldn't be a KOTOR without the movies. Most people who played the game watched the movies, people identify with the movie more than they do with the KOTOR games. People will buy this game simply because its a chance to play in the Star Wars universe, even if its not the one they're entirely familiar with.

Your bias is astoundin' and incredibly annoyin' I might add. You talk about misinformation but bring no information to counter said information except anecdotal evidence and conjecture (the same kind of conjecture you yourself condemn). Then again, I'd read it again simply because its hilarious how you sound so indignant that someone speaks against your new favorite future game.

On topic though, I agree with most of everythin you said Shamus. ToR is the one game I'm keepin my eye on the most. Bioware makes excellent games, sure...but they've almost never been balanced, usually borderin' on the line of so imbalanced that it looks like it was meant to be unbalanced. Such imbalances can be forgiven in a single player game like KOTOR, but in an MMO such imbalances will be pointed out, will be criticized, and it will cause problems for a new MMO (WoW only gets away with it due to lack of options as well as brand recognition).