My favorite game from this franchise was Carbon and NFS2. Everything else was just...whatever. At least the underground series had the cool modification going for it. And I can appreciate that those chase junkies liked Most Wanted.
Since Pro Street, I've stopped playing. It just doesn't grab me anymore. Undercover just felt too immature (or maybe I'm just getting older), and Shift didn't have the right physics with the car just floating all over the road. I was hoping one day they would give me a good reason to come back, but this is *not* it, it seems. I'll still try it out though, I'll never condemn a game before I've played it, it just doesn't sound like QTE and getting out of the car are what people want out of an NFS game, but I can't speak for everyone.
IIRC, the Driver series had one where you got out of the car, in a GTA wannabe style, I never played that one though, apparently it fell flat on its face? Which makes me curious as to why EA would want to follow this model