Sonic Doctor said:
Wow, isn't it a bit early for refunds in the first place?
To answer my own question, yes, yes it is too early. The vast majority of time, online games aren't going to work exactly right on release, it really is an unavoidable fact. A company can plan for ever contingency, but then things can happen out of the blue, even things that tests upon tests say will never happen.
EA were always up front about the fact the game was going to need an always on connection and that some of the game was going to be controlled via the servers.
Seriously, consumer rule number one for such a game is to not expect the launch to go smoothly.
Also, as people have been pointing out about the charge backs, with that EA has a very valid reason for such cowardice when dealing with a problem.
People need to take their refund request to EA first.
Of course, after giving them time to regroup the system to accommodate the actual amount of people lining up to play and address the problems caused by the influx of so many people.
The SimCity released like two days ago. Two days is not a viable maintenance and repair window. I would give them a couple weeks at the least, month at the most.
I've been playing online games since UO.
I've dealt with crippling lag, server roll backs, and server outages. I dealt with WoW's loot lag, I dealt with TOR's stupid staggered launch, I dealt with AoC barely working out of the box and I dealt with Diablo 3's infamous error 37. I put up with constant disconnects and sharding fiascos for the first week of GW2. I've endured giant queues. I've had charging errors.
Simcity has had, without question, the worst first 48 hours of any game I've ever purchased. From queues that aren't actually queues, to entreaties to play on other servers that also do not work, to random disconnects, to servers perpetually being busy, to servers SHOWING as busy when they're actually down, to rollbacks that don't work and corrupt and destroy your cities, to regions corrupting and freezing, to friends lists not working, or working fitfully, to EA either not communicating or communicating incorrect information...it goes on and on and on.
Even if you're willing to view the game as a multiplayer title...which I am...and which many are understandably reluctant to do...no, it is not "too early". This is not an understandable or defensible level of launch week hijinks. This is ineptitude of legendary proportions. They launched a game that was not ready for prime time with a laughably insufficient level of server architecture in place to meet demand, almost certainly as a cost saving measure. They are now getting pounded for it, in the media and in the court of public opinion, and rightly so. This isn't about the game. This is about the online service they sold people bundled with the game. The game is buggy, but good. The service is appalling, and broken, and their clown shoe attempts at fixing it have so far managed to make it worse.
Frankly, they should be OFFERING refunds, publicly. They should have their hat in their fucking hands. I don't want a refund, I just want to play the game. But anyone else who wants one is entitled to it. You want people to buy your always online game, you keep that fucking thing online more than 10% of the time.