EA CEO: People Need DLC To Tide Them Over Between Releases

blackrave

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Desert Punk said:
I suppose thats why people are craving a new Homeworld game, Beyond Good and Evil, ect?

Its totally because those games got monetized by DLC!
Exactly.
And who would ever want to play System Shock 3?
System Shock 2 had no DLCs, so everybody forgot it almost immediately.
I even wonder how I can remember it.
 

Floppertje

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If it's true people lose interest in franchises that don't pump out dlc every two months, why exactly are you making battlefront 3?
 

Shuu

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Oh because franchises weren't popular before this current generation, when DLC was popularised.
Certainly, the power of franchises has been tapped into more so then ever before now, but many would argue that that's been to the detriment of would be original properties.
No, Mr. Wilson, I think what we have here is you figuring out first what you'd like the conclusion to be, and then selecting imaginary evidence to lead to that conclusion second.
 

J Tyran

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Personally when its done right I like DLC, when its not day one and when the price is right for the content provided I like to pick up a game I enjoyed again with some extra content. A recent example for me would be the Metro: Last Light DLC, I really enjoyed that game but after a couple of playthroughs (to get the different endings) I was done with it for a while. I got all the DLC in the latest Steam sale and got the chance to play all the little story tie ins. Fun in themselves but they added context to the original story.

That gave me enough of a Metro fix until the next one.
 

MrBaskerville

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They could also make games that are fun to re-play over and over, while i do know that it sounds insane, games actually used to be fun and worth playing more than once...

Probably why i stopped playing games from companies by Activision, EA and Ubisoft^^, more often than not it's nothing more than shallow entertainment. Loud noises and lots of spectacle, but little substance.
 

loa

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Well if you think of games in terms of "versions" this makes a lot of sense.
 

rapidoud

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KingsGambit said:
This is a lot of what's wrong with gaming. The churning out of sequels, bridged together by smaller, monetised pieces?

That's categorically not true about DLCs being required to keep up interest. The Prince of Persia trilogy on last-last gen consoles is proof of that, succeeding without a single piece of extra content beyond what came on the disc. It also doesn't account for games which follow this endless-regurgitating model but still manage to suck.

Stop making third-person action adventures with mass-market appeal and make a new game people want to play.
You don't even know what opportunity cost means and you're commenting about it?

ITT: People need to stop being armchair business experts. You wouldn't be armchair doctors about 'that's cancer!' to a picture so stop being bloody armchair analysts when you have absolutely no education nor knowledge on these topics. You can state your opinion, that's fine, but don't ever dare try to treat it as fact and anything close to reality without even remotely understanding what you're talking about. I bet most of you wouldn't even know what what EBIT or adverse selection mean.
 

fix-the-spade

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I disagree entirely.

DLC and publishers collective obsession with it has done very little beyond devalue their releases. If this generation is going to have a lasting effect it's going to be the undermining of the full price game release.

For BF4 and Premium I paid £50, whole game, under the price they want for the vanilla release. I'm happy, I bought the 'whole game' for the price of one new game, I did the same with BF3. That's assuming I buy the new game at all, since 2008-ish I've waited for complete releases from pretty much every major publisher, but especially EA.

Crysis 2-3
Burnout Paradise
Bad Company 2
Dead Space series
Mass Effect series

All these games from EA that I've simply not bought until they were available with DLC in the box, or cheap enough to buy the DLC and still be up on the original release price. Sooner or later this is going to hit retail store shelves too, even casual consumers are gradually looking at new games as a fraction of the product, they aren't going to pay full price forever.
 

Ichigo

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DLC for a shity game that is re-released every year anyway? That is bloody stupid. Map packs in particular because the comunety would make they own in the meanwhile for free. I remember a time where games still had storys and gameplay and you never knew if there will be a sequel or not. So you waited for years to hear anything about it. That was a time where you gladly took an add-on. Now I feel like an already full person during a dinner but the guy in charge is still bringing more food to the table.
 

Casual Shinji

Should've gone before we left.
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I don't know, I got by pretty well before. And I still do, since the amount of DLC I bought in my lifetime can be counted on one hand.

You might as well be honest EA, and admit you need DLC to tide yourselves over.
 

Pebkio

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Nov 9, 2009
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Well, what a complete jerk head. Y'know, I didn't need DLC to get me all excited to buy Jak and Daxter 2. Sure, I bought and played games that were produced by other people than Naughty Dog, but that's really Andrew's point. He isn't actually thinking that a person who spends five weeks playing a game will just snub it's sequel. He's thinking that, without the DLC, we wouldn't get our hopes up over EA's games. Because we don't really play those for five weeks.

Because they SUCK! THEY SUCK BIG OL'-

So yeah, Andrew, EA needs to put out a constant stream of DLC or we'd play your mostly empty games for maybe a week and never want to buy from you again. Yes I'm still bitter about the absolute lack of content in the Sim 3. Yes, I'm bitter that each expansion pack dlc stuff cost as much as the game itself.

So, what about their non Sims/city stuff? Oh, you mean the constant repackaging of their sports games for 60 bucks a pop? Don't think we don't know you EA; you always put more crap in your DLC than you do in any actual game and you deserve WORST COMPANY EVAR for a third time in a row you pricks!

...

Okay, so I might've gone over board. The point I'm trying to make, really, is that a good game doesn't need buckets of DLC to make us excited to play the next in its franchise. It just has to be good. I bought Dark Forces 2, Jedi Knight because I had so much fun playing and replaying Dark Forces... and there are so many games and franchises I can say that about.

But not from EA.
 

havoc33

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Jun 26, 2012
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Mr. CEO couldn't be more wrong. I have yet to buy any DLC content, EVER (although I was tempted to get some of the Mass Effect episodes). There are so many quality games out that whenever I manage to finish one, I am more than happy to put it on the shelf.
 

GodzillaGuy92

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Oh, EA. You were doing so well for awhile there (relatively speaking, anyway). You got all quiet and deliberately uninflammatory in the months after Riccitiello left, and wasn't the release of SimCity your last big debacle before all this business about Battlefield 4 being released before it was ready? That nine months has got to be an all-time record for you. And you even did some legitimately cool things in the interim, like offering Xbox 360/PS3 Battlefield 4 buyers an upgrade to the next-gen version for only $10. I'm actually disappointed and even kind of surprised to see this display of regression. You were so much more endearing when you kept your mouth shut and your hands off; what, pray tell, drove you to break that streak?
 

SecondPrize

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That's funny he says that, because I still have BF2 installed on my computer, and still play, but I uninstalled BF3 and won't buy 4 until the premium version drops down to the price of a game. Maybe another option is to make good games you don't have to prop up with a steady stream of DLC.
 

Dandark

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Actually EA if you focused more on providing high quality games people enjoy then people could keep playing and enjoying the game without it needing the novelty of being new.

How about Dark souls? That game is what? 2 years old now? and yet it still has an active community and is enjoyed by many despite getting one piece of DLC that was free for PC users. I still play it from time to time and the community still makes new things based around it such as the Lordvessel song that came out not too long ago
I may be wrong here but im pretty sure that it's also one of the more popular streamed games on Twitch TV, people still like to watch streams of it even now despite it being a single player game with next to no DLC.


If anything a constant stream of DLC puts me off games. I loved Saints row 2 but pretty much decided the series was dead and didn't even bother with Saints row 3 once they unveiled their huge list of DLC. I loved the first Mass effect and enjoyed the second game but decided early on before most of the controversy over the ending to not get the 3rd just because I was annoyed with all the DLC in the second one and knew it would be even worse for the third game.

DLC isn't what makes me want to play a game, it's a downside I weigh when I decide whether or not the game will be worth buying. The game needs to be good enough that I want to get it despite the DLC it has not because of it.
 

gamegod25

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We don't NEED dlc but it can be a nice extra. The problem is that companies (such as EA and Capcom) do it the completely wrong way such as selling content already on disc as dlc, intentionally cutting out content that should have been part of the main experience to sell back to the buyer, and just plain over charging for it.

DLC and micro transactions are not inherently a bad idea, but they are not necessary either. Sadly a lot of the time they are used by greedy companies as an excuse to scam customers out of their money.