ssh00 said:
Tom Phoenix said:
rembrandtqeinstein said:
If I ever pay for a game and later find out it has advertising I will return it as defective.
Preety much. I am
not willing to pay $60 for the privilege of being shoved advertisements down my throat. I already have to deal with that every time I watch television or go outside.
Anyway, this isn't anything suprising. I could have told Cousens that in-game advertising wasn't worth it three years ago. Customer is law and there is nothing beneficial for the customer when it comes to in-game advertising.
While you may pay for your software, a growing number of consumers are not. Hence, developers are forced to inject advertising, etc. into software to generate revenue to *pay* for their efforts.
Except
punishing your
paying customers is
not the solution and only serves to drive them away, thus only further dwindling the low profits you are already making. Not to mention that this excuse falls flat when you consider that consoles do not suffer from high piracy rates and that quality titles will sell regardless of piracy.
Is piracy a problem? Certainly. But there are far better solutions than in-game advertising.
dcrane said:
Tom Phoenix said:
rembrandtqeinstein said:
If I ever pay for a game and later find out it has advertising I will return it as defective.
Preety much. I am
not willing to pay $60 for the privilege of being shoved advertisements down my throat...
I take it you haven't been to a movie theater lately. Me, the kids, plus popcorn = $50 and I still have to sit through the corporate commercials and trailer commercials before the damn movie starts.
It's not like that is a recent trend.
But yes, I haven't been to the cinema in a long time and that is certainly one of the reasons (although I always thought of trailers as a good excuse for a bathroom break
). The other is that there really aren't that many good movies to watch nowadays.
And then the movie industry wonders why they are doing so poorly...
psrdirector said:
Tom Phoenix said:
rembrandtqeinstein said:
If I ever pay for a game and later find out it has advertising I will return it as defective.
Preety much. I am
not willing to pay $60 for the privilege of being shoved advertisements down my throat. I already have to deal with that every time I watch television or go outside.
Anyway, this isn't anything suprising. I could have told Cousens that in-game advertising wasn't worth it three years ago. Customer is law and there is nothing beneficial for the customer when it comes to in-game advertising.
assume you dont play xbox live then, its got ads all over the dashboard.
Your assumption is correct, I do not use Xbox Live. Well, to be honest, I don't even have an Xbox 360. But even if I did, I would still not use Xbox Live.
I find it kind of sad and pathetic that Xbox players are forced to pay $60 just to be able to play online, only to still be forced to deal with advertisements and 12-year olds (or, rather, people who act like 12-year olds) with foul mouths.
Anyway, I consider in-game advertising to be one of the deadliest sins in gaming and I will stay away from any developer who merely just contemplates using it, let alone one who actually does so.