EA Exec: We're "Committed" to Wii U

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Xanthious

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It's going to be a bad few years to be Nintendo you watch. First the 3DS launches and almost nobody could be paid to give a damn. Then, the Wii U is announced to the sound of deafening silence. I think this hat trick ends with the Wii U launch going over not unlike a fart in church.

Nintendo had a nice thing going fleecing the preschoolers and soccer moms, they should have stuck with it. The idea that Nintendo is going to enter the "hardcore gaming market" again is about as laughable as hearing Larry Flynt is going to start producing children's programming.

When you think about it it's rather amazing. Nintendo decided they couldn't hack it competing for the core gamer money so they jumped ship and started pandering to the casuals and told the core gamers to bugger off. Now, after fleecing the soccer moms for what they could they think they are magically going to be able to compete in the core market again. That's fucking rich.

The Wii U is going to be not nearly casual enough for the kiddies and soccer moms and too little too late for the core gaming audience. The only people that will even give a toss about this thing will be the hardcore Nintendo fanboys like that idiot Triforce (keep wearing that power glove fella one day you won't look like a total loser I promise) and his lot. Although if we give em enough time maybe Nintendo can alienate them next.
 

Aiddon_v1legacy

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Baresark said:
I think that there is a lot of abandonment issues that gamers are taking out on Nintendo, but I see no reason that it would be a failure. It's going to be more powerful than all the current generation systems, it's got some major third party support (as this article is about), and the tablet controller is a much better idea than motion controls were. I think they probably alienated some people out there against them with some of the titles they put out, but if you look at the titles that were good, or even spectacular (Metroid Prime Trilogy), Nintendo still has it. I am looking forward to it.

I am engrossed in Dark Souls right now, and there is even a version for the WiiU planned that will be easily comparable to what's out there (though some of the frame rate hits I could live without, they probably won't be present on the more powerful hardware) and the inventory system is made easily more accessible with control on the tablet screen. Should be exciting to see.
I've just gotten used to this five-year-long, self-entitled tantrum so-called "hardcore gamers" have been throwing. It's pathetic, immature, insecure, and gutless, but that's just how things are. I don't see Nintendo going away anytime soon and considering the fact that they're the ONLY company who makes an effort to cater to an audience outside the 13-30 white male demographic, they're by far in a better position than Sony and MS are in the gaming world. Plus with TONS of third parties loving the WiiU, Nintendo's position is even better than before.
 

dessertmonkeyjk

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Now if we can just resist the temptation of having all games putting the stats screen on the controller. You can just look at your health and start hearing your hero getting whacked in the background.
 

galdon2004

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due to the lack of apostrophe in the link to the thread (from the side bar) I thought the EA exec got committed to an ironically named mental health institution.

I guess that was too much to hope for..
 

Baresark

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OutrageousEmu said:
Baresark said:
Oh for...where did you get the idea that the WiiU would either be made or be sold cheap from? If you claim the cost will be prohibitive for Sony, then the cost is prohibitive for Nintendo. Bloody simple.

Wii games don't get more expensive because they're piss poor. Doesn't change the basic reality. Inflation says we should be paying $124.23 per game today - that is what a $60 game from 1987 would cost in todays money. What Nintendos games cost is irrelevant.

The WiiU also chooses to use weird proprietary media instead of DVD's or Blu-rays like a sensible machine. It also is apparently a ***** to develop for. Third party support is dependent on sales, both of the console and of software, which is not bloody guarunteed.

Did you read the article? Several Vitas can be used along with the Ps3 in order to provide each individual player with a smaller touchscreen controller along with a larger screen visible to all. What the WiiU was implied to do, but can't.

Gravity Rush is this

http://www.destructoid.com/gravity-rush-is-my-first-must-own-playstation-vita-game-213140.phtml
I got the idea that it would be cheap because that is Nintendo's console model at this point. They didn't do HD when the Wii came out because it was expensive to do, technologically speaking. They have stated this. Now, that same technology is cheap to produce, so they can make a system better now for probably about the cost of a low end PS3 or 360. It will be more expensive for Sony to produce the new system because they are making some of the parts to it themselves (I did read the blurb about their own cell processor that they manufacture themselves, being used in the PS4). Sony's business model is that it's ok to lose money on a product for years as long as it pays out in the end. They have even gone on record saying that they are selling the Vita for less than manufacturing cost, and they planned on losing money for 3 years on it before making any money. They pump large amounts of money to be the top of the tech curve when they release something. So, the cost are going to be somewhat, but not entirely prohibitive. But, I'm simply saying that even if it's cheap for Sony, you are probably looking at $400, at least for the new console. Why? They shot themselves in the foot by releasing the PS3 at $600, most gamers (or their parents) wouldn't spend that kind of money on a video game console. So, there was no shortage of PS3's ever in the life of the system. So, they won't release a system at that price point again if they learned anything. What's bloody simple is the idea that the costs change depending on what you are doing.

I am fully aware of how inflation works. But, it's not a commodity we are tracking. Inflation doesn't follow on non commodity goods that are not produced the same over time, such as videogames. By your reasoning, games should have gotten more expensive since the PS3 came out. $60 in 2006 is now $67.42. Inflation is used to track money against commodity standards such as gold, platinum, wheat, soy, etc. If they were producing the same product with the same production cost as they were in 1987, you would have something. But they are not, the production cost is not nearly the same, the man hours aren't the same, the product is not the same, nothing is the same now as when they produced video games in 1987. Say the average Nintendo game cost $40 in 1987, that would mean that games should be around $80 now. You are wrong about it being inflation as the cost of games. And, some Wii games were real crap, but some were not, they had real production budgets and production costs. Metroid Prime 3 had a large budget, and still only cost $50 brand new.

They didn't say what the media was going to be for the WiiU. It is stated that the console disc format will be able to hold up to 25 Gigabytes. I find it rather amazing that it's also the capacity of a single layer blu ray disc. I'm just saying, it looks like it's going to be a blu ray disc. Perhaps they don't say so though because that is a Sony associated product. But it's a disc, and it holds 25 gigs of data. The math is up to you, I could be wrong though.

I have not read about how hard it is to develop for. But here is a list of games that are currently being developed for it:

Darksiders 2
Batman: Arkham City
"Tekken"
Assassin's Creed
Lego City Stories
Ghost Recon Online
DiRT
Aliens: Colonial Marines
Metro: Last Light
Ninja Gaiden 3: Razor's Edge

So, it probably isn't really hard to work with, and you also see some pretty comprehensive third party support there, to support my argument.

And no offense to your third point, but Nintendo did that with the Gamecube. But, needing a second expensive device to act a controller ($230 for the wifi model, $280 for a 3G model(as a second note, 3G seems like a stupid edition to me)) is not a substantial selling point I think. The WiiU comes with their controller included. And it is also offering backwards compatibility with GC controllers, Wiimotes, and classic controllers. But, the WiiU certainly can do what it implies, but they are just making it function as one per system (which I would have to agree, is completely lame).

Gravity Rush does look like a fascinating game. I will probably buy a Vita at some point, I simply hope it doesn't become the pirate machine the PSP or the Wii did.
 

RaNDM G

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Apr 28, 2009
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"Committed" is code for "locked in contract". I can tell EA execs are starting to feel the heat after the 3DS launch bombed.