CardinalPiggles said:
Let EA do whatever the fuck they want, just buy what you want and don't buy whatever you think is terrible value.
martyrdrebel27 said:
so he says something stupid, then claims we misunderstood his direct quote? can we please just quit bitching about EA and ACTUALLY boycott them? i have. it's not always easy. i really wanted to check out the new Most Wanted, but I won'. I will in fact never again buy an EA title, and more of us need to quit being being robo-consumers and let our voices be heard. it will be uncomfortable and not always easy. maybe all your friends are playing Mass Effect 5:Return of The Space Magic, but you have to be willing to do not what is easiest, but what is right.
we need to do the same with this whole microtransaction model, we need active non-participation. go look at the new tomb riader game and the items you can already download, guns and skins and such. microtransactions have their place in free-to-play models, but we're being blatantly abused. and we seem to collectively have Stockholm Syndrome.
It's only a minority complaining about this I think, so a boycott from all EA games will have little effect.
Maybe if enough influential people at the level of Total Biscuit for example ask everyone to rally against EA then something might get done.
Also, I love me some Gogol Bordello!
this particular topic may only have a vocal minority irate, but the disdain for EA is universal, based on a long history of general shitheadery. there is no reason for us to keep taking this shit from them. and even worse, if EA continues to get away with it, it will become the norm and our beloved industry will become something entirely horrid at it's core. games are slowly becoming less about the gameplay and more about the payday. and games areing built from the ground up on this premise. this started congealing in my mind when playing a particularly fun game on facebook called tripletown. that game has a structure that could allow it to be played like any other casual game, however they added arbitrary turn limits in an attempt to monetize it. i would have paid for the game, but when they hold the game hostage for a few dollars here and there, i feel the disgusting tentacles of anti-gamer capitalism creeping in. and look at zynga, admitting to making games aimed at addiction and compulsory spending rather than an enjoyable, fulfilling game. i see that as the most treasonous affront to gaming culture since escapist added commercialized captchas (still raging at you 'scapey!)
again i ranted. dammit. oh well, it all felt important in the moment.
i would also like to point out that i fully support project ten dollar and season pass things, when handled right. rockstar handles season passes right, nearly everyone else doesn't.
/rant