You make an interesting point with THAT, in turn, but the thing is that they're unilaterally slamming EA because they're making the most waves right now. It's a fallacy to do so, but it doesn't make them entirely wrong here. There IS trouble, it SHOULD be handled, and then when it's done with people WILL start complaining about the next guy in line. We both know that's what people do.thebobmaster said:Fair point, but I feel that if I have shown one person that EA is a business, nothing more, nothing less, and that their actions to make money are, for the most part (excepting things like Pandemic) ethical, I have accomplished something.FalloutJack said:No offense, Bob, but shouldn't you be discussing this with the loudest voices who say what EA is, not with this ocean tide of Excapists? I mean, why push the rock up that hill in Hell, right? When this thread is over, even if you've made a point somewhere, it won't actually stem anything. You have...an opinion, but that's all it is. An opinion. Tell me, after six pages, does it seem to be turning into a fact yet?
Of course, if I get a chance to point out the hypocrisy of slamming EA for actions other companies get away with doing with little more than a finger shaking (Rockstar Wives, anyone?), that's a bonus.
And what better place to do it than somewhere where you will get verbally lynched for not hating EA?
You're built too low, that one flew right over you.Yopaz said:I am using Wikipedia because contrary to your beliefs making changes based on nothing gets deleted and the original text often gets restored within hours unless you cite a source for the change. I have tested this myself and I often check the sources listed at the end to make sure the article is based on something solid. Wikipedia also provides explanations rather than plain definitions. So do the changes you want. Change the entire article to say that evil means cake. All that will happen is that an administrator will check it, see there's been made some changes lacking citation, see that this is probably made as a joke or some such. Give you a warning about not doing so and that they will block your IP from making changes if they see a pattern.lowhat said:Why are you using wikipedia, the website where you can change the entries to say what you want, in an semantics argument, rather than one of the many dictionaries online, as dictionaries are probably the best tool for discerning the meaning of words?Yopaz said:Really, I'm not saying anything against all of this being morally wrong, a lot of it is. Screwing people over just to increase your salary is not good, but I wont say it's evil. Sadly it's the foundation of our society which we take part in. Say that I am taking your arguments into absurdity, but we as the consumer enable this to happen. The smaller companies that EA has crushed has taken part in it. They have ended up in EA's clutches because they wanted financial gain in this. If what EA is doing is Evil then what Pandemic did was evil, then Westwood is Evil, then Valve is evil.Bobic said:For a start, pleasure is a gain, in fact, an argument could be made that everything we do for ourselves is for some form of pleasure or satisfaction or whatever emotion. An increase in money may yield logical rewards, but the only reason we seek them is to lower our stress levels and increase endorphin levels and all that.
Anyway, what's the name of that fallacy where you exaggerate your opponents points to the point of absurdity? I think you're doing that. I talked about a line earlier, and not knowing the exact point the line resides, you just have to do it on a case by case basis, and peoples results will vary wildly. I just can't accept a definition that claims that slave owning and Bernie Madoff are not evil. Hell, I'd argue that these types of things are more evil, as they are made by more aware minds. Anyone who needlessly harms people for no reason could be argued to be not evil at all, just mentally ill, and not in control of their actions. But that could, in turn, be extended to pretty much every immoral action, so we probably shouldn't follow it through.
And, correct me if I'm wrong but
kinda makes it sound as if you feel I'm attacking you. That honestly was not my intent, I just felt a counterpoint needed to be added to the thread, because I disagreed with that logic and definition. So sorry and nothing personal and all that.Am I wrong for using a different definition than you?
(oh, and this is in brackets because it's not really important, but my line about not arguing with dictionaries was quite ironic, but irony is almost impossible to carry across in text without making it blatantly obvious or converting it to sarcasm, so yeah, coolio).
I agree that all of those things you have brought up are despicable, but let's just agree that our definitions on evil are different. Also sorry for not catching your irony, I usually manage to do so, but this time I guess I was just too into the discussion.
Actually looking at your post you said this:poiumty said:Congratulations on doing research, unlike me truly you are something else. But I asked you what the reason for deliberate harm was, not the definition for evil.
There is no act without reason. Either the people at EA know they are deliberately harming people, in which case they are "evil", or they aren't aware of it in which case they are ignorant. Neither is more excusable than the other, and I'm not betting on the latter.
In direct contradiction with the definition I had looked up. I'm not saying I am right and you are wrong or that I am a better person. I am simply stating the facts here. The fact is that evil can be defined as deliberate harm. If you think EA purchased Westwood purely to cause harm then that's a matter you need to take up with someone who wants to listen to conspiracy theories, I do not so I didn't bother to answer your question.Evil is rarely about wrongdoing without any reason. That's called insanity.
Figured I'd leave this in for you since you don't seem to understand the word despite using it.Wikipedia on insanity said:Insanity, craziness or madness is a spectrum of behaviors characterized by certain abnormal mental or behavioral patterns. Insanity may manifest as violations of societal norms, including a person becoming a danger to themselves or others, though not all such acts are considered insanity. In modern usage insanity is most commonly encountered as an informal unscientific term denoting mental instability, or in the narrow legal context of the insanity defense. In the medical profession the term is now avoided in favor of diagnoses of specific mental disorders; the presence of delusions or hallucinations is broadly referred to as psychosis.
In fact, I'm going to go change the definition of "evil" and "insanity" on wiki, just to invalidate what you're saying.
I am not all over the place, you keep trying to drag me into your nonsense and I'm struggling to the surface. I am not interested in discussing what the escapist did or did not misrepresent. That has nothing to do with me and I don't understand why you keep bringing it up. I think maybe you just want to argue about it and I'm the one you're standing next to. I can't imagine what else it could be.Draech said:You are all over the place.Rooster Cogburn said:-snipping-
"I have not green lit one game to be developed as a single player experience. Today, all of our games include online applications and digital services that make them live 24/7/365"
Was the original quote.
Escapist miss represented that
Other sites did it more obviously and cut it in middle making it the picture definition of quotemining.
You then say that even thou this isn't what he said, this is what he should be thought off as if it was what he said because that fits with their reputation.
You insist that the quote needs to be interpreted literally, but literally he doesn't say Single player games. He says single player experiences. If you read the quote you know it doesn't fit with the message people are attaching to it. If this is an analyses problem here and you read the qoute differently than me, then that is where we are having our point of conflict.
I am not accusing you being the one who made these articles. I am however saying that you are trying to perpetuate their message using this Quote. And it doesn't fit that message.
That's just your nonsense caricature of my argument. You want to believe I'm intentionally dishonest so bad you are re-imagining my arguments to suit your desired reality.even thou this isn't what he said, this is what he should be thought off as if it was what he said because that fits with their reputation.
I never moved the goalpost, you're just starting to realize the caricature person you made up doesn't exist.Draech said:You then completely moved the goalpost and made me into a cooperate whiteknight when that has nothing to do with my argument.
Some things that need to be cleared up with regard to your facts here:thebobmaster said:I'm not trying to be rude with the snip. It's just saves others from reading through a long quote if they want to see my response.
First off, EA is not too risk-averse. They do take risks. They took one with Mirror's Edge, they took one with the Ghostbusters game, they took one with Brutal Legend, and they took one with Saboteur. Now, how many of those risks actually paid off? Well, Mirror's Edge got decent reviews, but sold below expectations (they were projecting 3 million sales, but only got two million). Ghostbusters was, again, well received, and sold a bit better, having, in three years, sold just over 3 million copies. Brutal Legend was reviewed well, but as of February 2011, had only sold 1.4 million copies. Saboteur was received with average reviews, but has yet to even break the million sales mark.
I'm not going to argue the point that there are examples of games and series which didn't go to shit after EA acquired the developer. I'm sure there are plenty of examples on each side of the argument. I dislike the idea of using critic scores, particularly metacritic, to prove the point though. Their averaging system is laughably bad, and it's quite well known that many major game news sites are so reliant on ads to stay in the black that their reviews aren't very objective to say the least.As for the idea that games produced after EA acquires them being of lower quality, let me point out a few things.
Mass Effect: Metacritic score of 94
Mass Effect 2: Metacritic score of 96
There's my Bioware example. Oh, and despite the hate-on for ME3, it has a Metacritic score of 93. Worst of the series, true, but many developers would be ecstatic over breaking 90.
You do realize that as a corporation that is traded publicly they are legally obligated to make as much money as possible right? EA being only interested in money is their job. They don't get a choice as a corporation. Blame American market laws for that one. An incorporated video game company does things a lot differently than a non incorporated game. Any video game company with "Inc" or "Co" after its name is just as guilty of looking purely for the money. Nintendo, Sony, Microsoft, Take-Two, Activision, Sega, THQ, and Capcom have shut down almost as many of their studios as EA in the exact same fashion for the exact same reason.Redryhno said:There's a a few things you're overlooking however, such as the fact that EA, while a company interested in making money, seems to me to ONLY be interested in making money. It doesn't matter what they have to do, they'll do it, if a company has a suitably juicy IP, they'll do whatever they can to acquire them and then shut them down after a few million in the pocket. After that, then they threaten their base players that they'll cancel funding for an IP because they didn't sell 50 million copies, when they know it won't happen to begin with. Practices like that are why people call them evil. And they may not always be intentionally evil, but I'd say that ignorance is a far worse type of evil than intentional.
All they see is charts, money signs, and plummeting sales figures indicating them that it's time to cut with the money and run. Then more than a few stories of them blacklisting their employees that leave them with every other place they can get on the phone. Which forces them back into EA's pocket, right where they should be. Fine, you can argue that it's all just a business practice, but if you defend it, then you have lost all respect from me that you've garnered by expressing your opinions, even if I don't agree with them.
Yes, I use a source that gives a detailed description of the meaning of a word than a source that tries to define a word using as few words as possible rather than debate the origin, the use in fiction, religion and media.lowhat said:You're built too low, that one flew right over you.
The point isn't how fast wikipedia corrects errors, the point is that using a mutable source like wikipedia OVER an immutable(to the general public, anyway) source like a dictionary, when debating the meaning of words(i.e. the reason that dictionaries exist), is asinine. If you're going to debate the philosophical meaning of something like evil, well, once again, wiki is pretty much terrible for that, when you have a whole internet at your fingers.
Nuh-uh. There is not a shadow of a doubt that Pandemic was only sold to EA, and consequently dissolved just to line Riccitiello's pockets.thebobmaster said:Again, what happened to Pandemic is not very good, and I'll admit it. But there is nothing evil about it. Unethical, perhaps. But not evil. Pandemic is a victim, but it's not like their last two games sold well. Pandemic would have survived if they had made EA money. They didn't. And while part of that is due to EA pushing games out fast...I just don't see how Pandemic is not at fault at all for failing to meet expectations, while EA is totally at fault.
Interesting. If it is true that the cost of the studio in California was too high, then it just shows a lack of foresight. If not...then a lawsuit for wrongful termination is in order. Thank you for educating me, and I'm not being sarcastic.Thoric485 said:Nuh-uh. There is not a shadow of a doubt that Pandemic was only sold to EA, and consequently dissolved just to line Riccitiello's pockets.thebobmaster said:Again, what happened to Pandemic is not very good, and I'll admit it. But there is nothing evil about it. Unethical, perhaps. But not evil. Pandemic is a victim, but it's not like their last two games sold well. Pandemic would have survived if they had made EA money. They didn't. And while part of that is due to EA pushing games out fast...I just don't see how Pandemic is not at fault at all for failing to meet expectations, while EA is totally at fault.
First off, the three titles Pandemic released under EA total 5 million sales (that's $125+ million in profits). Which is better than some years BioWare have had, and Pandemic were a quarter of their size.
Secondly, EA have stated themselves [www.g4tv.com/thefeed/blog/post/701123/ea-says-pandemic-closed-because-it-was-too-expensive-not-bad-games/] the reason for the closure was not low sales, but the high costs of keeping a studio open in California (something you'd think as an owner of Pandemic, Riccitiello would know).
And thirdly, they didn't even wait to see the fucking sales before they cut them down. Their first office was closed mere weeks after LOTR: Conquest released, and their other one - before Saboteur even hit the fucking shelves.
They cannibalized a good studio, deprived over 200 people of their jobs, just so Riccitiello could get a bigger commission and EA could slap the BioWare name on a piece of shit Star Wars-themed WoW clone that went F2P in less than a year.
It's disguisting.
A lot of what gets said, however, is taken out of context by news articles. Take the "All our games are going to be online from now on." Yes, that is what was basically said. But the implication that there would no longer be any single player games was made by the press. The actual statement? "I have not green lit one game to be developed as a single player experience. Today, all of our games include online applications and digital services that make them live 24/7/365." That isn't saying there won't be single player games ever again. It's saying that EA's games have been, and will continue to, include online elements.Lunar Templar said:the 'studio closing thing' (most of which i'd barely heard of btw) doesn't bother me so much, and truthfully 'i don't hate them', mostly cause i don't buy there games. they almost never make something i like so i don't deal with they're bullshit.
however ...
when i hear something like 'we're gonna charge for ammo' or 'X game needs to sell some ridiculous number it has no chance of hitting to stay viable' or the latest stupid thing like 'all out games are gonna be online from now on', i find very little reason to like them. course that's not counting my natural disdain of Madden copy/pastes they have the nerve to charge full price for, or the copy/paste that is Call of Modern Battlefield 15.
also, Mc Donald's isn't evil, they just suck at making burgers
I know how you feel, I'm getting tired of being called a liar and talking about things that have nothing to do with me.Draech said:I am getting really tired of your personal attack now. I am not dragging anyone one down
The Quote does NOT represent
It does not say any of these thing. You Drew this fromSo what I'm saying is, when you have a reputation for eating quality single player games and shitting out low-budget free-to-play or multiplayer garbage so you can monetize everything and control gamers, you may want to avoid bragging about never making single player games.
"I have not green lit one game to be developed as a single player experience. Today, all of our games include online applications and digital services that make them live 24/7/365"
He doesn't brag about never making single player games. You ran with that. Not only that you decided to force it into a setting to make it seem as dammign as possible.
I am tired off your bullshit about me dragging you down when you have used the last 3 posts insinuation either paranoid or a cooperate whiteknight. Now I have sat here and just accepted it while you went more and more for me when I try to point it back to this. It may be my fault for misunderstanding you, but I wont take fault for you swing left and right with the ad hominums. I am not the one dragging this down.
The worst part is, I adore KOTOR1. I had none of the same problems with the original, but for whatever reason I just can't get into the sequel. It makes no sense, even to me, but there you go.trouble_gum said:Don't worry, you're not the only person who just cannot get into KOTOR the way some folks seem to. I've tried, time and time again to play my way through both games and I...just...can't. They just don't grab me for some reason. I can't quite put my finger on it, but KOTOR just doesn't engage me as a player and I find myself gritting my teeth at the tedious business of running back and forth through the same corridors and elevator rides. At least the ME series, whilst retaining these aspects, managed to provide me with a more engaging story to follow.
Really, I can't quantify what exactly it was about KOTOR that put me off of it. It just seems to fall flat for me. It's just one of those things.
Dead Space 3 "needs a broader audience". They don't want the risk associated with DS anymore.tippy2k2 said:see Dead Space
A shooter. How adventurous.tippy2k2 said:Army of Two
Call it re-coup costs. I call it something else.tippy2k2 said:I don't mind that they've created Project Ten Dollar to try to re-coup costs.
I don't either, but the Origin shenanigans really have to give EA a bad image since it's inception.tippy2k2 said:I don't mind that they have chosen to go up against Valve with Origin.
OH. MY. GOD. I DON'T CARE IF YOU PROVE THE ESCAPIST TOOK THE LINDBERGH BABY. I DON'T CARE, I DON'T CARE, IT HAS NOTHING TO DO WITH ME.Draech said:I proved where they cut the quote and who did it. Do I have to do that again? Do I have to link to a dictionary definition of quoteminging?
They did so in order to force the message you now still stand by with they full quote.
We have different reading comprehension. You insist that quote represent that point then we will never see eye to eye. It is pretty clear he isn't bragging about never making singleplayer games, because isn't what he is saying. I am sorry no. You are plain old wrong.
Again I never said you you wrote the articles (I also pointed that out already, but I dont want to quote you myself). I said you are carrying on with their message. Message they had to cut the quote in order to make it fit their narrative. I am getting tired of this.
Fact:
That quote was cut to fit a false narrative. In its full form the narrative doesn't fit. Your narrative doesn't fit. Get over it.
I think that is just wishful type thinking that comes from people that don't like EA and want something more to add to their complaints about EA.evilneko said:RIP BioWare.