I'm not even going to pretend to understand how someone can publish as much crap (MASSIVELY popular, well selling crap mind) as EA does and still make a three-hundred million loss.
I don't think DRM has anything to do with the situation...mad825 said:hm. This is also whynoless DRM on games can be profitable as you don't need to spend much on the servers or third-party companies like Sony (DADC) to create it for you.
Let's not over-exaggerate, EA might stop releasing new IP's [See Mirrors Edge, Dead Space, Dante's Inferno] but their sports games alone are selling in extremely high numbers, with little changes, year in, year out.Zero_ctrl said:I have a feeling The Old Republic is probably the biggest culprit in this.
It's a huge budget of a game, and if it fails, EA could be done.
I might as well.gmaverick019 said:hopefully this is true. by the looks of it they have at least a game purchase plus a month or two minimum from me.McNinja said:I think it has something to do with The Old Republic. Didn't the game cost around $300 Million to make?
Also, once they get a well-made MMO out there, with the subscription, they will turn a profit.
i might die if this happenedpsrdirector said:I hope this doesnt allow apple to buy them out, that would be devistating the gaming industry
I worded that incorrectly.D_987 said:Let's not over-exaggerate, EA might stop releasing new IP's [See Mirrors Edge, Dead Space, Dante's Inferno] but their sports games alone as selling in extremely high numbers, with little changes, year in, year out.Zero_ctrl said:I have a feeling The Old Republic is probably the biggest culprit in this.
It's a huge budget of a game, and if it fails, EA could be done.
Oh, we will. I wouldn't worry about that.Alex Pecha Vas Normandy said:Well hopefully when Old republic gets released they will make up for it ASSUMING BIOWARE RELEASES IT IN THE NEXT DECADE
Popular, well selling. Words not usualy associated with crap...ZombieGenesis said:I'm not even going to pretend to understand how someone can publish as much crap (MASSIVELY popular, well selling crap mind) as EA does and still make a three-hundred million loss.
EA is huge, but a $332,000,000 loss is massive, no matter who you are. They lost nearly 25% of their revenue, which means they'll be unable to take as many risks in the near future.AC10 said:Oh no we ONLY made $1.053 billion instead of $1.243 billion! It must be those damn pirates! How can a company humbly survive of a measly billion dollars of revenue???
So Dead Space, Crysis, Need for Speed, Burnout, Battlefield, Dragon Age, Mass Effect and all their sports games are all crap?ZombieGenesis said:I'm not even going to pretend to understand how someone can publish as much crap (MASSIVELY popular, well selling crap mind) as EA does and still make a three-hundred million loss.
Can you blame them for blaming it?vrbtny said:Piracy's fault.....
Hey, it's what they'll blame...
Right, but they lost revenue. It's not like they're operating in the red, they still MADE a billion dollars.JeanLuc761 said:EA is huge, but a $332,000,000 loss is massive, no matter who you are. They lost nearly 25% of their revenue, which means they'll be unable to take as many risks in the near future.AC10 said:Oh no we ONLY made $1.053 billion instead of $1.243 billion! It must be those damn pirates! How can a company humbly survive of a measly billion dollars of revenue???
IT'S SO CLOSE, YET SO FAR.Alex Pecha Vas Normandy said:Well hopefully when Old republic gets released they will make up for it ASSUMING BIOWARE RELEASES IT IN THE NEXT DECADE
well just estimating a bit more, mass effect 2 sold over 2 million copies in the first week(i realize thats collective, being multi platformed, but just using it as a number).McNinja said:I might as well.gmaverick019 said:hopefully this is true. by the looks of it they have at least a game purchase plus a month or two minimum from me.McNinja said:I think it has something to do with The Old Republic. Didn't the game cost around $300 Million to make?
Also, once they get a well-made MMO out there, with the subscription, they will turn a profit.
i might die if this happenedpsrdirector said:I hope this doesnt allow apple to buy them out, that would be devistating the gaming industry
As for SW:TOR in terms of making money: just roll with this for a bit: 1 million people buy the game. That's $60,000,000. Then add in the subscription for three months. Tis makes it $120,000,000. The game will have to run with at least one million players for more than one full year to make up for the money it took to create it.
I'm sure there will be more than 1,000,000 people who buy the game and subscribe on launch, so I'll do more numbers then.
This is what has always confused me. When someone reports a loss of revenue as compared to the prior quarter it's not an actual loss of money but a loss in profit margin. Right?AC10 said:Right, but they lost revenue. It's not like they're operating in the red, they still MADE a billion dollars.JeanLuc761 said:EA is huge, but a $332,000,000 loss is massive, no matter who you are. They lost nearly 25% of their revenue, which means they'll be unable to take as many risks in the near future.AC10 said:Oh no we ONLY made $1.053 billion instead of $1.243 billion! It must be those damn pirates! How can a company humbly survive of a measly billion dollars of revenue???
I never got why business assume they can just infinitely grow and their profits will always "gain". If you think of the world on a macro level, there is only so much money and so many people willing to spend it. Sometimes you're up some times your down, so long as it's a positive revenue stream after operational costs I fail to see what the deal is.
This is what I thought as well. Maybe I'm like WAY off the mark, I just program computers I don't deal with the business end of things in real life, never even took an econ class.aPod said:This is what has always confused me. When someone reports a loss of revenue as compared to the prior quarter it's not an actual loss of money but a loss in profit margin. Right?AC10 said:Right, but they lost revenue. It's not like they're operating in the red, they still MADE a billion dollars.JeanLuc761 said:EA is huge, but a $332,000,000 loss is massive, no matter who you are. They lost nearly 25% of their revenue, which means they'll be unable to take as many risks in the near future.AC10 said:Oh no we ONLY made $1.053 billion instead of $1.243 billion! It must be those damn pirates! How can a company humbly survive of a measly billion dollars of revenue???
I never got why business assume they can just infinitely grow and their profits will always "gain". If you think of the world on a macro level, there is only so much money and so many people willing to spend it. Sometimes you're up some times your down, so long as it's a positive revenue stream after operational costs I fail to see what the deal is.
Someone please explain that for me i'd appreciate it.