One year. It needs time to produce a AAA snore-fest, and then it needs to be shunted over to something that won't be completed, and then it will be dead.Canadamus Prime said:Ok place your bets. How long before EA shuts 'em down?
>We bought you because we like what you do.FalloutJack said:One year. It needs time to produce a AAA snore-fest, and then it needs to be shunted over to something that won't be completed, and then it will be dead.Canadamus Prime said:Ok place your bets. How long before EA shuts 'em down?
At some point, that masochism is jsut not going to be enough to keep this up.Arnoxthe1 said:I don't know how that $455 mil. is split but even if each team member only got $1,000,000 each... Seriously, that's a million dollars. It's not THAT hard to see why Respawn let themselves get bought.
You know what, the way I see it though, we deserve EA because we keep giving them money. SOMEONE is paying for their crap games even if it's not you or me specifically. And if us gamers in general really want to pay EA for them then so be it. Let them get loot-boxed to death. They chose their fate.
That is usually how it goes.FalloutJack said:One year. It needs time to produce a AAA snore-fest, and then it needs to be shunted over to something that won't be completed, and then it will be dead.Canadamus Prime said:Ok place your bets. How long before EA shuts 'em down?
I think you missed an important part of the text:Squilookle said:Why?
Seriously why do companies let themselves get bought up like this? The track record is written on the wall. Their fate is all but assured.
I just don't understand why this still happens?
Artistic integrity doesn't mean much when that kind of money is on the table, unfortunately. Especially not since most of the people who actually do the work probably didn't even see a dime of that money.EA said in a press release that the deal is worth $455 million
I often wonder the same thing. There's no law that says anyone has to sell themselves to whatever megacorporation wants to buy them. They have to know what EA does to publishers. Which makes me believe that for them, it was never about making video games, it was about making money. Video games were just the platform they chose to get that money.Squilookle said:Why?
Seriously why do companies let themselves get bought up like this? The track record is written on the wall. Their fate is all but assured.
I just don't understand why this still happens?
Published, yes. But not owned or controlled. There is a huge difference worth knowing.Saelune said:You guys act like Titanfall wasnt already wholly published by EA.
Not really, certainly not for a developer like Respawn which is too small to stand alone. People are acting like they were snatched away from some better publisher, but EA has had their hooks in them since the start.Xsjadoblayde said:Published, yes. But not owned or controlled. There is a huge difference worth knowing.Saelune said:You guys act like Titanfall wasnt already wholly published by EA.
Not snatched. More like groomed. That doesn't make it ok. It basically garuntees their future work will have a lot more strings attached to corporate meddling, bonus pay based on metacritic scores and general anti-consumer practices added to anything they now make. Whatever you thought of them before, they're only going to get worse from now on.Saelune said:Not really, certainly not for a developer like Respawn which is too small to stand alone. People are acting like they were snatched away from some better publisher, but EA has had their hooks in them since the start.
As if they would not have those put upon them regardless. Who would they go to instead? Activision?Xsjadoblayde said:Not snatched. More like groomed. That doesn't make it ok. It basically garuntees their future work will have a lot more strings attached to corporate meddling, bonus pay based on metacritic scores and general anti-consumer practices added to anything they now make. Whatever you thought of them before, they're only going to get worse from now on.Saelune said:Not really, certainly not for a developer like Respawn which is too small to stand alone. People are acting like they were snatched away from some better publisher, but EA has had their hooks in them since the start.
You assume exactly what such a large publisher would want them to assume; well if we won't take you...who will? This is precisely what traps so many artists in all media. It's financial control for assets. Only really something that matters further down the line, so I can understand why it doesn't seem that bad currently. EA has a long history of forcing developers to make market-based changes to their IPs and when they fail enough in launch sales, the developer gets axed. Is this not common knowledge yet?Saelune said:As if they would not have those put upon them regardless. Who would they go to instead? Activision?
My point was more that the alternative would do the same, except because Titanfall is one of EA's Activision competitors, why would Activision want them?Xsjadoblayde said:You assume exactly what such a large publisher would want them to assume; well if we won't take you...who will? This is precisely what traps so many artists in all media. It's financial control for assets. Only really something that matters further down the line, so I can understand why it doesn't seem that bad currently. EA has a long history of forcing developers to make market-based changes to their IPs and when they fail enough in launch sales, the developer gets axed. Is this not common knowledge yet?Saelune said:As if they would not have those put upon them regardless. Who would they go to instead? Activision?