thepyrethatburns said:
ObsidianJones said:
thepyrethatburns said:
Obsidian's question was an incorrect one. Let me phrase it correctly using Squilookie's year as the base point.
Would you pay $83.62 (which is $60 adjusted for inflation) for a Playstation 2/Xbox 1/N64 game?
How is my question incorrect if I'm asking something from my own curiosity? The dollar amount isn't the important part. I'm asking if the general public would be ok if each new game would come in a retail/free to play fashion.
The question is incorrect because it creates a false choice. And, yes, the dollar amount is very important. The amount of people who would pay $60 for a full game is less than the amount who would pay 83.62 for a 2002 game to say nothing of what people would pay for what a 2017 game actually costs.
Hell, if you think price isn't important, why stop at 60? Why not ask how many people would buy the full game at 50 or 40? Price point is important in these conversations. It's like how I wasn't willing to pay $60 for Sacred 3 when it came out but I was willing to download it and play it when it was free on Games for Gold. In order to ask the correct question and get a meaningful answer, you have to pose the correct conditions for your question.
Before I answer anything else (I'll just copy and paste this later), I need to understand how it would be a false choice.
I'm presenting a hypothetical scenario here. That's the essence of the question.
The Paid Game of the game.
-If there's an multiplayer component, it can only be played with other people who bought the same Paid Game as well. No cross play with Free-To-Play gamers.
-All of the DLC content will be uploaded into the paid game, but will be earned with massive grinding.
-Set price from the start.
Free-to-play version of the game
-If there's a multiplayer component, free to players can only play with other free to players.
-Rotating set of characters you can play with, and the only way to secure them is by paying for the characters you want.
-No experience, so you have to pay for dlc, new items, new characters, etc.
I'm asking if people would be ok with this model going forward. That Battlefront 3 would have this Paid and Free-to-play model, Street Fighter 6, Starcraft 3, all games going forward. That way the whales can continue to make the companies rich while we players who just want to buy a full game from the start can do so, and the dlc will be paid for by those who will want it.
Where is the false choice? You can either pay for the whole game in this scenario, or pay for the parts you want.