The thing is, Steam is the largest retailer of PC games and they don't release sales numbers. If you get your numbers from VGChartz then... well, don't.Little Gray said:The thing is though Nintendo and the PC have not really been competing with the other consoles at all.ScrabbitRabbit said:Well, there's Nintendo and the PC/Mac platforms, too. The Playstation has two other enemies to contend with, that should hopefully keep them in check.
I think once the Wii U has some of those awesome E3 games released, it should see quite the sales boost.
The wii U isnt really getting the same games as the ps4/xbox one since developers are shunning it and the PC doesnt really get enough sales to properly compete. When you look at the sales of multiplatform games the PC sales very rarely end up being more then 10%. Even if the xbox one does horrible compared to the ps4 it will still have a larger market share on multiplatform games then the pc.
The thing is though Steams policy means fuck all when its a the developer releasing the sales numbers and breakdown which they always end up doing.ScrabbitRabbit said:The thing is, Steam is the largest retailer of PC games and they don't release sales numbers. If you get your numbers from VGChartz then... well, don't.
The tracked sales of Crysis on PC on VGchartz: http://www.vgchartz.com/game/7182/crysis/ 0.69 mil.
The official sales: http://www.zuse.hessen.de/mm/Konrad_Zuse_Kongress_Yerli_Final.pdf over 3 million units.
VGChartz also attributes lower sales to to the PC version of Portal 2 than to the console version, running contrary comments from Gabe Newell claiming the PC version sold the best. http://www.destructoid.com/portal-2-sold-better-on-pc-than-xbox-360-or-ps3-210194.phtml
The Skyrim sales figures aren't accurate, either, apparently. But I dunno how true that is, because 2.89 million on the PC alone sounds pretty fantastic to me, even if the console versions did better.
Don't get me wrong, the console market is definitely bigger, but it's hard to tell exactly how well a PC game is doing because of Steam's policy.
Which is how you can work out whether the sales trackers are right or not. In the Case of Crysis and Portal 2, they clearly aren't. The sales numbers they tracked don't match the released data.Little Gray said:The thing is though Steams policy means fuck all when its a the developer releasing the sales numbers and breakdown which they always end up doing.
that not normally what happens, what normally happens is that NPAD or whatever its called release the north american retail figures.Little Gray said:The thing is though Steams policy means fuck all when its a the developer releasing the sales numbers and breakdown which they always end up doing.
That made me laugh. EA being a monopoly on sports games, and buying as money studios as it can.luvd1 said:Sounds like someone bet on the wrong horse and now worried he's going to loose the house. I find it funny EA of all people complaining of an monopoly.
I would agree that this is part of EA's problem with the next generation consoles, but I think a lot of folks have missed the real problem for EA. In a single system race, large publishers will fear losing a great deal of power, small developers will fear losing access.Arawn said:Wait isn't EA backing Xbox One with it's sports network or something? If so how can one talk about balance when you're so deeply invested in the one side than the other. But it is true that competition does benefit the consumers to some extent. Not just competition between the consoles, but the game companies as well. If the publishers worked just as hard to win over sales to their games we'd seen mountains of innovation. Playing it safe is almost as bad as a monopoly by one console or the other. Things stagnate.