Remember people, there are ways to shop smartly while still contributing towards developers that you want to support (i.e. not resorting to piracy or used games). If you're unsure of a game, rent it or use a service like Gamefly which lets you keep said game in which case you're purchasing it. If the game sucked, I return the game and the developer isn't supported.
You can buy games digitally on sale, which still sends the money to the right people. For example, that Stacking looks like fun and I respect Double Fine and want to see other projects from them, but I'm going to wait until it's on sale.
It's very rare that I just flat out buy a game for $60. If I do get a game on day-one it's usually through Amazon or Walmart when they have a $10 or $20 credit deal and free shipping. I got Mario Galaxy 2 for $30 and DCKR for $30 on day-one.
You can buy games digitally on sale, which still sends the money to the right people. For example, that Stacking looks like fun and I respect Double Fine and want to see other projects from them, but I'm going to wait until it's on sale.
It's very rare that I just flat out buy a game for $60. If I do get a game on day-one it's usually through Amazon or Walmart when they have a $10 or $20 credit deal and free shipping. I got Mario Galaxy 2 for $30 and DCKR for $30 on day-one.